Request for Nate Grey and Wonder Man hero files.

Started by Jimaras8, December 02, 2013, 01:32:14 PM

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Jimaras8

Hey, guys i am currently in search for a X-man aka Nate grey (before his power-down) hero and a Wonder-Man one preferably without his ionic energy projection abilities. I am currently mid-way with WM but i am strangely stuck with X-Man and any hel would be appreciated. My e-mail is jmjimvas08@gmail.com

AfghanAnt

I could probably get these to you tonight.

To clarify which Nate Grey? AOA or Shaman?

Jimaras8

Well since Age of Apocalypse is one of my fav storylines i would go for AoA AA. It's the first story that introduced me Nate Grey.

AfghanAnt


Jimaras8

I was aiming to use yours but if i recall it lacks the kfs and i don't know where to find them, so currently i am using ink's.

AfghanAnt

Quote from: Jimaras8 on December 03, 2013, 03:26:30 PM
I was aiming to use yours but if i recall it lacks the kfs and i don't know where to find them, so currently i am using ink's.

This one?


It uses male_basic keyframes, and I'm better sure it is a hexed mesh of Beyonder's Male_Jacket.

Jimaras8

Oh, i though it used draconus_something but it's possible i remember wrong. Anyway i have both meshes and i use mostly ink's. I am having trouble mostly with the powers maybe due to the fact that i have many tks in my heroes and i really want x-man to be different since he is one of the best tks.

Jimaras8

Any Apocalypse hero file with at least six powers?

AfghanAnt


Jimaras8

#9
Arigato AA. I finished WM but i am still having trouble with X-Man so your hf will be put to good use  :thumbup:


Oh, and i want to inform you guys that i have upoloaded my hfs in a yahoo group called http://groups.yahoo.com/neo/groups/groupurljimaras8/info. It has almost 150 Marvel hero files. Feel free to stop by. Also i want to give credits to spydermann93, AA, Podamrk, CB and BentonGrey for their advice, suggestions or even complete hero files when i found myself stuck. Also a sheer amount of help form all the community providing links for skins,meshes to make this happen. Next step: scripting.