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Need Help Finalizing Dark Wolf

Started by Failed_Hero, April 22, 2007, 04:10:12 PM

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Failed_Hero

Ok I have scoped together a mesh for my Dark Wolf Character it is almost perfect.  However I have put the under arm wings from Falcon onto the mesh (because dark wolf suit uses a wing/cape to help him glide).  I am having to issues:

1. the wings turn too far under when in flight making them look terrible.

And

2. I have not idea how to get the wings to do the "appear/disappear" thing like on the Tommy_boys's batman_beyond_t mesh.  Whoever could help me complete this mesh will have my eternal gratitude.

Thanks any help is apprecaited

doctorchallenger

Since you are playing with nifskope, the easiest thing would to use tommyboy's batman beyond as a base, since it has the wing animations that you want.  You'l have to past a new body into the mesh, unless you want your character to have the pointed ears like Batman.  Then Paste the wingshape you want into the wing nodes of the mesh.  I think that should work.

Failed_Hero

I don't think that will work.  The batman_beyond_T meash is for the orignal freedom force I am using  :ffvstr:  and when I try to add or subtract pieces from those meshes it messes up the entire mesh.  thanks for the advice though

Failed_Hero

[spoiler][/spoiler]  This is what I have so far

Kitt Basher

That is looking pretty darn cool ... sorry I can't help you with the problems you are having ... good luck.

Failed_Hero

[spoiler][/spoiler]

Nearly complete if someone could make my dreams come true with the wings and animations