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FX Request...

Started by daglob, March 27, 2010, 01:33:14 AM

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daglob

This may be in the wrong place, but it wold need a nif and some way to have a skin.

I am thnking of something called Hammerhands, and maybe two versions of them. I'd be happy if only one (the first) was done.

This would be a hand-to-hand effect, that would appear around the character's hand, and look like a hammer (I'm thinking of a character from Ben 10 that does this). There are several shape-shifting meshes that have something like his, but I'm thinking of something for characters that aren't quite as flexible as that. It can't be impossible; we have Flame Punch, Atomic Punches, and Fistbeams. A single cylindrical mesh would do. Have it reference a texture that is laid out like Male Basic, and you could even use a duplicate of the main male TGA or that. Females could use it; it would take a little work to make it fit if the texture wasn't something like stone or metal.

The second would be an enlarged fist (2, 3, 4x), basically set up the same way. I'd give it to Popeye.

detourne_me

#1
hmm.  I'll do this for you.. I'll take the hammer from Sandman and the fist from Plastic Man

I'll name the textures hammer_fist and big_fist for you.
I've done the same technique for getting Psylocke's psyblade and butterfly effects from the ink mesh into the game as fx's.

EDIT:
All done
just download the Melee FX Pack here
http://tech.groups.yahoo.com/group/detourne_me/files/
They should work for both FF and FFVTTR - might be a bit dark/need converting for FFVTTR.
Hope this is what you wanted :)

daglob

 :blink:

WOW! That was fast...

Thank you!