Freedom Reborn

Freedom Force Forums => Requests for Skins and Meshes => Topic started by: BentonGrey on April 13, 2010, 04:13:18 AM

Title: Help a Hero in a Halfshell
Post by: BentonGrey on April 13, 2010, 04:13:18 AM
Howdy guys!  I've just released a full version of my Ninja Turtles mod, and although it is a pretty complete story, there is a lot more I'd really love to do.  However, I can't do it without YOUR help!  Help me out with this, and help me create the first good Ninja Turtles game since Turtles in Time!

Character Wishlist:

Very Useful and Quite Awesome
Metalhead: He would be a nice way to mix things up on the player, providing a different type of villain.  Being made of his eponymous metal would make him very tough, and it would allow me to force the players into thinking their way into defeating him.  Plus, he could pull double duty as a villain and an ally.
http://tmnt.wikia.com/wiki/Metalhead
http://popculturenetwork.com/article.php?story=20100104112651125
Casey Jones: I know, I know, we already have a really excellent skope and skin for him, but he is pretty limited in terms of animations, so I am hoping someone can work some skoping magic there, as I am having a hard time putting together a good herofile for him.  He could also use the ability to pull out a few different sports implements, but beggars can't be choosers!

No Longer Wishful Thinking
Any of the Dream Team: http://bentongrey.wordpress.com/2010/11/29/the-dream-team/
Including-
Ace Duck: This flying fowl would provide the Turtles team with some useful air support.  I'd really like to see him made since he was pretty much my favorite of the TMNT action figures.  He's got a great look, and a skope should be relatively easy.
http://turtlepedia.wikia.com/wiki/Ace_Duck_%281989_action_figure%29
https://www.youtube.com/watch?v=oZeN8MVasEs

Usagi Yojimbo: He's a samurai rabbit, how can you not like that concept?  Usagi is a fan favorite, and I'd be remiss if I didn't try to get him made for the mod.  I think some type of skope of the Beyonder's Samurai mesh would be best.
http://tmnt.wikia.com/wiki/Miyamoto_Usagi
http://turtlepedia.wikia.com/wiki/Usagi_Yojimbo_%281989_action_figure%29
Wingnut and Screwloose: This unbalanced twosome were more of my favorite toys when I was a kid, and they would provide some really interesting characters, gameplay-wise.  Unfortuantely, this is pretty much a two-fer, as you can't really have one without the other.  Wingnut could, perhaps, be skoped from one of Tommy's meshes with bat-like wings.  Screwloose, on the other hand, could probably come from Gren's Beetle mesh, at least in part.
http://tmnt.wikia.com/wiki/Wingnut
http://www.comicvine.com/wingnut/4005-51349/
Mondo Gecko: This anthropomorphic, skateboarding lizard was one of my all-time favorite figures as a kid, and I'd really love the chance to see him realized in FF.  He was a fixture in the Mighty Mutanimals backup feature, and a hero in his own right with that team.  After some suggestions by other helpful fans, I think that he might work with a skope of Tommy's The Lizard mesh and the Silver Surfer.  Add in some hair and a baseball cap, and you're all set.
http://www.toplessrobot.com/mondo-front.jpg
http://popculturenetwork.com/article.php?story=20100308212717230
http://tmnt.wikia.com/wiki/Mondo_Gecko
http://phraggle.deviantart.com/art/Mondo-Gecko-447571647
http://phraggle.deviantart.com/art/Mondo-Gecko-2-455151096
Ray Fillet: This fishy fellow is the Aquaman of the Ninja Turtles set, how could I NOT request him?  I'm not entirely sure how he would be skoped, but I'll throw him in here on the off chance that someone will have an interest in him.
http://tmnt.wikia.com/wiki/Man_Ray
http://www.coverbrowser.com/image/mighty-mutanimals/7-1.jpg
http://turtlepedia.wikia.com/wiki/Ray_Fillet_%281990_action_figure%29

The Mutanimals: These other mutants would be a lot of fun to include, rounding out the hero roster of the team, or perhaps even showing up in their own spin-off mini-campaign.  Either way, I'd definitely like to see them done, especially their Aquaman parody, Man-Ray.
http://tmnt.wikia.com/wiki/Mutanimals
Armaggon: An incredibly awesome villain, this mutant shark scared the dickens out of me as a kid and would be totally necessary if I wanted to mess with the Future Shark Trilogy.  I'm thinking that the Sharkman mesh would serve as a pretty good base for this, but I'm not sure where the extras could come from.
http://www.comicvine.com/armaggon/29-50047/
http://turtlepedia.wikia.com/wiki/Armaggon
Ninjara: http://www.comicvine.com/ninjara/29-51425/
Verminator X: http://www.comicvine.com/verminator-x/29-50114/
http://vignette4.wikia.nocookie.net/tmntfanfiction/images/1/1c/Verminator-x.gif/revision/latest?cb=20140214031257
Jagwar: http://turtlepedia.wikia.com/wiki/Jagwar
http://www.comicvine.com/jagwar/4005-51418/
Dreadmon: http://turtlepedia.wikia.com/wiki/Dreadmon
http://www.comicvine.com/dreadmon/4005-51427/
Maligna and the Malignoids: http://turtlepedia.wikia.com/wiki/Maligna
http://www.comicvine.com/maligna/4005-51500/
Walkabout: http://turtlepedia.wikia.com/wiki/Walkabout
http://www.thatwasrad.com/wp-content/uploads/2014/01/IMG_0000s_0005_P1015013.jpg
http://phraggle.deviantart.com/art/Walkabout-482523987
Future Turtles: http://www.comicvine.com/future-raphael/29-51516/ / http://www.comicvine.com/future-donatello/29-51588/
Party Wagon: http://turtlepedia.wikia.com/wiki/Turtle_Van
Wrestling Turtles: One of the most memorable arcs from the Archie comics had the Turtles kidnapped and brought to Stump Asteroid where they were forced to compete in an intergalactic wrestling competition.  The four heroes in a half shell were given new costumes that were very distinctive, and if I wasn't limited by resources (I know, it's becoming an old tune by now), I think it would be a blast to throw in a few missions where you have to use these wrestling Turtles, with a whole new powerset.
http://www.comicvine.com/intergalactic-wrestling-federation/65-53174/
http://turtlepedia.wikia.com/wiki/Intergalactic_Wrestling

Most Important
Turtle Blimp: I think this may actually be possible!  I recently came across a mesh called "Gotham Police Blimp" which is about 90% of the way to being the Turtle Blimp already, it just needs the glider skoped onto it.  I would REALLY love to get my hands on this particular vehicle in order to punch up the one of my upcoming missions that will have a giant Krang terrorizing the city.
http://tmnt.wikia.com/wiki/Turtle_Blimp
http://tmnt-action-figures.blogspot.com/2009/04/turtle-blimp-ii.html
http://farm3.static.flickr.com/2585/4081089987_9c570be9d4.jpg
http://forums.thetechnodrome.com/showthread.php?p=813427&highlight=blimp#post813427
http://forums.thetechnodrome.com/showpost.php?p=719329&postcount=2945

Rock Soldiers: These craggy servants of Krang would make for some good fodder.  In fact, I would really like to have them to add variety to the minion types faced in the mod.  I'd really love to get these guys to use in the final mission of the current story arc, so, one of the missions that will be up next.  They have been skoped by all-around nice guy Cyber Burn, and now they just need a skin!  The skin wouldn't need to be terribly complex either. 
http://tmnt.wikia.com/wiki/Rock_Soldiers
http://forums.thetechnodrome.com/showpost.php?p=806631&postcount=3352

