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M25 Add to Dat Not Adding Up

Started by BentonGrey, June 02, 2013, 07:35:09 PM

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BentonGrey

Howdy guys, I've got a bit of a problem.  I use M25's Add-to-Dat utility to get my characters built in when working on my mods, but in my current project, I'm getting the following method when I try to select that particular game type in the RR:
QuoteMessage_skirmish_error_exec_script_body DLL Load Failed: The Specified Module Could Not Be Found

Anyone have any idea how to get this thing working?  It still works in my other mods, so I must be missing something in this folder specifically.  I tried adding in all of the script files that the .py skirmish file imports, but the mod already had all of those.
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/

spydermann93

I am unsure of the specific files, but if you can't figure out which files are used for the script, back-up all of the files that you modified (e.g. files pertaining to attributes; any custom scripts that you wrote; etc.) and just copy the "missions/scripts" folder and overwrite the files.

But that's a last resort method. Be careful of mass transport like that.

BentonGrey

Okay, I got this working.  I copied the entire Scripts folder from a mod where this was functional (my Marvel mod), and just told it not to replace anything, figuring that if something was missing, it would copy it over.  Something must have been, as it worked right afterward.
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/

spydermann93

Quote from: BentonGrey on June 10, 2013, 03:22:08 AM
Okay, I got this working.  I copied the entire Scripts folder from a mod where this was functional (my Marvel mod), and just told it not to replace anything, figuring that if something was missing, it would copy it over.  Something must have been, as it worked right afterward.

Glad to hear, Benton! :thumbup: