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Apache Chief Yellow Lantern

Started by Scorpion13mk2, November 25, 2010, 02:10:19 PM

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Scorpion13mk2

So I got YL's Apache Chief mesh, and there is no keyframes with it, and Im kinda wondering what I should use. The file has two meshes in it, one marked as a giant one, and the other is regular, I guess, I cant telll in Ctool.

Anywho, years ago when I got the AC mesh thing off of Gamma Patrol, it had the mesh use keyframes that changed the regular sized mesh to giant size for attacks. I never really liked those keyframes, no offense to the creator of said keyframes, so I was wondering if there were keyframes I could use with the mesh that would enable AC to stay giant sized permanently.

daglob

Tommy has some Male Basic/Cape Compatable keyframes that come in various sizes (as well as size-changing) at his site. I've been giving characters shapeshift and having the giant be the alternate form.

If he doesn't use MB/C keyframes, though...

Scorpion13mk2

Actually got the TB keyframes, namely the keyframes for the Goliath mesh, the one marked 12ft. that came with the Giant-Man mesh. As I recall, they worked, but in Ctool the mesh had all these cords on it.

I myself dont use FFX, at least not right now, and even if I did, I wouldnt use it with Apache Chief, just because I see no reason why I shouldnt have him be giant all the time.

But I digress. The Giganta mesh is a pretty good size for me, I think, that is to say she's only a little taller than the in-game traffic light. Itd be great if I could get Apache Chief around the same size.

That Giganta mesh is great, I have to say. Yellow Lantern is a damn master, I just wish he wouldve included some info for the Chief here.

daglob

#3
People that know how to do it can use Nifscope to change the size of a mesh. That's how I ended up with Tim Boo Ba and The Cybernaut. Make a request; that's what I did.