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hercules skope?

Started by herodad1, February 28, 2008, 04:54:36 PM

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herodad1

ive been looking for a mesh just the right size for hercules.male basic is to small and male heavy is to big.then i had an idea.if someone(if its ok with beyonder)could skope a herc mesh from his thor mesh.its just the right size and build.herc should be a head taller than most characters.give it some herc kf's and hey...its hercules!with that characters shoulder points it could also make a good colossus.

HumanTon

How about male_muscular and its variants?

tommyboy

I assume you have seen and don't want my version of Hercules?
He's modeled on the Jack Kirby/Don Heck versions and is taller and bulkier than most muscular meshes.
http://tommyboymeshes.freedomforceforever.com/Marvel%20meshes%20H.html
I actually have an updated version with fingers that I never got around to releasing, too. Must upload some of those updates sometime...
Oh, and the mace can be nifskoped/hexxed/alpha'd out, if thats a problem.
The one on the left is closest to the FF version, even though these are MUA meshes, as I just converted my hercules_t mesh to MUA


Podmark

For what it's worth Tommy I think your Herc is great, and I'm always a bit leary on who should be on a male_heavy and who a muscular male.

BentonGrey

I think Tommy's Herc captures the scale of the character perfectly.  He looks especially good when rumbling with Thor.

herodad1

i thought they were only for the mua game.they look very cool, i just didnt know they were available.time to move over and check them out!

USAgent

Yep, I am using one of Tommy's Hercules for the Hurcules in my game myself, and he sizes up just fine for him.