Rat King: Some other villains would be a great way to spice up a campaign, and Ratie here would be a fairly easy skin/skope...though his rat minions might prove more troublesome....Either way, he's just about a necessity.  There are tons of stories that could involve him, and he'd offer a really fantastic change of pace in terms of villains and themes.  Really, any male_basic style mesh would work for him, and the only animations that are really important would be a grenade throwing one.  He could use a bandolier skope, and the rags across his face could be skoped or skinned.  Weapons like his crossbow might be a nice touch, but I'd say they are far from important.
http://forums.thetechnodrome.com/showthread.php?p=809789&highlight=king#post809789
http://members.cox.net/agentx57/traagratgroup.jpg
http://tmnt.wikia.com/wiki/Rat_King
http://4.bp.blogspot.com/_wGApoKJBIrM/SeO0KNXe1VI/AAAAAAAAAJk/FhM0I_DeUZs/s400/1989-ratking-front.jpg

Leatherhead: A mutated Cajun alligator, this character has been both hero and villain, but I really would love to have him to provide another foe to test the Turtles.  He's a fan favorite, and he's certainly always been one of mine as well.  He might be able to be skoped, in part, from Tommy's The Lizard mesh.
http://forums.thetechnodrome.com/showthread.php?p=709528&highlight=leatherhead#post709528
http://www.comicvine.com/leatherhead/29-48851/
http://media.photobucket.com/image/leatherhead%20tmnt%20playmates/Joanet/TMNT%20Stuff/1989/P1010417-1.jpg

Punk Frogs: I would really, REALLY love to see these guys made.  Not only do I have a soft spot in my heart for these southern amphibians, but they would really offer some nice options to the Turtles' roster as well.  They are a bit of a challenge, seeing as they are fairly distinctive from the usual humanoid shape of FF meshes, but fortunately, the difference between the individual frogs, other than their armament, is mostly cosmetic.  I think that Taskmaster might make a solid base for their skopes.
http://tmnt.wikia.com/wiki/Punk_Frogs
http://forums.thetechnodrome.com/showpost.php?p=992515&postcount=4072
Title: Re: Help a Hero in a Halfshell
Post by: style on April 13, 2010, 03:17:18 PM
Check the skoping section for one! ^_^ :thumbup:
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on April 13, 2010, 04:23:40 PM
Haha, like I said in the skoping thread, AWESOME!  I've updated the list to indicate that he needs a skin.
Title: Re: Help a Hero in a Halfshell
Post by: daglob on April 13, 2010, 09:36:02 PM
I've got a Shredder by Wingzero/Zero Master. It looks pretty good, and seems to use Male Basic KF. It's probably at one of Zeromaster's groups.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on April 13, 2010, 09:58:42 PM
Quote from: daglob on April 13, 2010, 09:36:02 PM
I've got a Shredder by Wingzero/Zero Master. It looks pretty good, and seems to use Male Basic KF. It's probably at one of Zeromaster's groups.

Yep, that's the only existant Shredder, but several skinners have requested a version with easier mapping.
Title: Re: Help a Hero in a Halfshell
Post by: Scorpion13mk2 on April 14, 2010, 03:06:22 PM
Just so we're clear here, are we talking Classic Cartoon, Movie Style, Original Comics Style or New Cartoon Style Shredder?

Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on April 14, 2010, 04:04:53 PM
Definitely classic cartoon! http://www.blast-o-rama.com/wp-content/uploads/2009/12/TMNT1987_Shredder.png
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on April 18, 2010, 04:28:30 AM
*cough*bump*cough*
Title: Re: Help a Hero in a Halfshell
Post by: Podmark on April 18, 2010, 04:56:33 AM
I know you're doing the original cartoon but it makes me sad not to see Karai on that list.
Title: Re: Help a Hero in a Halfshell
Post by: Scorpion13mk2 on April 18, 2010, 01:55:12 PM
Well, why not throw him in? And everything else too. If theres one franchise that advocates kitchen-sinking, its TMNT. Super Android JFK, Jedi Lincoln, wise cracking Cthulhu....Id see no real problem with any of those guys being in there.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on April 18, 2010, 02:06:19 PM
I'd have no problem including Karai if she were made, although, story-wise, it would be a long time before I got to her.  Still, I could always build her in and have the character available to those who wanted to go up against her.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on April 27, 2010, 10:28:35 PM
Ba-bump!  I've got a skinner lined up for April, but she needs a skope.  Let me know if you're interested! 

So, that brings us to Bebop and Rocksteady.  We've already got a skope set for Rocksteady, as I mentioned, but he needs a skin.  Bebop needs skoping and skinning.  Come on guys, don't leave the Turtles hanging! :D

:EDIT: Also, what mesh would y'all say would be a good base for April?
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on May 03, 2010, 03:43:00 AM
Okay...we've got skopes in the works for several characters, but we still need skins for Rocksteady and Bebop.  After them, the biggest priorities, story wise, will be Splinter and Krang.  Splinter I won't need for the next mission, but after that he'd be really handy.  Krang I won't need for two or three missions.
Title: Re: Help a Hero in a Halfshell
Post by: John Jr. on May 03, 2010, 03:50:08 AM
Quote from: BentonGrey on April 27, 2010, 10:28:35 PM
Ba-bump!  I've got a skinner lined up for April, but she needs a skope.  Let me know if you're interested!  

So, thank brings us to Bebop and Rocksteady.  We've already got a skope set for Rocksteady, as I mentioned, but he needs a skin.  Bebop needs skoping and skinning.  Come on guys, don't leave the Turtles hanging! :D

:EDIT: Also, what mesh would y'all say would be a good base for April?

I'm far form a Turtles expert, but I believe Ink's Marvel Girl (Rachel, not Jean) has the right hair and build for April.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on May 03, 2010, 04:10:37 AM
Hmm, her links on the master mesh list seem to be dead.  Can anyone point me in the right direction?
Title: Re: Help a Hero in a Halfshell
Post by: John Jr. on May 03, 2010, 04:14:50 AM
http://heroforce.freedomforceforever.com/ink.html
There are two versions, check it out both.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on May 03, 2010, 04:31:22 AM
Ahh, great suggestion, JJ, that's perfect!
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on May 11, 2010, 01:07:44 AM
Just a quick update, we've got skopes in the works for: Krang, Bebop, and The Fly!  We're still looking for skinners, however.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on June 02, 2010, 04:03:36 AM
We are still in real need of skinners!  Progress is being made on Shredder, though.
Title: Re: Help a Hero in a Halfshell
Post by: grenadier on June 02, 2010, 04:43:41 PM
http://groups.yahoo.com/group/Grenadiermeshes15/photos/album/783390420/pic/1214851305/view?picmode=&mode=tn&order=ordinal&start=21&count=20&dir=asc (http://groups.yahoo.com/group/Grenadiermeshes15/photos/album/783390420/pic/1214851305/view?picmode=&mode=tn&order=ordinal&start=21&count=20&dir=asc)

Getting their, just animating now.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on June 02, 2010, 06:06:24 PM
Wow!  He's perfect!
Title: Re: Help a Hero in a Halfshell
Post by: deano_ue on June 02, 2010, 06:26:42 PM
ooooooooooooh


and gren hits another 80's villain outta the park,you're giving me to much to skin mate :lol:
Title: Re: Help a Hero in a Halfshell
Post by: Podmark on June 02, 2010, 07:29:42 PM
Wow nice.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on June 02, 2010, 07:52:51 PM
Man, I haven't been able to stop grinning like an idiot all morning.  I am REALLY excited you decided to do this Gren, 'cause he looks awesome!
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on June 11, 2010, 04:56:08 PM
Ba-bump!  Come on guys!  Bebop and Rocksteady REALLY need some skins!  Also, let's not forget to mention that we have several other characters who could use some TLC. 
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on June 23, 2010, 07:42:27 PM
Bump!  April is done, and done with consummate skill by Laughing Paradox, but I still need Splinter, Bebop, and Rocksteady.  Come on guys!
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on July 10, 2010, 11:56:12 PM
Well, with episode II released and Daglob having graciously volunteered to skin Bebop and Rocksteady, I'm down to just one request that I really NEED, and only two that I would need to finish an entire story arc.  The first is Splinter, and without this radical rat, I really can't do mission 3 or the next several.  The second is Krang, who Style has already put together a fantastic skope for.  I need a skope and skin for Splinter, but only a skin for Krang.  Come on guys, help me out!
Title: Re: Help a Hero in a Halfshell
Post by: daglob on July 11, 2010, 12:40:21 AM
Get Style to send me Krang, and I'll take a shot at him. However, for some reason my time is being consumed by outside forces (my family). I had hoped to get either Bebop or Rock Steady done today, but...
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on July 11, 2010, 06:26:51 PM
Will do!  I think you're style will lend itself well to Krang, Daglob.  He's got sorta' a movie monster feel, and you handle that kind of thing quite well.  No worries, I'm busy myself, so we'll get this stuff done when we can. :)

