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Fixing Shiny Mesh Pieces Tutorial

Started by BentonGrey, August 06, 2026, 01:26:20 AM

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BentonGrey

Howdy folks, I spent all afternoon today bashing my head against the wall, trying to solve the mystery of how to fix the issue where pieces added to a mesh via nifskope show up shiny in game.  Thanks to SA, I had previously figured out what the actual issue was: such pieces are missing the entries in Nifskope that connect them to appropriate glow and refl textures.  Long story short, I painstakingly figured out how to fix this through trial and error...only to then discover that there is actually already a tutorial on how to do it on my own darn website from when I backed up all the FF tutorials.  So, here you go, a tutorial on how to add glow and refl entries to an object in Nifskope:
https://bentongrey.wordpress.com/freedom-force-modding/nifskope/tutorial-4-adding-reflect-and-glow/
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/


BentonGrey

And the other half is colored lasers!
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/