Possible Projects Interest

Started by Randomdays, September 22, 2013, 02:43:31 AM

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MarvelHero

Awesome releases.

You guys needed a huge site like AlexFF did. For the newcomers. The amount is humongous.
Freedom Force Fan.

cranlox

Quote from: Randomdays on February 18, 2026, 04:06:04 AMI think your Needle and new Skulkur are good and very usable

The Conan you did a while back is good, but I think that with your upgraded skills we could get one closer to the show version.

I think I have Wrath Amon and Mesmira by Doc Ruina somewhere

I'll do all that's needed, I sent you a message with a few things :lol:

Randomdays

Marvelhero,

I've got everything I've done organized on a megasite linked at the bottom of my posts. I though about doing a webpage but it would be a lot of work, and a lot of things I do are other companies/ peoples work imported to FF/ FFvtTR. I thought it would be safer not to draw too much attention to it.

I think everything on Alex's site and the FF4ever site are original works and not imports, so I think they won't get any grief.

Of course, after 20+ years we're so low profile now I might be overthinking it.

Cranlox, got them! Thanks!

Randomdays

Rescue Rangers Pack 1 - the good guys. A diorama and bad guy pack coming next

Chip - mesh and skin from Sorcerer's Arena. Rigged to Gren's Punisher

Dale - mesh is from an stl. Someone else added a good skin to it. Rigged to male_dwarf. some clipping on Dale's shirt.

Montery Jack - mesh and skin from Sorcerer's Arena. Rigged to male_dwarf

Gadget - mesh and skin from Sorcerer's Arena. Rigged to female basic.

Zipper - mesh and skin from Sorcerer's Arena. Simple rig to male dwarf, but not animated.

Since we're limited to 4 characters in a team, there's also a Montery Jack with a non animated Zipper "mounted" on his shoulder

Ranger Blimp Plane - Converted from an stl. Simple skinned by me. Comes with basic kfs so it can fly. Not rigged.

I made all of these small to match their size compared to a standard human. This sped up their animation, but it kind of goes with their characters anyways.

uploaded to the Dizney folder.










cranlox

Quote from: Randomdays on February 18, 2026, 07:15:41 PMRescue Rangers Pack 1 - the good guys. A diorama and bad guy pack coming next

Chip - mesh and skin from Sorcerer's Arena. Rigged to Gren's Punisher

Dale - mesh is from an stl. Someone else added a good skin to it. Rigged to male_dwarf. some clipping on Dale's shirt.

Montery Jack - mesh and skin from Sorcerer's Arena. Rigged to male_dwarf

Gadget - mesh and skin from Sorcerer's Arena. Rigged to female basic.

Zipper - mesh and skin from Sorcerer's Arena. Simple rig to male dwarf, but not animated.

Since we're limited to 4 characters in a team, there's also a Montery Jack with a non animated Zipper "mounted" on his shoulder

Ranger Blimp Plane - Converted from an stl. Simple skinned by me. Comes with basic kfs so it can fly. Not rigged.

I made all of these small to match their size compared to a standard human. This sped up their animation, but it kind of goes with their characters anyways.

uploaded to the Dizney folder.











Great work!!!
Working in :
Zula
Falcenar
Greywolf
Snagg


deanjo2000

https://www.mediafire.com/folder/da3a3y1ac4uqp/FreedoForce

"sorry she couldn`t wait" superman to wonderman jla/avengers.

Randomdays

Thanks guys

The Ranger plane took a lot of work and hours taking apart an stl, skinning it, and putting it back together, but it looks pretty good.

Out of the pack below, Cranlox's meshes went very smooth, but the robot dog took a lot of hours as well - it had major problems due to multiple material layers on the skin and not working well with the wolf meshes or big cat versatile. Luckily Val's Dinobot worked fairly well.

Rescue Ranger Villain PAck

Fat Cat, Professor Nimnul and Rat Capone - mesh and skin by Cranlox

Rigged to male_dwarf

Robot Dog - mesh and skin from Disney's Sorcerer's Arena

Rigged to Val's Dinobot Slag

All imported and rigged to FF by Randomdays

Uploaded to the Dizney folder





Randomdays

Cranlox request - Chel from the movie "Road to El Dorado"

mesh and skin by Cranlox.

rigged to female basic. A few issues with body parts tied together on the mesh that took some editing to fix.

Looks good except for some clipping on the loincloth

uploaded to the "others" folder


cranlox

I tried the villains in the game and they're sensational... Chel... she's a whole other story, you have to go live in El Dorado with her! She's excellent, the way you did her is literally in my favorites group! :wub:


Randomdays

Cranlox request - Stitch in his orange outfit. And a Lilo to go with him

Both models from the models resource.