Also, if anyone is interested in doing a Splinter, here is a reference to the kind of gear he'd need:
http://www.ninjaturtles.com/toys/1988/splinter.htm
I'm thinking a bow would be a good way to differentiate him from his students in game.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on July 19, 2010, 02:26:32 AM
My friends, we have a Splinter!  Failed Hero very graciously volunteered to skope this "radical rat" for us, and now all he needs is a skin to match the awesomeness of the skope.  Come on skinners, help me make FF history with a full Turtles mod!  You can see the skope right here:
(http://img837.imageshack.us/img837/7875/splinterskope.th.png) (http://img837.imageshack.us/i/splinterskope.png/)

Splinter's ready to kick some Foot backside, but he needs your help!
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on July 22, 2010, 04:14:09 PM
Hey, I have a really simple request that I hope someone will be willing to take on for me.  I'm working on mission #4, and a small tweak to the textures of the map would add to the atmosphere nicely.  Would someone be so kind as to edit the wall texture for 07a_Euro, replacing the two posters with the Foot Clan symbol?  I just need someone to make the rectangle of the poster white or purple and place a red Foot symbol on it, so it should only take a moment for anybody skilled in the use of photoshp.  http://farm4.static.flickr.com/3609/3637452093_256fb82c7e.jpg

Can anyone help me out?  
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on August 04, 2010, 07:14:20 PM
And another bump!  I'm still trying to get a Splinter skin, and Rat King, Baxter Stockman/The Fly, and Metalhead would all be great.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on August 26, 2010, 07:20:26 AM
Ba-BUMP!
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on August 26, 2010, 09:32:43 PM
My vote goes to Daglob!  He's done such a magnificent job on Bebop and Rocksteady already!  I'm sure he's probably busy, but it's a shame we can't enjoy the full fruits of his work until we get a Splinter skin as well.  Oh, well... here's hoping!
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on August 26, 2010, 10:21:07 PM
Whoops, thanks Winters, you reminded me of something I need to change.  It turns out that the irrepressible Daglob has indeed agreed to skin Splinter.  He's also expressed interest in some other characters, but I don't want to put words in his mouth.  Either way, I need to edit my list!

Top of my list now are the Rat King, rock soldiers, the Punk Frogs, and the Mighty Mutanimals!
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on August 26, 2010, 10:27:17 PM
Quote from: BentonGrey on August 26, 2010, 10:21:07 PM
It turns out that the irrepressible Daglob has indeed agreed to skin Splinter.  

Dude, this statement makes me so happy!

Daglod is my hero. 
If I had the talent, I'd create a Freedom Force "Daglob" custom hero in his honor.
Title: Re: Help a Hero in a Halfshell
Post by: daglob on August 27, 2010, 03:51:31 AM
Much appreciate Oldmanwinters, but Texas Jack already did that before I ever got to play the game. It is called Plastic Man (although I also use Tommy's beautiful Mr. Fantastic meshes, depending on my mood)
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on August 27, 2010, 10:46:11 PM
Quote from: daglob on August 27, 2010, 03:51:31 AM
Much appreciate Oldmanwinters, but Texas Jack already did that before I ever got to play the game. It is called Plastic Man (although I also use Tommy's beautiful Mr. Fantastic meshes, depending on my mood)

Ha! That's great, dude!  Thanks again for taking up the brunt of this TMNT mantle!
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on November 29, 2010, 07:54:34 AM
Bump!  Plus, I've made a blog post about my TMNT wish list.  Some of you Turtles fans might find it interesting.

http://bentongrey.wordpress.com/2010/11/29/the-dream-team/
Title: Re: Help a Hero in a Halfshell
Post by: Podmark on November 30, 2010, 03:11:19 PM
The cool thing is that I own all the toys in your countdown so far.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on November 30, 2010, 10:15:11 PM
Awesome Pod!  Ha, I actually recently found a crate full of my own Turtles toys in the attic of my parent's house, and I was surprised to discover just how many of them I had as a kid.  I'm hoping this countdown will stir some interest.  A lot of us remember these characters and their toys fondly. :)
Title: Re: Help a Hero in a Halfshell
Post by: deano_ue on November 30, 2010, 10:36:28 PM
BG i'm a member of the board over at The Pop Culture Network, one of they're shows may hold some interest for you

http://popculturenetwork.com/staticpages/index.php?page=20100602222655279
Title: Re: Help a Hero in a Halfshell
Post by: daglob on December 01, 2010, 07:44:22 AM
Quote from: BentonGrey on November 30, 2010, 10:15:11 PM
Awesome Pod!  Ha, I actually recently found a crate full of my own Turtles toys in the attic of my parent's house, and I was surprised to discover just how many of them I had as a kid.  I'm hoping this countdown will stir some interest.  A lot of us remember these characters and their toys fondly. :)

I didn't have any of the toys, so I had to borrow my daughter's 18" tall Krang/Android. She doesn't like the most recent incarnation of the Turtles.
Title: Re: Help a Hero in a Halfshell
Post by: Dan on December 01, 2010, 12:19:22 PM
Perhaps the Thing could be turned into the rock soldiers/Traag?
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on December 02, 2010, 05:16:37 AM
Quote from: the_ultimate_evil on November 30, 2010, 10:36:28 PM
BG i'm a member of the board over at The Pop Culture Network, one of they're shows may hold some interest for you

http://popculturenetwork.com/staticpages/index.php?page=20100602222655279
Awesome stuff TUE.  I've actually been vaguely considering trying to start collecting some of those original TMNT toys ever since I discovered my old hoard of them.  If I get a little extra cash I may just try to get a couple of them at least (or rather their weapons and such, since I found a ton of the figures).

Quote from: daglob on December 01, 2010, 07:44:22 AM
I didn't have any of the toys, so I had to borrow my daughter's 18" tall Krang/Android. She doesn't like the most recent incarnation of the Turtles.

I don't blame her.  It had its strengths, but in general the world they built was much less interesting than that of the original series.  The first season or so actually followed the original comics to a certain degree, though.

Dan, that's not a bad idea.  One of the Thing meshes might not form a bad base, but it would have to be one that could be compatible with the right kfs.  He'd need a skoped on helmet (WWII Cap's would work) and a hi-tech rifle.  That would be the catch.  We'd need a male_heavy style mesh that could have some gun kfs.
Title: Re: Help a Hero in a Halfshell
Post by: Podmark on December 02, 2010, 05:24:56 AM
It's interesting, I grew up on the original Turtles toon, it was among my favorite things in the world and I still have my army of Turtles figures in a big box, but as I've grown up my appreciation of that series has really slipped. Perhaps I need to watch some old episodes again. I've found myself more attached to the newer cartoon, the first 5 seasons in particular.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on December 02, 2010, 05:45:06 AM
I'd encourage you to rewatch the first season of the original Turtle 'toon, Podmark.  It's a lot of fun, really well animated, and not as goofy as the series eventually got.  The new show is certainly much more series, and in general the action is much better.  Still, there is just something about that old cartoon that makes me smile.
Title: Re: Help a Hero in a Halfshell
Post by: Dan on December 04, 2010, 02:12:17 AM
Quote from: BentonGrey on April 18, 2010, 02:06:19 PM
I'd have no problem including Karai if she were made, although, story-wise, it would be a long time before I got to her. Still, I could always build her in and have the character available to those who wanted to go up against her.
Because you are going with the old toon wouldn't it make more sense to go with Lotus?
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on December 04, 2010, 03:21:50 AM
She would, and I may try to bring her into the story eventually.  As a matter of fact, an amalgam of the two characters might not be a bad idea.
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on December 04, 2010, 03:27:45 AM
Quote from: BentonGrey on December 04, 2010, 03:21:50 AM
She would, and I may try to bring her into the story eventually.  As a matter of fact, an amalgam of the two characters might not be a bad idea.

