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Super Hero Landing

Started by bearded, Today at 06:27:28 AM

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bearded


https://drive.google.com/file/d/1zg-pgSF6O5FWhlmx64IqcoAAhT2n2c7f/view?usp=drive_link

It works in character tool, I haven't tested it in game yet. You should be able to use M25 keyframe transfer tool to add it to any male basic.

Edit Update: I've tested it in game and it works. If you are zoomed all the way out with the camera, you see the whole sequence. But if you are in close, when he goes off screen, he disappears and pops back in at ground level with the end of the sequence. Tapping 1 or (or 2, whichever hero he is) closes in on the purple circle, where his feet would be. The bounding box moves up with him, making him unable to be targeted. I'm thinking of making the upward peak a lot lower.
This is getting me to think about the flying bullet. I'm wondering how this would work against flyers? What about a fake melee area animation? Jumping uppercut that leaves hand at the top?
If anyone experiments or tests this animation, let me know.