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Map Weirdness

Started by BentonGrey, July 23, 2010, 04:00:34 AM

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BentonGrey

Howdy guys, I'm trying to work on mission 5 for the TMNT mod, but I'm running into some odd things with a map.  I'm trying to transfer the robot factory map over, and I've done this before.  It's been a few months, but while I may have forgotten some things, I am sure that I've before never experienced the error message I got today.  I put the mission file and textures where they need to go (hadn't gotten to the objects yet), but when I opened it up the map itself was pink, not recognizing the textures.  They are in the right spot and everything, so I wasn't sure what the problem was.  Now, I've had issues before when the map can't find its layout file, so I tracked down the file for map in the PC:T mod folder, and copied it on over.  When I tried to open the map with FFEdit, I got an error message about the function: 'create terrain' screwing up, because terrain already existed.  Can anyone tell me what the heck is going on, and how I can fix it?
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/

cmdrkoenig67

Its not a similar issue to the one we had with the textures for the Shangri La map (TGA vs DDS), is it?  Did you check the Texture Directory path?

Dana

BentonGrey

Thanks Dana, I think I sorted it out.  I don't know what the deal was, but I used a copy from the Mappack, and that solved my problems.
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/