Oddly enough, Lotus actually appeared in the old cartoon before Karai first appeared in the Mirage comic's "City at War" saga.  I felt like Leonardo's affection for Karai in the 2k3 cartoon could have been a subtle shout-out to Lotus, since he really didn't display any such attraction in the Mirage Comics.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on December 05, 2010, 05:01:19 AM
See below.
Title: Re: Help a Hero in a Halfshell
Post by: Dan on December 08, 2010, 10:52:49 PM
What happened to the Usagi Yojimbo and Ace Duck Style made? Both of them looked finished.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on January 13, 2011, 06:30:07 AM
Sorry I didn't answer that question Dan, but Style has been very busy lately, and because of various issues, neither of those guys were as ready as they looked.  Hopefully we'll see them eventually, though.

Also, BUMP!
Title: Re: Help a Hero in a Halfshell
Post by: Scorpion13mk2 on January 13, 2011, 03:00:45 PM
If you want to increase your appreciation for the old TMNT toon, Pod, you might want to check out the Archie TMNT Adventures comic. It apparently took the characters and ideas from the cartoon, and ran with them.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on August 31, 2011, 05:00:02 AM
Howdy guys!  I've just released a full version of my Ninja Turtles mod, and although it is a pretty complete story, there is a lot more I'd really love to do.  However, I can't do it without YOUR help!  Help me out with this, and help me create the first good Ninja Turtles game since Turtles in Time!

Character Wishlist:
Most Important
Turtle Blimp: I think this may actually be possible!  I recently came across a mesh called "Gotham Police Blimp" which is about 90% of the way to being the Turtle Blimp already, it just needs the glider skoped onto it.  I would REALLY love to get my hands on this particular vehicle in order to punch up the one of my upcoming missions that will have a giant Krang terrorizing the city.
http://tmnt.wikia.com/wiki/Turtle_Blimp
http://tmnt-action-figures.blogspot.com/2009/04/turtle-blimp-ii.html
http://farm3.static.flickr.com/2585/4081089987_9c570be9d4.jpg
http://forums.thetechnodrome.com/showthread.php?p=813427&highlight=blimp#post813427
http://forums.thetechnodrome.com/showpost.php?p=719329&postcount=2945
Rock Soldiers: These craggy servants of Krang would make for some good fodder.  In fact, I would really like to have them to add variety to the minion types faced in the mod.  I'd really love to get these guys to use in the final mission of the current story arc, so, one of the missions that will be up next.  They should be a relatively easy skope, as any male_heavy with a gun would serve.  Someone has suggested that a Thing mesh might work well, and it would certainly have the right proportions.  The skin wouldn't need to be terribly complex either. 
http://tmnt.wikia.com/wiki/Rock_Soldiers
http://forums.thetechnodrome.com/showpost.php?p=806631&postcount=3352
Rat King: Some other villains would be a great way to spice up a campaign, and Ratie here would be a fairly easy skin/skope...though his rat minions might prove more troublesome....Either way, he's just about a necessity.  There are tons of stories that could involve him, and he'd offer a really fantastic change of pace in terms of villains and themes.  Really, any male_basic style mesh would work for him, and the only animations that are really important would be a grenade throwing one.  He could use a bandolier skope, and the rags across his face could be skoped or skinned.  Weapons like his crossbow might be a nice touch, but I'd say they are far from important.
http://forums.thetechnodrome.com/showthread.php?p=809789&highlight=king#post809789
http://members.cox.net/agentx57/traagratgroup.jpg
http://tmnt.wikia.com/wiki/Rat_King
http://4.bp.blogspot.com/_wGApoKJBIrM/SeO0KNXe1VI/AAAAAAAAAJk/FhM0I_DeUZs/s400/1989-ratking-front.jpg
Leatherhead: A mutated Cajun alligator, this character has been both hero and villain, but I really would love to have him to provide another foe to test the Turtles.  He's a fan favorite, and he's certainly always been one of mine as well.  He might be able to be skoped, in part, from Tommy's The Lizard mesh.
http://www.comicvine.com/leatherhead/29-48851/
http://media.photobucket.com/image/leatherhead%20tmnt%20playmates/Joanet/TMNT%20Stuff/1989/P1010417-1.jpg
Punk Frogs: I would really, REALLY love to see these guys made.  Not only do I have a soft spot in my heart for these southern amphibians, but they would really offer some nice options to the Turtles' roster as well.  They are a bit of a challenge, seeing as they are fairly distinctive from the usual humanoid shape of FF meshes, but fortunately, the difference between the individual frogs, other than their armament, is mostly cosmetic.  I think that Taskmaster might make a solid base for their skopes.
http://tmnt.wikia.com/wiki/Punk_Frogs

Very Useful and Quite Awesome
Metalhead: He would be a nice way to mix things up on the player, providing a different type of villain.  Being made of his eponymous metal would make him very tough, and it would allow me to force the players into thinking their way into defeating him.  Plus, he could pull double duty as a villain and an ally.
http://tmnt.wikia.com/wiki/Metalhead
http://popculturenetwork.com/article.php?story=20100104112651125
Casey Jones: I know, I know, we already have a really excellent skope and skin for him, but he is pretty limited in terms of animations, so I am hoping someone can work some skoping magic there, as I am having a hard time putting together a good herofile for him.  He could also use the ability to pull out a few different sports implements, but beggars can't be choosers!

