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wiremaps

Started by the_ultimate_evil, May 05, 2008, 01:22:31 PM

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the_ultimate_evil

i lost my wire maps folder in a cd transfer, anyone know where i can get them again, i'm looking for all the normal ones, male/female basic. cape etc

AfghanAnt

Quote from: the_ultimate_evil on May 05, 2008, 01:22:31 PM
i lost my wire maps folder in a cd transfer, anyone know where i can get them again, i'm looking for all the normal ones, male/female basic. cape etc

You can use nifskope to create new ones.

the_ultimate_evil

how so

edit got it :doh: :lol:

Failed_Hero

Wait how is this done?

daglob

Yes, please either tell us or tell where to find the infrmation.

Bill, who really need to read the rest of the instructions one day.

ow_tiobe_sb

Here with another impromptutorial is your friendly neighbourhood Phantom Bunburyist:

[spoiler]1. Open your character.NIF in NIFSkope.  For simplicity, I have chosen a mesh which has no extras, 3-D Man.  For meshes with extras, see below.


2. Right-click on the mesh in the 3-D rendering window and select "Texture" and "Export Template" from the pop-up menu (left-click on "Export Template").


3. In the dialogue box that opens, left-click on the "File" button and locate the file folder where you would like to save your wiremap.  Choose the square dimensions you would like to use for your wiremap (e.g., 128x128, 256x256, 512x512, 1024x1024, etc.) and then left-click on the "Ok" button to export your wiremap.


4. In the 2-D image editing programme of your choice, open the wiremap.  The edges and vertexes should appear in black upon a white background.


5. If you are using Adobe Photoshop (as I am), use the key combination CTRL+I to invert the colours.


There you have it.  If you are working with a mesh with extras, you will need to follow these steps with each individual trishape mesh piece and then, if necessary, create a composite wiremap of the extras by collapsing layers and adjusting levels. (If anyone has any questions about this step, PM me.)
[/spoiler]

ow_tiobe_sb
Phantom Bunburyist and Fop o' th' Morning

daglob

Many thanks!

Now I gotta see what I can do with it...