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Program

Started by Koala00, August 20, 2007, 08:04:33 AM

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Koala00

Can you tell me which program are you using? Please..


Lunarman

For meshing?

3DS max is what they use. You need some exporters from IR though.

Nothing fancy like maya ;)

Koala00

thanks..
Which version? I heard that only 3 or 4 are suppoeted.
I have 9

GogglesPizanno

If you are looking to just make static meshes and not characters, you can use Gmax or Blender with the Nif Plugins...

Koala00


Cyber Burn

I really hate to sound ignorant, but what is a "static mesh"?

yell0w_lantern

That just means a model without animations (or bones).

Cyber Burn

Would that be something that could be a weapon like a sword or axe or something to that effect that can then be imported into  :ffvstr: by whatever means, added to a mesh with nifskope and then skinned?

yell0w_lantern

Probably - I don't really know what's possible with NIFSkope.

GogglesPizanno

Yep. Weapons, Buildings, map objects etc...
Stuff like that.

ow_tiobe_sb has done a really good GMAX/nifskope tutorial for creating, skinning and exporting an object here:

http://phantombunburyist.freedomforceforever.com/NIFgmax_simple_tutorial/