Wishful Thinking
Spoiler
Any of the Dream Team: http://bentongrey.wordpress.com/2010/11/29/the-dream-team/
Including-
Ace Duck: This flying fowl would provide the Turtles team with some useful air support.  I'd really like to see him made since he was pretty much my favorite of the TMNT action figures.  He's got a great look, and a skope should be relatively easy.
http://www.tons-of-toys.com/item_images/Action%20figures%20from%20M%20to%20Z/TMNT%20Ninja%20Turtles/Classic%20series/turtles_ace_duck.jpg
http://popculturenetwork.com/article.php?story=20100604141335973
Usagi Yojimbo: He's a samurai rabbit, how can you not like that concept?  Usagi is a fan favorite, and I'd be remiss if I didn't try to get him made for the mod.  I think some type of skope of the Beyonder's Samurai mesh would be best.
http://tmnt.wikia.com/wiki/Miyamoto_Usagi
http://mail.ninjaturtles.com/toys/1989/usagi.htm
Wingnut and Screwloose: This unbalanced twosome were more of my favorite toys when I was a kid, and they would provide some really interesting characters, gameplay-wise.  Unfortuantely, this is pretty much a two-fer, as you can't really have one without the other.  Wingnut could, perhaps, be skoped from one of Tommy's meshes with bat-like wings.  Screwloose, on the other hand, could probably come from Gren's Beetle mesh, at least in part.
http://media.comicvine.com/uploads/1/15317/313182-20278-123521-1-teenage-mutant-ninja_super.jpg
http://tmnt.wikia.com/wiki/Wingnut
Mondo Gecko: This anthropomorphic, skateboarding lizard was one of my all-time favorite figures as a kid, and I'd really love the chance to see him realized in FF.  He was a fixture in the Mighty Mutanimals backup feature, and a hero in his own right with that team.  After some suggestions by other helpful fans, I think that he might work with a skope of Tommy's The Lizard mesh and the Silver Surfer.  Add in some hair and a baseball cap, and you're all set.
http://www.toplessrobot.com/mondo-front.jpg
http://popculturenetwork.com/article.php?story=20100308212717230
http://tmnt.wikia.com/wiki/Mondo_Gecko
Ray Fillet: This fishy fellow is the Aquaman of the Ninja Turtles set, how could I NOT request him?  I'm not entirely sure how he would be skoped, but I'll throw him in here on the off chance that someone will have an interest in him.
http://tmnt.wikia.com/wiki/Man_Ray
http://www.coverbrowser.com/image/mighty-mutanimals/7-1.jpg
http://mail.ninjaturtles.com/toys/1990/ray.htm
The Mutanimals: These other mutants would be a lot of fun to include, rounding out the hero roster of the team, or perhaps even showing up in their own spin-off mini-campaign.  Either way, I'd definitely like to see them done, especially their Aquaman parody, Man-Ray.
http://tmnt.wikia.com/wiki/Mutanimals
Armaggon: An incredibly awesome villain, this mutant shark scared the dickens out of me as a kid and would be totally necessary if I wanted to mess with the Future Shark Trilogy.  I'm thinking that the Sharkman mesh would serve as a pretty good base for this, but I'm not sure where the extras could come from.
http://www.comicvine.com/armaggon/29-50047/
http://media.comicvine.com/uploads/1/15317/315303-20278-123698-1-teenage-mutant-ninja_super.jpg
Ninjara: http://www.comicvine.com/ninjara/29-51425/
Verminator X: http://www.comicvine.com/verminator-x/29-50114/
Future Turtles: http://www.comicvine.com/future-raphael/29-51516/ / http://www.comicvine.com/future-donatello/29-51588/
Party Wagon: http://www.ninjaturtles.com/toys/1988/pwagon.htm
Wrestling Turtles: One of the most memorable arcs from the Archie comics had the Turtles kidnapped and brought to Stump Asteroid where they were forced to compete in an intergalactic wrestling competition.  The four heroes in a half shell were given new costumes that were very distinctive, and if I wasn't limited by resources (I know, it's becoming an old tune by now), I think it would be a blast to throw in a few missions where you have to use these wrestling Turtles, with a whole new powerset.
http://www.comicvine.com/intergalactic-wrestling-federation/65-53174/
http://www.ninjaturtles.com/comics/archie/37/3.jpg
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on August 31, 2011, 05:46:06 AM
I wouldn't mind seeing Rex-1, the Robot Cop with a big heart and an propensity to interpret everything literally:
http://img87.imageshack.us/img87/9746/rex1ml6.jpg
http://www.flickr.com/photos/terrible2z/3814561014/sizes/l/in/photostream/
http://cdn.follw.it/episodeimages/originals/6557/156840.jpg
http://www.flickr.com/photos/22047800@N07/3821835080/in/set-72157622000745032

Only appearing in a couple of episodes of the Classic TMNT toon means he's not one of the more popular characters in the TMNT franchise, but I've always liked his design.  It's simple and sleek.

There were also "evil" versions based off his design:
http://www.movie-censorship.com/www/SBs/2167020/t47.jpg

Screencap resource for "New York's Shiniest":
http://www.movie-censorship.com/report.php?ID=2167020

http://www.flickr.com/photos/22047800@N07/3821835042/in/set-72157622000745032
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on August 31, 2011, 05:53:57 AM
Cool suggestion Winters!  Yeah, I've always liked that episode too, and I've got a soft spot for Rex.  I'm not sure, but I THINK he was voiced by the fellow who provided the voice for Optimus Prime, which would automatically make him even more awesome.  Anyway, I'd like to see him done too.  I think a mission following that episode's storyline would be pretty fun.
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on September 01, 2011, 01:10:25 AM
Quote from: BentonGrey on August 31, 2011, 05:53:57 AM
Cool suggestion Winters!  Yeah, I've always liked that episode too, and I've got a soft spot for Rex.  I'm not sure, but I THINK he was voiced by the fellow who provided the voice for Optimus Prime, which would automatically make him even more awesome.  Anyway, I'd like to see him done too.  I think a mission following that episode's storyline would be pretty fun.

Hmm... I don't think it could have been Peter Cullen, unless they really altered his voice.  The only thing I can find on the internet regarding REX's voice actor is a reference to longtime VA, Jack Angel (who actually had a history of voicing robots in Transformers, Sonic the Hedgehog, and A.I. Artificial Intelligence).  His voice reminds me a bit of Frank Welker.

Good to know your a fan of REX and "New York's Shiniest" as well, Benton!  Have you listened to the audio fan commentary I recorded on it?
http://fancommentaries.thetechnodrome.com/
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 02, 2011, 02:59:22 AM
(http://i199.photobucket.com/albums/aa49/Cyber_Burn_33/TMNT_Rock_Soldier.jpg)

Daglob's "thing_mk1"skin on a stripped down Texas Jack's Mr. Monster.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 02, 2011, 05:33:57 PM
CB, you snuck in under my radar!  Haha, I completely missed this post, but that's awesome!  That looks like a fantastic beginning for a rock soldier!
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 03, 2011, 12:12:18 AM
Yeah, time depending, I want to make a new skope to better match the characters. But at least now I know what I need to add/fix/change.
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 03, 2011, 03:50:09 AM
Hey Benton, do you mind if I take a little creative liberty with the Rock Soldiers? I have a few ideas for a skope (maybe 2) that I'd like to try out. If this works out the way I want, I would just need a skinner for this.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 03, 2011, 01:38:56 PM
Sure CB, what did you have in mind?
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 03, 2011, 05:26:32 PM
(http://i199.photobucket.com/albums/aa49/Cyber_Burn_33/TMNT_Rock_Soldier_V2.jpg)

I may still switch the belt out for another, and I still need to find something for the helmet.
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 03, 2011, 05:54:48 PM
(http://i199.photobucket.com/albums/aa49/Cyber_Burn_33/TMNT_Rock_Soldier_V3.jpg)

Changes made, if this works for Benton, then all I need is a skin. Any volunteers?
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 03, 2011, 07:01:24 PM
Man, nice work CB!  That looks like a rock soldier to me!  That really is excellent.  He's got just the right build, and the Doomsday bones make for nice, rocky type features.  So, as you say, we need a skinner.  It would be awesome to have at least two or three versions, one for General Traag with brown "skin" and that little insignia on his chest, and another one or two for foot soldier grunts, perhaps just two different shades of rocky "skin."  Is anyone interested?  This would really come in handy!  Say, CB, would it be possible to get a rifle-bearing version?

:EDIT: Thanks to Bearded's awesome efforts, we now have a rat model that can be used for the Rat King's minions...now all we need is a Rat King!
Title: Re: Help a Hero in a Halfshell
Post by: Podmark on September 03, 2011, 07:33:29 PM
That's a pretty cool skope CB. Nice job.
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 03, 2011, 08:20:21 PM
Thanks Pod, our meshers have given us some awesome stuff to work with.

Benton: For the Rat King, how about a stripped down Comedian_tf mesh with a Crossbow added? Would that work?
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 03, 2011, 10:23:47 PM
Hah, you know CB, I had to download the Comedian real quick and hide a bunch of his objects, but now that I actually see it, yeah, I suppose it probably would work.  What in the world made you think of him? :D  I suppose that a slightly modified comedian with his shotgun replaced with a crossbow would work pretty well.
Title: Re: Help a Hero in a Halfshell
Post by: Dan on September 03, 2011, 10:24:12 PM
Quote from: BentonGrey on September 03, 2011, 07:01:24 PM
Man, nice work CB!  That looks like a rock soldier to me!  That really is excellent.  He's got just the right build, and the Doomsday bones make for nice, rocky type features.  So, as you say, we need a skinner.  It would be awesome to have at least two or three versions, one for General Traag with brown "skin" and that little insignia on his chest, and another one or two for foot soldier grunts, perhaps just two different shades of rocky "skin."  Is anyone interested?  This would really come in handy!  Say, CB, would it be possible to get a rifle-bearing version?
But wouldn't Tragg need a different model? He was shorter and bulkier than the other Rock Soldiers.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 03, 2011, 10:26:52 PM
Quote from: Dan on September 03, 2011, 10:24:12 PM
Quote from: BentonGrey on September 03, 2011, 07:01:24 PM
Man, nice work CB!  That looks like a rock soldier to me!  That really is excellent.  He's got just the right build, and the Doomsday bones make for nice, rocky type features.  So, as you say, we need a skinner.  It would be awesome to have at least two or three versions, one for General Traag with brown "skin" and that little insignia on his chest, and another one or two for foot soldier grunts, perhaps just two different shades of rocky "skin."  Is anyone interested?  This would really come in handy!  Say, CB, would it be possible to get a rifle-bearing version?
But wouldn't Tragg need a different model? He was shorter and bulkier than the other Rock Soldiers.

