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#91
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - November 20, 2025, 10:12:06 PM
Working Cranlox's Nefertina from the Mummies Alive show. Rigging to female_basic.

Also working on HB's rare animated version of Costello. Costello is a mix of head, hat and body from an stl, and Cranlox's Wimpy from Popeye for the arms and legs. I'll have to see if the rigging is a problem with  wide body and short arms and legs.

Abbott will probably be an stl head on a male_suit body if it works.

I've also got a couple of Stan Laurel and Oliver Hardy stls, and Hardy should work as a head transplant on Wimpy.

#92
Meshes / Re: What could be done?
Last post by cranlox - November 20, 2025, 08:55:09 PM
Quote from: Tomato on November 20, 2025, 08:43:13 PMSo just to throw it out there, before you kill yourself redoing textures that are "corrupted", try converting them to another format via an online converter. Doesn't always work, but *sometimes* a converter will read exported data better than image programs do.

Thanks, I'll definitely try it. They look fine in the preview, but they come out damaged in the export.
#93
Meshes / Re: What could be done?
Last post by Tomato - November 20, 2025, 08:43:13 PM
So just to throw it out there, before you kill yourself redoing textures that are "corrupted", try converting them to another format via an online converter. Doesn't always work, but *sometimes* a converter will read exported data better than image programs do.
#94
Meshes / Re: What could be done?
Last post by cranlox - November 20, 2025, 08:35:29 PM
I'm having some problems with the textures; they're being generated as PNGs with transparency, which are corrupted, and it won't let me download the models as OBJs and convert them to DAE, which isn't practical for me. I'm stuck, but I think I'll be able to figure it out; I have these two started.
#95
Skins / Re: Dean's stuff.
Last post by cranlox - November 20, 2025, 08:26:52 PM
Fantastic work! Sorry for the delay, sometimes I get fixated on achieving something and it takes me a while to get to other requests, but I'm always happy to help! :thumbup:  :thumbup:
#96
Promotions and Site Updates / Re: Freedom Force Forever
Last post by Randomdays - November 20, 2025, 07:20:13 PM
Thank you Tomato for keeping the archives running. FFF is huge for keeping resources available. I'm glad you, the FF Museum, and Alex's FF are still hanging in there.
#97
Promotions and Site Updates / Re: Freedom Force Forever
Last post by Tomato - November 20, 2025, 06:14:07 PM
So lss, godaddy was overly expensive and I am leaving them for greener pastures, I have found a new hosting service for much cheaper(the total will end up being like $400 for everything for 5 years, vs 1500 for JUST the ssl). I do not promise things going back to 100% right away, this sort of happened at the worst possible time, but right now everything is paid for and it's just a matter of transferring files and setting everything back up.
#98
Promotions and Site Updates / Re: Freedom Force Forever
Last post by Tomato - November 20, 2025, 02:47:02 PM
So there might be some hiccups with fff in the near future, the website host attempted to charge me 1,500 without warning for something I did not authorize. Tbc, I have backups upon backups of the site which others have access to, but if things get hinky short term know I am aware and trying to deal.
#99
Skins / Re: Dean's stuff.
Last post by deanjo2000 - November 20, 2025, 02:14:39 PM
Quote from: WyldFyre on November 20, 2025, 10:57:27 AM
Quote from: spydermann93 on November 19, 2025, 10:58:34 PMDexter reeeeeaaallly went off the deep end

I know right? I keep hearing "DiDi, you are so stupid. Now I will prove it!"
That was a good show.

Another done thanks to cranlox and using style's excellent bishop skope.

If you need some mutants hunted then Dirk savage is your man, backed up by captain hoffman and his Anti Turtle squad.