News:

Rings of Reznor!

Main Menu

FFX Question

Started by yell0w_lantern, February 09, 2012, 03:32:56 PM

Previous topic - Next topic

yell0w_lantern

Does  the Battery attribute prevent Active Absorption "gain State Energized" from working?
I have a guy who uses the Electrical Grid to recharge but nothing is happening on FF3R Dream/Bump in the Night map.
Yellow Lantern smash!

Epimethee

Looking at the code, my guess would be that it doesn't work if your character has less than 15 EP left.
FFX add-on for FFvsTTR at ffx.freedomforceforever.com

yell0w_lantern

I tried a number of work arounds to try to get a similar effect but active absorbtion is not working at all for me.

I'm having so many problems with this version of FFX3 I think I need to redownload. Is the one on Freedom Force Forever verified to work with the GOG version of 3R?
Yellow Lantern smash!

Epimethee

No, but from very limited testings, it worked fine.
FFX add-on for FFvsTTR at ffx.freedomforceforever.com

catwhowalksbyhimself

I did peek through the Gog version's files and other than it being in a different directory, it appears identical to the US version, so there should be no issues aside from making sure it goes into the right place.
I am the cat that walks by himself, all ways are alike to me.

yell0w_lantern

Hmm. I can't understand what the problem is then. I still cannot get most swaps to work and active absorbtion does not work. There are other problems as well.
Yellow Lantern smash!