Shorter won't be any problem, I can easily skope him to be any size I want, but bulkier...well, we may just have to take what we can get depending on how generous the artistic community is. ;)  Traag does look very similar to the other rock soldiers, so I don't think it would be too huge of a problem to use the same model for both.
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 04, 2011, 05:57:52 AM
Quote from: BentonGrey on September 03, 2011, 07:01:24 PM
Man, nice work CB!  That looks like a rock soldier to me!  That really is excellent.  He's got just the right build, and the Doomsday bones make for nice, rocky type features.  So, as you say, we need a skinner.  It would be awesome to have at least two or three versions, one for General Traag with brown "skin" and that little insignia on his chest, and another one or two for foot soldier grunts, perhaps just two different shades of rocky "skin."  Is anyone interested?  This would really come in handy!  Say, CB, would it be possible to get a rifle-bearing version?


I'm not sure, if I can find a Male_Heavy mesh with a rifle of some sort, then skoping all the other pieces onto that shouldn't be a problem. It's just finding a base to use that might be an issue.


Rat King
(http://i199.photobucket.com/albums/aa49/Cyber_Burn_33/TMNT_Rat_King.jpg)

I had quite a bit of difficulty getting the crossbow to line up, but I think I finally got to work right. Let me know if you want anything changed or added, if not, I'll send it your way.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 04, 2011, 02:32:04 PM
CB, that's fantastic work!  He looks great!  What did you end up using as the base?  I'm sorry to hear that the crossbow gave you a lot of trouble, but it looks great!  I can't see anything else that he needs.  Ohh!  Except that he needs a bit of spikey hair.  Pod finished his skin, and he said for you to send the skope his way when you were done, for him to adjust the male_basic skin to fit whatever extras you'd added. 
Title: Re: Help a Hero in a Halfshell
Post by: Podmark on September 04, 2011, 02:58:55 PM
Agreed, great skope CB. I'm thinking the best move would be to swap out the body with the one I used, which is Ren's Power Ring, if that's possible. Send the skope my way and I'll skin the extras.

Here's a pic of the skin.
(http://i6.photobucket.com/albums/y246/podmark/RatKing1.jpg)
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 04, 2011, 06:27:34 PM
I've already said this, but it bears repeating.  That skin is just plain beautiful!  Your work on the bandages across his face is so good that they look like they're skope on, not skinned on.  He looks awesome!
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on September 04, 2011, 07:34:55 PM
Quote from: Podmark on September 04, 2011, 02:58:55 PM
Agreed, great skope CB. I'm thinking the best move would be to swap out the body with the one I used, which is Ren's Power Ring, if that's possible. Send the skope my way and I'll skin the extras.

Here's a pic of the skin.
Spoiler
(http://i6.photobucket.com/albums/y246/podmark/RatKing1.jpg)

HOLY cow!  That's just amazing, Podmark!
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 04, 2011, 07:45:11 PM
Beautiful skin Pod, I switched out the body for the one you skinned, PM me an e-mail address and I'll send it your way.
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 04, 2011, 08:49:45 PM
Quote from: Dan on September 03, 2011, 10:24:12 PM
Quote from: BentonGrey on September 03, 2011, 07:01:24 PM
Man, nice work CB!  That looks like a rock soldier to me!  That really is excellent.  He's got just the right build, and the Doomsday bones make for nice, rocky type features.  So, as you say, we need a skinner.  It would be awesome to have at least two or three versions, one for General Traag with brown "skin" and that little insignia on his chest, and another one or two for foot soldier grunts, perhaps just two different shades of rocky "skin."  Is anyone interested?  This would really come in handy!  Say, CB, would it be possible to get a rifle-bearing version?
But wouldn't Tragg need a different model? He was shorter and bulkier than the other Rock Soldiers.

I actually have 3 different versions of this skope to add variety. I do still need to find one with another weapon though.
Title: Re: Help a Hero in a Halfshell
Post by: Dan on September 05, 2011, 02:16:26 AM
Quote from: BentonGrey on September 03, 2011, 07:01:24 PM
Man, nice work CB!  That looks like a rock soldier to me!  That really is excellent.  He's got just the right build, and the Doomsday bones make for nice, rocky type features.  So, as you say, we need a skinner.  It would be awesome to have at least two or three versions, one for General Traag with brown "skin" and that little insignia on his chest, and another one or two for foot soldier grunts, perhaps just two different shades of rocky "skin."  Is anyone interested?  This would really come in handy!  Say, CB, would it be possible to get a rifle-bearing version?

:EDIT: Thanks to Bearded's awesome efforts, we now have a rat model that can be used for the Rat King's minions...now all we need is a Rat King!
You know I wonder if we can get a Granitor? You know the tall grey Rock Soldier with the small head, big nose and shoulders. Also we now have minions for Shredder, Krang, and the Rat King now we just need to give Baxter his Mousers.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 05, 2011, 02:28:49 AM
Ahh Dan, I'm way ahead of you.  Check the full release of the TMNT mod and you will find mousers!
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 05, 2011, 04:40:16 AM
So, CB and I have been discussing possibilities for Leatherhead.  Tommy's Lizard is somewhat close, although he's a bit on the scrawny side for this gator-mutant.  Does anyone have any suggestions on what might be useable to skope this guy?
http://forums.thetechnodrome.com/showthread.php?p=709528&highlight=leatherhead#post709528
http://www.comicvine.com/leatherhead/29-48851/
http://media.photobucket.com/image/leatherhead%20tmnt%20playmates/Joanet/TMNT%20Stuff/1989/P1010417-1.jpg
Title: Re: Help a Hero in a Halfshell
Post by: Dan on September 05, 2011, 05:23:23 AM
You know what would be a pretty cool reskin? Mighty Bebop and Super Rocksteady the robot clones of Rocksteady and Bebop.
Title: Re: Help a Hero in a Halfshell
Post by: Randomdays on September 05, 2011, 06:45:43 AM
There's some lizardmen in NWN i could give you, mesh and skins, but they would need animating, and possibly skeletons as well in this case.
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on September 05, 2011, 06:02:46 PM
Quote from: Dan on September 05, 2011, 05:23:23 AM
You know what would be a pretty cool reskin? Mighty Bebop and Super Rocksteady the robot clones of Rocksteady and Bebop.

That would be pretty cool!  Those robot clones made great action figures!
http://www.weirdotoys.com/2011/01/24/robotic-bebop-and-rocksteady-by-playmates/

I'd also like to see the alternate version of April O'Neil, in her mutant form:
http://forums.thetechnodrome.com/showpost.php?p=713850&postcount=4
http://forums.thetechnodrome.com/showpost.php?p=715611&postcount=18
http://www.flickr.com/photos/22047800@N07/3255329194/in/photostream/

You could probably paste most of Previsionary Laughing Paradox's 's jumpsuit skin (with his permission/cooperation, of course) onto an appropriate skope.

I think all of these variations have potential for fun missions in Benton's future mod releases!
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 05, 2011, 06:08:30 PM
Hmm, some of the lizard folk MIGHT work, if you can convert them without too much trouble, but I know the animations are still giving y'all a lot of trouble.  Animations are harder to come by than anything else these days. ;)

Mighty Bebop and Super Rocksteady, huh?  Well, the robot I want most is 'ol Metalhead, but I certainly wouldn't say no to those fellas if someone created them.  Really, they could use the existing mutant skopes, they'd just need new skins.

