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Started by nrozich, April 28, 2015, 02:11:03 AM

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nrozich

#30
I skoped the greaves from the sinestro corps basic on the mesh but now the keyframes won't work. What did I do wrong?

Cyber Burn

3 quick questions:

1.) What Mesh are you using as a starting point?

2.) What all did you remove from that Mesh when you started?

3.) Are both Meshes that you are using for  :ffvstr:?

SickAlice

The greaves themselves shouldn't cause any issue since they're string name isn't called up by any keyframes.

Cyber Burn

I really didn't think that this had anything to do with the greaves either, I'm leading more towards what's already been deleted. Often times (More so than not), if you delete a Belt from a Mesh, you will automatically break it, and the Keyframes will not work.

SickAlice

This was my line of thinking. To date I usually leave every node and at best delete only the Editable meshes, at worst hide them. I actually blew one last night (Scarlet Witch on INK's Marvel Girl). Here I didn't check the keyframes and get presumptuous and deleted a few parts I though couldn't matter. But here my character wouldn't animate and I checked the keyframes and a bunch of those little hair and bang attachments all had assignments. Rule of thumb: Always leave all the nodes in just in case.

nrozich

Quote from: Cyber Burn on May 12, 2015, 01:07:38 PM
I really didn't think that this had anything to do with the greaves either, I'm leading more towards what's already been deleted. Often times (More so than not), if you delete a Belt from a Mesh, you will automatically break it, and the Keyframes will not work.

Yeah, that's probably what happened. When I get a chance I'll find my last working version and go from there. Thanks