Iron Man's Bleeding Edge Armor - any info will be useful

Started by mac402, November 11, 2013, 07:33:19 PM

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mac402

Hi. Long time has passed since I logged in here. I've recently decided to update my Tony Stark file. I am using his Bleeding Edge armor mesh/skin. I will script any additional attacks that won't fit into the limited 10-slot powers tier. So I'd like to know guys everything that this armor can do.

This is currently what I've found (http://www.angelfire.com/comics/benriely/ironman.html):

Battery Powered - appropriate FFX attribute
Replenish energy from electricity sources - via FFX
Body Armor - appropriate FFX attribute
Force Field - using FFX active energy shield
Nanomachines Self Repair - lesser regeneration FFX attribute would work nicely since the energy available is limited
Any non-concussive energy type absorbtion - an absorb-type active defence
Targeting computer and multi-tasking - cybernetic brain attribute
Override mode - FFX power reserve in regard to boosting strength, power output and maybe speed and state-change resistance
Flight - FFX limited flight (consumes power)
Flight boost - with afterburner special power
Damage from jet boots - area attack like Skyking has
Protected senses - custom scripted attribute against blindness
Sensors - enhanecd senses, currently it is set to detect machines
Repulsors - energy/force beams, single beam of High intensity or double beams of Very high intensity
Uni-Beam - energy, heat, blinding beams for laser, heat, light beam respectively, also a web-slinger and illusionist FFX to simulate tractor beam and hologram beam
Pulse Bolts - a very high intensity explosive energy projectile I assume? (if someone can clarify this)
EM pulse - electrical large area attack
Sonic generators - either an area low-power high-stun energy attack or a cone attack (again if someone can clarify this)
Magnetic field generator - either a special swap for magnetic pull or a magnetic (weak) attribute, not sure about this one either
Explosive shell projectiles - explosive scattering projectiles (heat/energy damage?), maybe with proximity detonation
Mini missiles - exposive projectiles with homing flag (heat damage)
Laser torch - like the one in FFX utility belt attribute
Electrical charge - small area electrical attack, low-damage, high-stun

Can it do anything else or what the listed powers from Ben Reily's site stand for?

Cyber Burn

http://www.ironmanarmory.com/Start.html

Here's an Iron Man specific website, I don't know how helpful it will be as I haven't done any heavy reading on the site, I pretty much only use it for visual references. But hopefully, you'll find some use for it.

mac402

Thanks! I've looke through that site. They don't have Bleeding Edge armor yet but I've found some good explanations on how the weapons work. I'm done with the hero file. Updated it with helluva more stuff (like 14 offensive attacks total, lol).