The Catwoman from Channel 6!  Haha, yeah, that would have potential, and it would probably be relatively simple to create.  Also, I think you mean Laughing Paradox's skin/skope. :)

But I have something cool to show y'all.  The Rat King is finished!
(http://img718.imageshack.us/img718/9190/tmntratking2.th.jpg) (http://imageshack.us/photo/my-images/718/tmntratking2.jpg/)
(http://img155.imageshack.us/img155/5065/tmntratking1.th.jpg) (http://imageshack.us/photo/my-images/155/tmntratking1.jpg/)
(http://img64.imageshack.us/img64/8550/tmntratking3.th.jpg) (http://imageshack.us/photo/my-images/64/tmntratking3.jpg/)

Podmark and Cyberburn really did an amazing job on this guy!  He's one of my all-time favorite TMNT characters (don't ask me why, I really don't know), and it is a real thrill to finally be able to bring him into Freedom Force and pit him against the Turtles!  This is a beautiful skin, and Pod doesn't usually do requests, so it is even more awesome because he was kind enough to help me out by making this. 
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on September 05, 2011, 06:15:56 PM
Quote from: BentonGrey on September 05, 2011, 06:08:30 PM

But I have something cool to show y'all.  The Rat King is finished!
Spoiler
(http://img718.imageshack.us/img718/9190/tmntratking2.th.jpg) (http://imageshack.us/photo/my-images/718/tmntratking2.jpg/)
(http://img155.imageshack.us/img155/5065/tmntratking1.th.jpg) (http://imageshack.us/photo/my-images/155/tmntratking1.jpg/)
(http://img64.imageshack.us/img64/8550/tmntratking3.th.jpg) (http://imageshack.us/photo/my-images/64/tmntratking3.jpg/)

Podmark and Cyberburn really did an amazing job on this guy!  He's one of my all-time favorite TMNT characters (don't ask me why, I really don't know), and it is a real thrill to finally be able to bring him into Freedom Force and pit him against the Turtles!  This is a beautiful skin, and Pod doesn't usually do requests, so it is even more awesome because he was kind enough to help me out by making this.

I am amazed this came together so quickly!  There are some real talented people on this forum!

Quote from: BentonGrey on September 05, 2011, 06:08:30 PM
The Catwoman from Channel 6!  Haha, yeah, that would have potential, and it would probably be relatively simple to create.  Also, I think you mean Laughing Paradox's skin/skope. :)

*fixed*
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 07, 2011, 04:34:21 AM
Fantastic skin Pod.

Benton, I'm looking at your wish list and wondering if AA's Thor Frog would work as a base for the Punk Frogs.
Title: Re: Help a Hero in a Halfshell
Post by: Randomdays on September 07, 2011, 04:49:54 AM
You think that D&D bullywugs would fit?

http://forgottenrealms.wikia.com/wiki/Bullywug
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 07, 2011, 05:30:55 AM
The Bullywugs definitely look cool, but I don't know if there is currently a mesh or skope for them.

I'm also looking at possibilities for a "Slash" skope, but I'm not sure what could be used for his elbow and knee pads.
Title: Re: Help a Hero in a Halfshell
Post by: Randomdays on September 07, 2011, 06:10:31 AM
I'm thinking I saw one at NPI. I'll have to look around.

Edit - Nope - thought I had seen one with the rest of Val's D&D monsters.

I think there's one from NWN, but it would take some work to get it going.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 07, 2011, 03:17:10 PM
CB, that's a great notion!  Yeah, I just checked AA's Frog of Thunder skope out, and I think he'd be a pretty excellent base for the Punk Frogs.  The head is perfect, and best of all, he takes male_basic keys, so we can do pretty much anything with that base.  I'm wondering if we would want to keep the skinny body or trade it out for a regular male_basic one.  Most of these guys should be easy to skope with that as a base, but the bow wielding one might be a bit tough, keyframes-wise.
http://tmnt.wikia.com/wiki/Punk_Frogs

Hmm...as for Slash's pads, I'm not entirely sure.  Where could we find spikey elbow and knee pads?  Ohh, what about using Gren's Shredder's shoulder pads?
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 08, 2011, 03:16:36 AM
Quote from: BentonGrey on September 07, 2011, 03:17:10 PM
CB, that's a great notion!  Yeah, I just checked AA's Frog of Thunder skope out, and I think he'd be a pretty excellent base for the Punk Frogs.  The head is perfect, and best of all, he takes male_basic keys, so we can do pretty much anything with that base.  I'm wondering if we would want to keep the skinny body or trade it out for a regular male_basic one.  Most of these guys should be easy to skope with that as a base, but the bow wielding one might be a bit tough, keyframes-wise.
http://tmnt.wikia.com/wiki/Punk_Frogs

Hmm...as for Slash's pads, I'm not entirely sure.  Where could we find spikey elbow and knee pads?  Ohh, what about using Gren's Shredder's shoulder pads?

For the frogs, the head for the Frog of Thunder skope is a seperate piece from the body, and the feet are seperate as well, it could be feasable to move those pieces to character-specific meshes. I think the main issue would be hiding/shrinking/removing the original head. Unfortunately that's a bit above my skill level.

After looking at the Shredder mesh in Nifskope, that may be the best option for Slash.

The bad news is that unless someone else gets to it first, it may take a while for me to get around to skoping them. September's just a crappy month for me in general.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 08, 2011, 03:45:09 AM
Hey CB, I'm sorry to hear that September is bad for you, but don't worry about it man.  Maybe someone will pick it up, but if not, no worries.  I'm not in any big hurry. :)  Good ideas on the skope.  That way we could conceivably put the frog pieces on the Connor Hawke mesh or something to give one of our fellas a bow.
Title: Re: Help a Hero in a Halfshell
Post by: Randomdays on September 08, 2011, 04:13:48 AM
It was for another game mesh, but I had a blender tutorial on how to remove a head from a mesh (or a body from a head, not sure wish) and move it over. I'll look it up and post a link.
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on September 08, 2011, 03:27:44 PM
I found this piece of fan-art today which I think you'll really enjoy, Benton!
http://jorib.deviantart.com/art/Through-the-Swamp-256057924

It's got most of your favorite swamp creatures!  You really like water-based heroes/villains, don't you?  :-)
Title: Re: Help a Hero in a Halfshell
Post by: Randomdays on September 10, 2011, 09:48:54 AM
Unless you're totally locked in on the Thor-frog, there might be some other choices. I remembered I had a couple of other froggy meshes. Both are from Daredevil - one is a Leapfrog mesh by Kraven, and the other is Frogman - one of the Ani-men group - not sure by whom. If you want, I can send them your way.
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 10, 2011, 03:18:23 PM
If you wouldn't mind sending them my way, I'd love to take a look at them. I'll PM you my e-mail address.
Title: Re: Help a Hero in a Halfshell
Post by: Randomdays on September 10, 2011, 09:17:59 PM

Frogs are hopping your way.
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 11, 2011, 04:50:53 AM
Very cool! Thanks.  :D
Title: Re: Help a Hero in a Halfshell
Post by: Dan on September 12, 2011, 05:43:08 PM
Quote from: Cyber Burn on September 04, 2011, 08:49:45 PM
Quote from: Dan on September 03, 2011, 10:24:12 PM
Quote from: BentonGrey on September 03, 2011, 07:01:24 PM
Man, nice work CB!  That looks like a rock soldier to me!  That really is excellent.  He's got just the right build, and the Doomsday bones make for nice, rocky type features.  So, as you say, we need a skinner.  It would be awesome to have at least two or three versions, one for General Traag with brown "skin" and that little insignia on his chest, and another one or two for foot soldier grunts, perhaps just two different shades of rocky "skin."  Is anyone interested?  This would really come in handy!  Say, CB, would it be possible to get a rifle-bearing version?
But wouldn't Tragg need a different model? He was shorter and bulkier than the other Rock Soldiers.

