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Touch of Death

Started by electro, July 04, 2010, 07:17:26 AM

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electro

I've noticed that if you use the damage type "weaken" then it will slowly kill your enemy no matter how strong they are or what level you set the intensity to - I ussually set up the melee attack as being very slow, very low damage, & costing at least medium energy so your villain can't use it that often - This is a good move for characters like Death-Stalker, Seth, etc... :blink:

USAgent

Good idea Electro, it always bugged me that this power is bugged like that, but now that you mention it this will work great for my Hela hero file too!

laughing paradox

That really is a great idea. I'll be using that, too... what a bummer that weaken is glitched though, huh?

Shogunn2517

Lol.  Funny.  I thought weaken only decreased the strength level of those it is used against.

What other characters could you possibly use this for?  Rogue?  Omega Red?

spydermann93

Personally, I wouldn't use the weaken power for any characters except the most powerful characters with immense power, like Galactus, but nothing lower (save for Hela, the goddess of death).

Previsionary

I agree. Weaken (dunno about the FFX version) is way too broken to use for the typical character like Rogue and Omega Red. The effects of it last for several minutes... even after the target is KOed.
Disappear when you least expe--

spydermann93

That's why I modified my Shurales to have their roars panic heroes, not weaken them. I mean, it still kind of fits their description about weakening a man with their roar. It weakens their resolve :P

Shaboba

I actually utilize this glitch for Ghost Rider's Penance Stare... I have it costing maximum energy though and it's a short-range, low-end magnitude direct attack, so I suppose that makes up for it.

spydermann93

I found that one of my characters can actually survive one of these weakening attacks. Oddly enough, it's my Hulk character :P. He has the "Defense Mechanism" trait set to "adrenaline surge" and weakening attacks actually don't affect him all that much (he loses about 1 hp/s for about 10 seconds).

Shogunn2517

That's funny Spyderman, I, like Shaboba, used weaken for my Ghost Rider's Penance Stare and it effectively worked(if that's works mean) against all characters.  I tried it against my Hulk, that has an invulnerability.  The attack actually doesn't have an effect then(if the Hulk doesn't resist the attack in the first place) and it also has  two side effects.  One it induces panic on the target.  The second is that the target then becomes faster, much faster.  So after the failed penance stare the Hulk was faster than the Flash and Ghost Rider had no chance.

Shogunn2517

So this is a two year old thread I'm resurrecting, but I had to bring it up.

So, I've changed the attack of the Penance Stare.  I pretty much just made it a panic.  A, it really doesn't work on the mentally imbalanced or metally secure characters and it should reflect as much in-game.  Additionally, the Weaken attack is just too powerful.  Prev was right. 

To that end, I just recreated my Dark Phoenix file and I gave her a weaken attack in form of a "Life Energy Drain" since she is A, the "sum of all life and death" and realistically can take on any Hearld of Galactus easily.  Without it, she is a equal match for any of them(with the exception of the Fallen One).  With it, she beats them all.  So I matched her against Galactus, who is my strongest character in-game.  He can withstand one "Life Energy Drain" attack from her, but the problem is it will continue to glitch after the effect  wears off and if she uses it again, it will eat through his invulnerability and defeat him.

I can justify giving her the glitched attack.  She is supposed to be THAT powerful.  Isn't she?  But should she be able to to toe-to-toe with Galactus and win?

BTW, I have it set up if she didn't have it, he would probably eventually beat her, but it would take a pretty long while.

spydermann93

Quote from: Shogunn2517 on August 06, 2012, 08:54:53 PM
So this is a two year old thread I'm resurrecting, but I had to bring it up.

So, I've changed the attack of the Penance Stare.  I pretty much just made it a panic.  A, it really doesn't work on the mentally imbalanced or metally secure characters and it should reflect as much in-game.  Additionally, the Weaken attack is just too powerful.  Prev was right. 

To that end, I just recreated my Dark Phoenix file and I gave her a weaken attack in form of a "Life Energy Drain" since she is A, the "sum of all life and death" and realistically can take on any Hearld of Galactus easily.  Without it, she is a equal match for any of them(with the exception of the Fallen One).  With it, she beats them all.  So I matched her against Galactus, who is my strongest character in-game.  He can withstand one "Life Energy Drain" attack from her, but the problem is it will continue to glitch after the effect  wears off and if she uses it again, it will eat through his invulnerability and defeat him.

I can justify giving her the glitched attack.  She is supposed to be THAT powerful.  Isn't she?  But should she be able to to toe-to-toe with Galactus and win?

BTW, I have it set up if she didn't have it, he would probably eventually beat her, but it would take a pretty long while.

Well, offensively, the Phoenix definitely has the power to overwhelm Galactus with Kinetic and Energy blasts (though it would take quite some time to actually defeat him), but even with the Power of the Phoenix, Flame attacks wouldn't do anything to Galactus (he resists the Heat far better than even the Human Torch!).

The Phoenix would also be able to absorb most energy blasts from Galactus, as powerful as he is. Once Galactus begins to amplify his strength, however, she will not last too long.

Shogunn2517

Effectively, that's how it works out in the game... for the most part.  I've given them both of them an energy absorb passive defense.  Galactus has an 75pt Invulnerability.  Phoenix just has regeneration.  If they were just to stand there and trade ranged attacks, she would never defeat Galactus.  Even if her attacks gets through the 5% chance of being hit, it'll have to be more powerful than 75points for it to have an effect.  On the other hand, if his attacks gets through her passive defense, she will take the full brunt of the attack, but could regenerate health.  However, if he's consistant with the attack, he likely would get the win.

Unfortunately, so far he has not be able to get that far.  She will use the "Life Force Drain" that has the weaken attack.  He can withstand it once, but the attack doesn't stop.  Or at least I haven't had a chance to see how long it will take before it stops.  It seems to slow down, but if she uses the attack again, he will not be able to withstand it.

spydermann93

well, if you want to keep the power, but have her not use it, you could always modify the m25ai so that she only uses it when she's below a certain percentage of health and she only uses it once (I believe the latter to be possible).

BentonGrey

Unfortunately that power is so badly broken that there isn't really a great way to implement it.  Even a Hero Point will only revive your character in order for them to continue being drained by Weaken, to die once again.  Using it for a certain death attack is clever, though.
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Shogunn2517

Quote from: BentonGrey on August 07, 2012, 10:19:07 PM
Unfortunately that power is so badly broken that there isn't really a great way to implement it.  Even a Hero Point will only revive your character in order for them to continue being drained by Weaken, to die once again.  Using it for a certain death attack is clever, though.

Dayum!

I honestly don't think this power should for anyone short of characters were it not only make sense for them to have such an uber power and if they a highly unstoppable character like a Dark Phoenix or Galactus or maybe a Thanos or Darkseid.  At least in my opinion, where ever it fits.

seraglio

#16
I dont play FFVTR, but I just saw this thread and had a thought.

Has anyone tried the bugged weaken without FFX installed?

Just a thought, I created a "lethargize" power swap for FF years ago and something weird happened. The power was supposed to lower strength and energy regen. However when I used it, weaker characters, or heavier characters would slowly die.

Basically what I found out is that it was part of the "gravity down" (I think its called) FF swap that pins a character to the ground if their weight exceeds their strength by a certain percentage. It was kinda a global value in FFX the way they implemented it, that if you become too weak to support your weight, you get crushed. Pretty easy to localize it.

Or maybe it really is a bug, I don't know,, just thought I'd mention it in case its fixable.