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#31
General Discussion / Re: Alex's Freedom Fortress mo...
Last post by Randomdays - March 09, 2026, 04:51:15 PM
Here's a few. It still looks mainly his pack files

Daglob - Agent of Shield Clay Quarterman

         Hydra pack

         Tim Boo Baa and the Boo Baa boys



Primus pack 4 - still stalling out before completing.
#32
Hex Editing / Re: help wtih 70s Toy Man from...
Last post by eluvium - March 09, 2026, 04:48:24 PM
how might I skope the jester hat components from Merryman by kennx to the 70s Toyman mesh?
#33
Hex Editing / Re: help wtih 70s Toy Man from...
Last post by eluvium - March 09, 2026, 04:37:53 PM
thanks, it was the cordless one though
#34
General Discussion / Re: Alex's Freedom Fortress mo...
Last post by abenavides - March 09, 2026, 04:34:47 PM
Hi , can yuo let me know a few specific ones that don't work? I tried and they worked for me
#35
Hex Editing / Re: help wtih 70s Toy Man from...
Last post by Randomdays - March 09, 2026, 03:36:29 PM
There's a few different versions of TMC keyframes. I put a rar up in my requests folder of two - taskmaster cordless which is what I think you need, and the v2 kfs.

I have Toyman working and the cordless ones should work for you.
#36
Hex Editing / help wtih 70s Toy Man from Ale...
Last post by eluvium - March 09, 2026, 01:35:35 PM
I cannot get the TMC keyframes suggested in the mesh readme for the Toyman 70s mesh to work in either Ctool1 or 2
#37
Hex Editing / Re: Nifskope
Last post by eluvium - March 09, 2026, 01:34:37 PM
Quote from: J.P. on March 09, 2026, 01:19:39 PMeluvium, hey buddy hows it going?

i done this.. well i used too back when it was crazy here with skoping
remove the (NiSkinInstance) from weapon(harpoon)
then attach directly to biped L hand  or R hand which every is the hand you want it in


use (remove branch) so it removes all.  :cool:

I'm getting by all things considered, thank you for asking
#38
Hex Editing / Re: Nifskope
Last post by eluvium - March 09, 2026, 01:33:56 PM
thank you
#39
Hex Editing / Re: Nifskope
Last post by J.P. - March 09, 2026, 01:19:39 PM
eluvium, hey buddy hows it going?

i done this.. well i used too back when it was crazy here with skoping
remove the (NiSkinInstance) from weapon(harpoon)
then attach directly to biped L hand  or R hand which every is the hand you want it in


use (remove branch) so it removes all.  :cool:
#40
Hex Editing / Re: Nifskope
Last post by eluvium - March 09, 2026, 05:30:18 AM
 if I am in Ctool2 and I want to fix a weapon floating like this in nifskope so it appears where it should in ctool2, do I just need to attach it to bpspine?

https://imgur.com/gallery/fixing-stuff-pvwb6Aw#cL25cp7