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Happy 20th, FFvT3R!

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#2
Skins / Re: Doctor Ruina's workshop
Last post by DoctorRuina - March 23, 2025, 08:58:30 PM
Thanks! I had fun doing them. And for some reason, I like doing these obscure characters who've only appeared in one or two issues, like Andrew Henderson for example. I also like his look. And I think Joey Toledo appeared in the series.
#3
Hex Editing / Re: What've you skoped lately?
Last post by DoctorRuina - March 23, 2025, 08:52:14 PM
I have the Archie comics in PDF format. I can share images if you need them. And from what I see in the IDW version, Leonardo and Donatello carry their weapons on their backs and Michelangello and Raphael on their belts.
#4
Freedom Force Discussion / Re: How to change the code of ...
Last post by Panther_Gunn - March 23, 2025, 07:58:15 PM
Quote from: mac402 on March 23, 2025, 11:37:03 AMThere's been a petition for Irrational Games to release the games source code since they're not doing anything with this franchise anyway. But they don't give a crap.

To the contrary, Irrational *did* care, they were very active with their user/fan base.  Several of the original team had accounts here in the early days, as well as Minute Man's voice actor.  They provided the original mod tools early on.

The problem lies in their acquisition by Take-Two Interactive.  I haven't been current on the game's news since then, but I would be surprised if any of IG's staff were still employed by them at this point.  The source code topic gets brought up every now & then, and it usually ends with the lack of concern on Take-Two's part.  How old is the game now?  Old enough to not make it very high on their radar or priority list.

With that said, even without the full source code, Dr. Mike, and other modders, have unlocked/added/created a *ton* of new features in the game.  I think they more than doubled the original amount of attributes.  Could we potentially do a lot more if we had the source code?  Probably, but the pool of interested modders with the time is pretty dry at this point.  I will always support and encourage every tweak the community can still figure out for the game, but barring someone at Take-Two getting an inspired bug up their arse to release that code, I don't think we'll see any major changes.
#5
Skins / Re: Doctor Ruina's workshop
Last post by deanjo2000 - March 23, 2025, 04:28:11 PM
Great stuff :thumbup:
#6
Hex Editing / Re: What've you skoped lately?
Last post by SickAlice - March 23, 2025, 02:59:45 PM
Last Ronin is great. I guess it goes without saying as it has critical acclaim. I like the different incarnations in that represent different generations favorite Turtles. Also that an initially independent comic book franchise became so utterly successful. But at the moment I'm making  :ffvstr: stuff so the game is doing research to understand how to set these things up in 3d models and I'm running into a wall on this one. I want to assume like any good comic book company they hade reference materials but unlike most other TMNT franchises they do not appear to have ever been shared publicly. Not even in the sourcebooks which otherwise have stills. So where to put these weapons? For Konami they are never depicted with holstered weapons so I'm following the 1987 format. I figure in the end I'll do something similar for the Archie's ones but I would like to check and see if I am missing something for accuracy reasons.
#7
Happy Birthday, Randomdays!!!

Thank you for all you did for us among the years.  :ffvstr:
#8
Freedom Force Discussion / Re: How to change the code of ...
Last post by MarvelHero - March 23, 2025, 01:43:36 PM
Yeah it's really cool.

I was lurking the Irrational forums back then. I think it's a hopeless case.

Maybe someday some hackers would crack this game. I hope so.

#9
Skins / Re: Doctor Ruina's workshop
Last post by WyldFyre - March 23, 2025, 01:31:36 PM
Wow Doc!! You've been busy.

I didn't read BL back in the day but knew the 100 from other books.

Great looking bunch of bad guys!! :thumbup: 
#10
Freedom Force Discussion / Re: How to change the code of ...
Last post by mac402 - March 23, 2025, 11:37:03 AM
Quote from: MarvelHero on March 23, 2025, 04:17:25 AMI also dreamed of this for a long time.

Your best bet is asking a hacker. Like the Marvel Ultimate Alliance modders. They somehow altered MUA to have a 50 roster and a completely new select screen.

There's been a petition for Irrational Games to release the games source code since they're not doing anything with this franchise anyway. But they don't give a crap. Surprising for how moddable they made the game in the first place. If you want to see how far you can take the game engine when modders have access to source code take a look at Jagged Alliance 2 1.13.