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#11
Releases / Re: CRANLOX LABORATORY
Last post by cranlox - November 27, 2025, 05:14:36 PM
Thanks to RD's amazing work, these mummified characters came back to life in FFvs3R to stop Anubis and Scarab!
#12
Meshes / Re: What could be done?
Last post by cranlox - November 27, 2025, 04:33:41 PM

https://www.mediafire.com/file/ln17h0jgf1jwr84/duckula.rar/file


complete model big size and damaged head
https://www.mediafire.com/file/sq0b7j42ssw4a5b/complete+dudley.rar/file

the head re-edit

https://www.mediafire.com/file/mf77a9rbjwdb9ny/HEAD+DUDLEY.rar/file


https://www.mediafire.com/file/ivhiev8apahoxvx/MUMMY.rar/file

In this case, the eye and the placement of the feather on the hat came out wrong. If an eye can be added, that would be ideal. Perhaps you could cut or invert the head pattern, which is fine; otherwise, you can try again from scratch. I find it more complex than Buzz's eye; Buzz's eye is easier to imitate or disguise.

https://www.mediafire.com/file/rym9tfr81hksnw8/TOUCHE+TURTLE.rar/file
#13
Releases / Re: CRANLOX LABORATORY
Last post by cranlox - November 27, 2025, 04:13:01 PM
Quote from: Randomdays on November 27, 2025, 04:07:49 PMOn a side note, in the USA at this moment in the Thanksgiving Day Macy's parade, the KPop Demon Hunter girls that you like are singing live on the street in New York City

Here we are at home watching some of the few things we were able to see from Argentina. We'll be searching on YouTube. thanks!
#14
Releases / Re: CRANLOX LABORATORY
Last post by Randomdays - November 27, 2025, 04:07:49 PM
On a side note, in the USA at this moment in the Thanksgiving Day Macy's parade, the KPop Demon Hunter girls that you like are singing live on the street in New York City
#15
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by cranlox - November 27, 2025, 04:07:16 PM
Quote from: Randomdays on November 27, 2025, 03:48:45 PMI'm glad you're happy with them. The models were all good and low poly enough that they were quick and fairly easy.

I'll look at some of your other work and see which ones I can rig as well.

I'm working on keeping everything under 3000 polygons, aiming for a range between 2000 and 3000. Therefore, it shouldn't be too large, although there is some variation between the 3000 polygon model and the one at 2000 or slightly less, around 1800 or 1500. For Dean, I made heads between 1500 and 2500 polygons, and yesterday's Spiderman models are larger, I think they're approaching 3000. I haven't made Crogar's weapon yet; I think I'll upload that soon because I've had the action figure's weapon on my desk for almost a month now, the one I borrowed.

Whatever you decide to do, I'll love it and be grateful. There are complete groups of four individual characters available, and I've already pointed out my favorites. Whatever you feel like doing is very welcome.
#16
Meshes / Re: What could be done?
Last post by cranlox - November 27, 2025, 04:02:53 PM
Perfect, now I'll render it in low polygons and upload it. :thumbup:  :thumbup:
#17
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - November 27, 2025, 03:48:45 PM
I'm glad you're happy with them. The models were all good and low poly enough that they were quick and fairly easy.

I'll look at some of your other work and see which ones I can rig as well.
#18
Meshes / Re: What could be done?
Last post by Randomdays - November 27, 2025, 03:44:47 PM
Downloaded all and updated the above list again.

Dudley looks good and if you can't fix the two part problem, go ahead and upload that version. I should b able to work with it.

#19
Meshes / Re: What could be done?
Last post by cranlox - November 27, 2025, 02:46:26 PM
It came out with a texture error in the teeth and the background of the mouth, but I edited it, that was resolved, and the eyes also came out damaged, but I improved them as best I could.(I forgot to include the names they're both called in Latin America today, sorry)

https://www.mediafire.com/file/e36d5r7duojzd48/FOCA.rar/file

There was a problem with Dudley's head, but I really liked it. I basically don't understand why it captured it floating. The main problem is that it looks beautiful in the preview, and I don't think it will turn out any better, but it's so close to being cut from the model and used to create two different parts with the same texture, which I don't know how to do. It probably happened because it came out flat several times. It was captured from the cartoon because the models you sent me weren't suitable; one had a printing mark issue, and the other didn't animate well.

Remember that when going down from the previous setting to a low polygon count, you lose a little quality.

Another one with a tail problem, they put a horrible mouse tail on it that needs to be cut off, but I liked the rest of the model. (I forgot to include the names they're both called in Latin America today, sorry)

https://www.mediafire.com/file/av66w8ttxwsgwwt/PATAN+DOG.rar/file

The texture refinement could be improved, but I think the model turned out very well.

https://www.mediafire.com/file/xid7zytk6u8rz5b/HOPPY.rar/file


https://www.mediafire.com/file/fjq6ben5jly77sq/TYRA.rar/file

After animating it, I managed to get it in a standard pose. The eyes have completely wrong skin, but that's understandable since they were already wrong in the video; I'd have to edit them by adding some blobs. Otherwise, the model is perfect.

https://www.mediafire.com/file/xs0qgarxv5nb4i5/HORSE.rar/file
#20
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by cranlox - November 27, 2025, 02:28:08 PM
Thank you so much! I think I'll be short on time today, but I'll upload a few more models.
It's great that you brought that whole Mummy collection to life, thank you!
They were sorely missed.
JACKAL :thumbup: 
RATH :thumbup: 
ARMON :thumbup:
NEFERTINA :thumbup:
SCARAB  :thumbup:
ANUBIS :thumbup: