For Freedom !!!
Started by GhostMachine, October 26, 2010, 03:52:39 PM
Quote from: QuaternionIf it's a GeForce, and then a four digit number, and then some letters, then compute the second digit plus (two times the first digit). If that sum is at least 24, then you're set, and your card can run the game just fine. If the sum is 22-23, then your card can handle the game, but you'll have to turn graphical settings way, way down. If the sum is 20-21, then you may or may not be able to get decent performance out of the card by turning settings way down; Nvidia's naming scheme is a complete mess, which doesn't help here. If the sum is less than 20, then I wouldn't try running the game without replacing your video card.
Quote from: lugaru on November 02, 2010, 01:01:38 PMI can talk a lot about sonics, seeing that my main character is called "The Vocalist"Personally I used Force since it combines knockback and stun and can be projected from the characters head and looks cool enough. On top of that I picked up a "sonic" gadget from the gadget tree of powers which I refer to as "cranking it up to 11". Yeah, it is not a "sonic" path per se but I've never felt like "the vocalist" was severly lacking in powers.
Quote from: BlueBard on November 16, 2010, 10:02:35 PMI get you... it's just that the "force" aspect of BB's powers were always intended to be secondary to his power to manipulate emotions and to hypnotize via harmonic manipulation. The only way I can come close to representing him in CoH is as a Sonic Blaster with the Mental secondary... and it's still not quite right.I could probably kludge something in CO... but not without blending powersets in the way that F2P will not provide...
Quote from: lugaru on November 16, 2010, 11:22:55 PMQuote from: BlueBard on November 16, 2010, 10:02:35 PMI get you... it's just that the "force" aspect of BB's powers were always intended to be secondary to his power to manipulate emotions and to hypnotize via harmonic manipulation. The only way I can come close to representing him in CoH is as a Sonic Blaster with the Mental secondary... and it's still not quite right.I could probably kludge something in CO... but not without blending powersets in the way that F2P will not provide...Actually there are a couple of powers in the game that are perfect for that. I consider the vocalist to be a blaster BUT to fill out his powers I got Soul Mesmerism that not only stuns foes but also "Your target begins speaking in tongues. Nearby foes take sonic damage over time and have a chance to join in the chant. 20% chance per tick to apply a secondary Soul Mesmerism effect to nearby targets." so not only is it a cool sonic power but you can force groups of foes to fall into a chorus. There are also telepathic and mystic attacks to put foes to sleep, confuse them and so on.
Quote from: Lord Elcorion on December 15, 2010, 01:53:27 PMthe biggest problem i see with the archtypes is the fact that, at launch of the FtP, they will have 8 archtypes, each representing an individual powerset. haveing fiddled with the demo, i see 20 powersets in total, so not only are the archtypes going to forcefeed free players what is effectivly a pregenerated charecter, but they are also cutting free players off from over half the powers *in the game.* of course, they do say they'll add more as they go along, but how long might it take before they get an archtype for each powerset, if they continue with the "simplified" builds as represented by the current 8? they have also mentioned eventually building archtypes that will span two or more powersets, but i get a sence that these might end up being the "gold" archtypes mentioned in the features matrix.all this aside, as a way for me to get a free fix of superhero action, i can live with the archtypes, it saves me the headache of wondering "is this a viable combination of powers, or have i just nerfed myself into pathetic loserdom with this charecter?"if i had full acess to the game, i'd end up building my charecters almost exclusivly within one powerset anyway, with only minor variations here and there for thematic or practical purposes, such as combining darkness powers with a couple of the dark sorcery powers to make a necromancer type charecter, or mixing and matching various single blade, two blade, and hand claw powers with martial arts to try for an ultimate ninja type.my biggest desire is somewhat petty, i really hope they add a powerarmor archtype fairly quickly, since that's one of the powersets i'd like to explore. the others i'd want to play with are all already there for the most part, so i'm content otherwise.
Quote from: Valandar on December 15, 2010, 09:57:04 PMActually, as far as I can tell, the archetypes aren't bound to a given powerset. They'll have bits and pieces of other powersets in addition to primarily following one set.
Quote from: 77 on January 13, 2011, 11:40:18 AMThe F2P players (Silver) will be able to make archetype characters, They will not be able to choose powers at all. The powers will come automatically at set levels.http://www.champions-online.com/node/595109
Quote from: BlueBard on January 18, 2011, 02:59:15 PMQuote from: 77 on January 13, 2011, 11:40:18 AMThe F2P players (Silver) will be able to make archetype characters, They will not be able to choose powers at all. The powers will come automatically at set levels.http://www.champions-online.com/node/595109Ah, well... those Silver Archetypes don't grab me at all. They're pretty heavy on the weapon users. No power suit stuff? No Energy/Force projector types? (Not counting the Inferno). I could see me maybe playing a Mind as it's closer to my preferred gaming style. The Blade looks like it might be fun, too, at least for a change of pace.I'll be interested in seeing what the Gold archetypes look like.As far as subs go, I'm sticking with STO.