Lilo - rigged to female_basic

Stitch  - rigged to male_basic_4arms. The only one that got the extra arms to work for me.

uploaded to the Dizney folder.


cranlox

Quote from: Randomdays on February 20, 2026, 07:12:24 PMCranlox request - Stitch in his orange outfit. And a Lilo to go with him

Both models from the models resource.

Lilo - rigged to female_basic

Stitch  - rigged to male_basic_4arms. The only one that got the extra arms to work for me.

uploaded to the Dizney folder.



Wow! Thank you so much! My internet service was cut off (I was planning to watch the premium soccer service I pay for and WWE; I hate the internet company), so it's been a bit difficult to use my computer, but at least I can play all the latest games. I downloaded Stitch and Lilo on my phone! I was surprised you made both of them! Their animated series is even better than the movies. Thanks again!

Randomdays

#1752
Cranlox request

Mike from Disney's Monters Inc, Mirrorverse version

Mesh and skin from the models resource

Simple rig to male_dwarf due to his body shape - only 5 bones used - upper right and left arm, right and left thigh, and spine1. Seems to work well though.

Note on Mike and others - a lot of the cartoon characters imported don't have standard human proportions - legs and arms might be longer or shorter than normal. I've taken shortcuts like rigging the entire leg to just the thigh. If you look at Mike closely, you'll see that his knees and elbows are close to the body, and his forearms and calves are very long due to the extensions from the robot suit. You might see some animations appear a bit off, but it would take someone more skilled than me to account for the abnormal body shapes.

Even normal characters, fingers are hard for me to rig and usually they're just rigged to the hand - no grabbing things or making fists.

uploaded to the dizney folder




cranlox

Quote from: Randomdays on February 21, 2026, 08:12:40 PMCranlox request

Mike from Disney's Monters Inc, Mirrorverse version

Mesh and skin from the models resource

Simple rig to male_dwarf due to his body shape - only 5 bones used - upper right and left arm, right and left thigh, and spine1. Seems to work well though.

Note on Mike and others - a lot of the cartoon characters imported don't have standard human proportions - legs and arms might be longer or shorter than normal. I've taken shortcuts like rigging the entire leg to just the thigh. If you look at Mike closely, you'll see that his knees and elbows are close to the body, and his forearms and calves are very long due to the extensions from the robot suit. You might see some animations appear a bit off, but it would take someone more skilled than me to account for the abnormal body shapes.

Even normal characters, fingers are hard for me to rig and usually they're just rigged to the hand - no grabbing things or making fists.

uploaded to the dizney folder





Your work and attention to detail in bringing them all to life is truly amazing, I'm incredibly grateful!
I love them all and I understand the issue with the cartoon skeletons; overall, they all look fantastic and it's great that they're playable. Mike is a great addition because he completes the duo and because he was a fantastic character in Mirrorverse, which ended and fills me with nostalgia.

style

Quote from: Randomdays on February 18, 2026, 01:02:03 AMSometimes some crimes
Go slipping through the cracks
But these two Gumshoes
Are picking up the slack
There's no case too big
No case too small
When you need help just call

Ch-ch-ch-Chip 'N Dale
Rescue Rangers

Coming soon!



This is Amazing!!!!! :thumbup:  :thumbup:  :thumbup:
The Ultimate Fan!

Randomdays

Disney Ducktales pack 3

Ma Beagle, Flintheart Glomgold and Fentom Crackshell - mesh and skin by Cranlox

Rigged to male_dwarf

Ma Beagle needs a skin correction on the back of her head. It looks like a giant eye. Beyond my skill level

Gyro's Little Helper - mesh from sketchfab. simple skin by Randomdays

Rigged to male Dwarf

Scrooge's Number 1 Dime - map object. mesh from sketchfab.

unrigged

uploaded to the dizney folder

I've started some prelim work on the Conan meshes, but I think I'll finish up some more Dizney meshes and dioramas first.




cranlox

Great Work with the ducks, and good luck with the Conan models and dioramas. I don't think I've finished Conan himself yet. I'll try to get you a version of him sometime between today and tomorrow.

Ma Beagle
I saw the thing about her head, and I think a wig cap is the best option. I downloaded one, and it looks good, but when I put it on in the game and previewed it, it's pink. :doh:
I'll upload it in case you want to see if it can be fixed.

https://www.mediafire.com/file/4yrnuq8co2l3zzs/DT+Ma+Beagle+RD+CX.rar/file

2pack skins for 2 ducks
I corrected in the texture the small ghostfx in the eyes, so that it looks 100% correct

https://www.mediafire.com/file/ple66zrsbz37a3o/Fenton+Skins.rar/file

https://www.mediafire.com/file/fmq1fmgeazc0oa9/Flintheart+Skins.rar/file