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#61
Mods / Re: FFX 2.6 download
Last post by MarvelHero - May 01, 2025, 05:16:53 AM
I never got to properly play FFX 2.6 because it was so clunky for me. Although I finished FF a long time ago.

Even the main FF game is too buggy to play now on modern Windows.

How did you guys do it?
#62
Hex Editing / Re: What've you skoped lately?
Last post by SickAlice - May 01, 2025, 12:52:47 AM
A specialist is ordered in to do surgery but the consult isn't until the end of this month. I mean spine surgery so it has to someone who is great at it. They did give me these pills but it's still there. But otherwise is a constant. Partly caused by an autoimmune condition (infection packed in the tailbone) and partly do to having been assaulted. So it comes back and it's a matter of how bad it is. It either makes it hard to focus or makes me focus to much but I'm always working through it. I also know I come off bad in public because my voice and everything is always shaking. It's hard to apologize all the time for hurting. But again I deal but getting older yeah, the body gets less and less good at dealing with these things. Could be worse again. I lost a lot of people and my mother and stepdad are in very bad shape, he has terminal cancer from exposure in the war. So I do count my blessings.
#63
Mods / Re: FFX 2.6 download
Last post by kaflinkle - April 30, 2025, 10:27:17 PM
Thank you very much...the wayback machine is awesome.
#64
Releases / Re: CRANLOX LABORATORY
Last post by cranlox - April 30, 2025, 10:21:14 PM
I made a Grey Matter variation with a new Azmuth head. I still haven't found a design I like for a combat outfit for the old man.
Almost 100% Dean's work.
#65
Hex Editing / Re: What've you skoped lately?
Last post by WyldFyre - April 30, 2025, 10:12:46 PM
We're glad to have you too! As someone with back problems as well, I get where you are coming from. Yours are much were than mine, and I wish they could regrow both of us a new spinal column. (Worked for Worf in Star Trek :)

I do hope you can find some relief. I'm managing mine but also counting down to retirement. Still over 5 years unfortunately. Take care of yourself most of all!
#66
Hex Editing / Re: What've you skoped lately?
Last post by SickAlice - April 30, 2025, 05:05:02 PM
It really does. It's not the worst thing either because or at least hopefully it actually puts a lot of emphasis on the good things in life too. But I don't find my failing health or lost loved ones humorous myself is all it is. I would rather not be dealing with it all. It would be so cool if comic book superpowers in my case a healing factor and adamantium spine procedure existed. It is ironic though because this health problem is why I even do the 3d models in the first place. You know for something to do when I'm incapacitated and am I very thankful every day to have found this community and all of you.
#67
Scripting Forum / Re: Is there an Attribute that...
Last post by MarvelHero - April 30, 2025, 03:46:20 PM
I will try that. :)

The goal is for slow and tanky characters. (I replaced the run anim to walk)

I'm really bad at FFX.

Is there also a way to auto revive a character once he dies suddenly?
#68
Scripting Forum / Re: Is there an Attribute that...
Last post by oktokels - April 30, 2025, 03:24:05 PM
Delete this line from his AI and he should stop throwing stuff

Quote'TThrow(pickup_time=2.92,throw_time=2.52)',
#69
Mods / Re: FFX 2.6 download
Last post by detourne_me - April 30, 2025, 03:03:26 PM
https://web.archive.org/web/20071006090527/http://www.fundamentzero.com/

Check out the wayback machine! :)
#70
Scripting Forum / Re: Is there an Attribute that...
Last post by MarvelHero - April 30, 2025, 02:41:28 PM
I don't know, sometimes the ai goes weird and just choose to throw stuff and run over and over.

By making his strength lower I could get the better results. Because he does not have the strength to lift. But he dies easily.

I was planning for a tanky enemy shooter(Terminator) and also for stationary towers.