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Dark Wolf Key Frames

Started by Failed_Hero, June 08, 2008, 11:37:22 PM

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Failed_Hero

hey guys.

I am looking to update my character dark wolf in freedom force, since I have finally got his arch nemesis Cheshire created. (Using the male_basic_symbiote, tommyboy's fantastic mr. fantastic, and the super patriot and utilizing shape shifter, I finally got the Devil of Dareton completed)  but dark wolf is in bad need of some new keyframes.  the set I am using looks both very dated (from my point of view) and out of character. I have tried using m25's brilliant keyframe compiler but I have had trouble find compatible keys. 

Here is what I know:
the mesh I have based by Dark Wolf Character one is a J Foam hex of Tommyboy's Batman Beyond, which is a hex of Grenadier's submariner.

I want to keep Tommy's boy's brilliant work in the collapsible cape, but I need a more a martial arts/hardass/arcobatic feel to keyframes.

So far the only keys that are compatible are Grenadier's stuff, but I am going to respect his wishes and not request his help.  If anyone is up to an animation challenge I would greatly appreciate the help and because I am using all pieces for the skope list I could hope to release any work anyone does and give them much credit.


I know some of my requests have been outlandish n the past, but I hope to here from someone, anyone.  Thanks for your time.

UnkoMan

I am not 100% sure what you are going for here.

You have a mesh that you want to change some keyframes for. You've found some that are compatible, but you want to keep the collapsible cape? But you can't combine these keys with m25's tool? Is this all right?

If so, then you are probably just out of luck. Although, something seems wrong about that. I've had a lot of luck with keyframes, and often just customize my own sets taking parts that I like from different sets, removing animations I don't like, etc. If an animation can work on a mesh, then it should be ripe to cross over. Is the problem that, when this mesh is on other keys the cap is always extended? If so, then you're just out of luck. If it's never extended then try putting the original fly keys into whichever other keys you want.

Failed_Hero

The issue is that when I add the keyframes that are compatible (Karnack) the male_basic mesh is distorted heavily.  Normally I have little issue with things like this, so I thought I would make a request.

detourne_me

i believe that gren's black panther keyframes are the same as his karnak keys,  you could try those... or the batroc ones.

Failed_Hero

Thanks ya'll but I got the perfect set working last knight. A combination of the azrael keyframes, the checkmate commando, and batroc the leaper. I am very happy with my work anyone interested in testing it?

Blkcasanova247

I'll test it for you hero. Just PM and I'll give ya my info. ;)

The_Baroness

I can test them if you like ;)