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help identifying a mesh

Started by Podmark, August 20, 2010, 03:44:28 AM

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Podmark

About a year ago Miguelyanke made me a skope for Wolfsbane. I'm finally close to releasing the skin but I can't find the information for where the parts came from. I contacted Miguelyanke and we identified most of the parts but after so long he doesn't know where the wolf face came from.

It looks like this:


Just the snout. It's been attached to a female body and the eyes, ears, and hair are separate.

Miguelyanke believes it was skoped from a mesh or hex called male_beast but he's not sure who made the mesh.

If anyone can identify this part please let me know.
Get my skins at:
HeroForce
my Google page

bearded

#1
if you can't figure it out, i could remake that snout in about 2 minutes if you need. with fangs. is that a tongue barely seen? it might be my sea dog mesh. i find i don't actually have sea dog on my desktop right now, but that might be it.

Podmark

I'm not familiar with the sea dog, where would I find it?

Bearded if you're willing to mesh it that would be great. I really just need the snout, I'm attaching it to a alpha enabled skope for Wolfsbane so I turn the snout and other wolf parts invisible when it's a skin of her human form.

I'm looking for something like this, but the move doesn't need to be open.

Get my skins at:
HeroForce
my Google page

bearded

yeah, i can do that, with teeth. sea dog is in the battle royal mod, i know, and one of my groups i think.
will she be available for  :ff: ?

Podmark

#4
I make all my skopes for :ffvstr:

If you have the mouth open, don't make it as wide open as the first picture I showed. That's too wide.
Thanks for the help bearded.


I looked a Sea Dog, it's a really nice looking mesh.
Get my skins at:
HeroForce
my Google page