Freedom Reborn

Freedom Force Forums => Hero File Discussion => Topic started by: Incredible Bulk on October 09, 2016, 03:44:10 AM

Title: Advice and input
Post by: Incredible Bulk on October 09, 2016, 03:44:10 AM
Creating a character with jaguar abilities need some advice and see if you can think of something im missing, or needs adjustment
A jaguar is a excellent climber, swimmer, jumper, can carry twice his weight up trees can see at night.


For attributes I was thinking claws, wall climber, prowler, gymnast and danger sense? Agree would you change anything? What about speed and strength levels? This will be a female 150lbs?
Title: Re: Advice and input
Post by: Incredible Bulk on October 10, 2016, 09:43:44 PM
Found an issue walk climming attribute don't seem to work
Title: Re: Advice and input
Post by: spydermann93 on October 10, 2016, 10:06:16 PM
If you're trying to include it in a combo attribute, that's normal. Wall Climbing hasn't been successfully imitated in FFX3.3.1, so you have to add it as it's own attribute in the character cration screen.

If it already isn't part of a combo attribute, then I'm guessing that's because you have Super-Leaper (via Gymnast) as an attribute, making you see a hand when you try and click on top of a building. All you have to so is right-click on the building and select Move To.
Title: Re: Advice and input
Post by: Incredible Bulk on October 10, 2016, 10:09:39 PM
Ok that's my problem the thanks
Title: Re: Advice and input
Post by: spydermann93 on October 10, 2016, 10:13:00 PM
As for the attribute selection, I think your picks sound pretty good. Nothing I would change, personally.
Title: Re: Advice and input
Post by: daglob on October 10, 2016, 11:56:36 PM
I agree with Spyder, these look pretty good.
Title: Re: Advice and input
Post by: Incredible Bulk on October 11, 2016, 12:07:11 AM
Thanks guys
Title: Re: Advice and input
Post by: ELECTR0 on October 15, 2016, 11:32:34 PM
I personally wouldn't give your character the claws attribute & instead give them some piercing melee attacks. This way you can give your character a hit FX like Scratch etc... so you can see that the attack was piercing in the chaos of battle. Plus, I think that the claws attribute is better for characters that attack with fist, but might have spikes on them. If your character has an alternate run animation, then I would rename it tumble and give your character the Tumble ability. It works great for moving toward and away from ranged enemies.
Title: Re: Advice and input
Post by: Incredible Bulk on October 16, 2016, 12:17:08 AM
thanks for the Input Electro
Title: Re: Advice and input
Post by: Incredible Bulk on October 22, 2016, 12:26:44 AM
Here's a character I'm having a little trouble with I'm not too familiar with his attacks and abilities but what attributes and attacks s would you recommend for Ant-Man?   Mass control? I know he has those little desk that he uses to throw at people and it shrinks them or objects I don't know how to mimic e that attack
Title: Re: Advice and input
Post by: daglob on October 22, 2016, 12:39:11 AM
Use "Exile"; the effect is that they are too small to do anything, but it wears off. I'm not sure how you'd do the SFX.
Title: Re: Advice and input
Post by: Incredible Bulk on October 22, 2016, 12:42:23 AM
 wait I've never heard of Exile where do I find it at?
Title: Re: Advice and input
Post by: daglob on October 22, 2016, 12:52:53 AM
I'm sorry, it's called Purgatory/Something. I was thinking that there was an Exile, because if memory serves (and my long term memory is usally fine), the attribute Trans-dimensional makes you immune to it.
Title: Re: Advice and input
Post by: Incredible Bulk on October 22, 2016, 01:32:46 AM
Ok I know that thanks