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Character Stats Higher than 10?

Started by GGiant, June 05, 2007, 06:31:26 AM

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GGiant

Is it possible to increase a custom character's stats(strength, agility, etc) beyond 10 without hex editing?

catwhowalksbyhimself

Some attributes, whether custom or built in allow this either permanently or for short periods of time.

Other attributes could be made, as this is rather easy to do.

GGiant

What i mean is strength, speed, agility, endurance, and/or energy higher than 10.

catwhowalksbyhimself

I understood exactly what you meant, and I gave the only possible answer.

Using the FFX system, you can add a custom attribute that, for example, adds 5 to the character's strength, even if he already has 10 strength.

Really, though, it's best to limit yourself to 10.  Going above that just leads to some insane stuff.

Lunarman

Further to Cat's point, adding extra points to stats can make then tempramental. If you push the speed above 10 then your char will only move really fast (as in the above 10 value) when you move them long distances, such as across a map. Otherwise they move at 10 speed.

Same for strength I've found.

Energy and Endurance above 10 seem pretty stable.

Agility is hard to test so I can't say for sure, sorry.

It's no problem though. If you state what you want then someone can whip up an attribute for you. Or, if you want to get your hands dirty here's the code:


############### SUPERSPEED 40###############################
# Add the following lines (minus the "#") to strings.txt
#ATTRIB_SUPERSPEED_01, hyperspeed
#ATTRIB_SUPERSPEED_DESC_01, You can travel faster than a jet! You move as if you had 40 speed

def inithyperspeed(char,update=0):
   #Sets speed to 40
   if isMP():
       return
   if update==0:
       #increase speed
       Object_SetAttr(char,'speed',40)


This is the python for setting your speed to 40. Simply add an attribute called hyperspeed to the attributes tab in FFedit. Paste this code into the bottom of your ffx.py file and save. Don't forget to add the language strings either.

Hope that helps?

Lunarman

The Phantom Eyebrow

In the old game once you've got to 10, where can you go from there?  Nowhere.  This is perfect for when you need to give it that extra push over the cliff.

GogglesPizanno

I think there should be a "Spinal Tap" attribute that would set all characters stats to 11.

catwhowalksbyhimself


GGiant

There was a hero file editor that allowed the 5 stats to be higher than 10 but it seems it is lost.

catwhowalksbyhimself

No.  There wasn't.  At least I'm pretty sure there was no such thing.

Alaric

I may be misremembering, but I think when  :ff: first came out, it may, in fact, have been possible to give characters stats above 10 in the game editor (though not in-game). I seem to recall them changing that in the first patch or something.

Again, I may be misremembering.

GogglesPizanno

You know what, there actually might have been one....
I THINK an early version of MICsHeroEditor for  :ff:  allowed you to manually type in a number for the stats.