I actually have 3 different versions of this skope to add variety. I do still need to find one with another weapon though.
I think they were like four versions of Rock Soldiers, General Traag, the tall grey one (Granitor), the tall skinny brown ones, and the average sized ones which sort of looked like grey versions of Traag.
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on September 12, 2011, 07:13:13 PM
Quote from: Dan on September 12, 2011, 05:43:08 PM
Quote from: Cyber Burn on September 04, 2011, 08:49:45 PM
Quote from: Dan on September 03, 2011, 10:24:12 PM
Quote from: BentonGrey on September 03, 2011, 07:01:24 PM
Man, nice work CB!  That looks like a rock soldier to me!  That really is excellent.  He's got just the right build, and the Doomsday bones make for nice, rocky type features.  So, as you say, we need a skinner.  It would be awesome to have at least two or three versions, one for General Traag with brown "skin" and that little insignia on his chest, and another one or two for foot soldier grunts, perhaps just two different shades of rocky "skin."  Is anyone interested?  This would really come in handy!  Say, CB, would it be possible to get a rifle-bearing version?
But wouldn't Tragg need a different model? He was shorter and bulkier than the other Rock Soldiers.

I actually have 3 different versions of this skope to add variety. I do still need to find one with another weapon though.
I think they were like four versions of Rock Soldiers, General Traag, the tall grey one (Granitor), the tall skinny brown ones, and the average sized ones which sort of looked like grey versions of Traag.

You are correct, Dan.  There were at least four variations.  The "tall skinny brown ones" only appeared in the first season, however:
(http://i9.photobucket.com/albums/a56/slimer2erasmus/TMNT%20model%20sheets/rocksoldier.jpg)

EDIT: Nevermind, I was totally wrong about that "only in the first season bit."
http://i1200.photobucket.com/albums/bb328/tonmaster21/shredderapril1.jpg
Title: Re: Help a Hero in a Halfshell
Post by: Amazo Version 2.2 on September 12, 2011, 09:08:35 PM
Quote from: Randomdays on September 10, 2011, 09:48:54 AM
Unless you're totally locked in on the Thor-frog, there might be some other choices. I remembered I had a couple of other froggy meshes. Both are from Daredevil - one is a Leapfrog mesh by Kraven, and the other is Frogman - one of the Ani-men group - not sure by whom. If you want, I can send them your way.

if i remember right, the leapfrog mesh is based on the ninjia turtle mesh. but the frogman i don't have. is it the one by bevo? cyber, when you get it, can you forward it my way?
Title: Re: Help a Hero in a Halfshell
Post by: Randomdays on September 12, 2011, 09:38:21 PM
Leapfrog is a hexed turtle. The Frogman had no readme in it, so not sure wher I got it. Someone sent me a full set of ani-men last year when I requested them, all for FFVTTR - frog-man, bird-man, ape-man, cat-man. Might have a dragonfly as well.
Title: Re: Help a Hero in a Halfshell
Post by: Dan on September 12, 2011, 10:05:21 PM
Quote from: oldmanwinters on September 12, 2011, 07:13:13 PMEDIT: Nevermind, I was totally wrong about that "only in the first season bit."
http://i1200.photobucket.com/albums/bb328/tonmaster21/shredderapril1.jpg
Eh is Shredder stealing April's birth control!?
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 12, 2011, 11:48:28 PM
Quote from: oldmanwinters on September 08, 2011, 03:27:44 PM
I found this piece of fan-art today which I think you'll really enjoy, Benton!
http://jorib.deviantart.com/art/Through-the-Swamp-256057924

It's got most of your favorite swamp creatures!  You really like water-based heroes/villains, don't you?  :-)

That is awesome Winters!  Ha, yeah, I'm a Coastal boy, and I guess there's a part of me that will always love the sea and associated subjects.  It also just so happens that the Frogs are southern, Armaggon is SUPER creepy and intimidating as a villain, and Leatherhead is super memorable.   :D

Thanks RD!  I think that the Frog of Thunder has the best head of these three, though the Leapfrog hex/skope might have the better body.  A simple male_basic body might be best though, I'm just not sure.  One thing that will really make a skope like this is the right keys.  What male_basic compatible keys would have the right kind of stance/movement for the Punk Frogs?  They were hunched over a bit, and, of course, they tended to hop.
Title: Re: Help a Hero in a Halfshell
Post by: Randomdays on September 13, 2011, 12:10:35 AM
I don't know about male basic compatible, but TJ's Toad kfs would fit well. Maybe scope the head onto that and just reskin the body. Maybe some of the other toad meshes out there too. His head is amost toadlike already, so maybe just a reskin of that as well.
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 13, 2011, 02:10:17 AM
Quote from: Randomdays on September 13, 2011, 12:10:35 AM
I don't know about male basic compatible, but TJ's Toad kfs would fit well. Maybe scope the head onto that and just reskin the body. Maybe some of the other toad meshes out there too. His head is amost toadlike already, so maybe just a reskin of that as well.

That's a good thought there. My only concern with that would be whether or not they could be made to work with the weapons. If you switch Toad's body to another mesh, then you may not be able to get the hop animations, though I could be wrong.
Title: Re: Help a Hero in a Halfshell
Post by: Randomdays on September 13, 2011, 02:35:53 AM
This is a page for modding of "The Movies Game"

http://tmsexymaria.angelfire.com/tutorials.html

If you check about half way down, there is a tutorial on working with nifs in Blender.

"How to convert a Nif file to a Movies Game Costume"

It deals mainly with bringing Tommyboy's Black Panther into The Movies, but there is some useful info on working with meshes in blender, including removing a head and replacing it with another one, plus info on weight painting and rigging - replacing one skeleton with another

"How to weight paint an object to a bone" .

There are some pdfs to download and some videos to watch.

There's also some more help with Blender here

http://tmsexymaria.angelfire.com/introduction.html

Probably anyone really familiar with Blender won't need this, but useful for beginners like me.
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 13, 2011, 03:56:53 AM
I had actually tried messing around with Blender back when Ewwzy had posted his tutorial and felt like a complete dumb@$$ afterwards because I just couldn't get it. I've stuck to Nifskoping ever since.

I was having trouble getting the pads to line up correctly on the Slash skope I started, so I put that on hold for now.

For the Punk Frogs, Gren's Connor Hawk mesh may work for the archer (sorry, I never was a real turtle fan, so I don't know all the names), any of his sword carrying meshes could work for the axe swinger ( I just need to find a suitable axe), the other two though, with the whip and the mace, that's where I'm stuck.
Title: Re: Help a Hero in a Halfshell
Post by: Randomdays on September 13, 2011, 04:55:20 AM
Right now, I'm using Blender mainly for converting from other formats and finetuning the bounding boxes added from other meshes. The tutorial's (I think the tutorials above, though it might have been somewhere else) give a nice simple walkthough of changing a mesh. In one, they added horns to a head and another they pulled the chin down to make a beard. It seemed straightforward in the walkthrough, but finding certain things out, even with the blender "Noob to expert" tutorials on their home page, takes some digging.


For the mace, some of the Asgardian stuff might work. Hogan carries a mace, I think that Tommyboy or someone has a warrior versatile with lots of weapons to choose from. For the whip, there's a couple of ladies that have one, Thundra and maybe Lashina.
Not a big follower of the Serpent Squad, but I think Coachwhip or a couple of others may have double whips - I think LP has a lot of those.
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 14, 2011, 12:56:23 AM
(http://i199.photobucket.com/albums/aa49/Cyber_Burn_33/TMNT_Punk_Archer_WIP.jpg)

The skope is still a WIP, the body is Ink's Toad mesh placed over Gren's Conner_Hawke mesh, with the pieces from AA's Thor_Frog skope. Still a bit to do though, but at least now, I have a slight idea on what I'm doing.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 14, 2011, 02:57:58 AM
Hey, excellent work CB!  That looks great.  You've got the right mix of body type and frog-ish features.  I wonder if we should try for a skoped-on shirt and shorts...hmm...where would we find pieces like that?  Do any meshes have an open shirt like that?
http://profile.ak.fbcdn.net/hprofile-ak-snc4/71057_94862868781_1691489_n.jpg
http://media.photobucket.com/image/punk%20frogs/TNTSAdmin/Turtles%2520Talk/GenghisFront.jpg
http://fc08.deviantart.net/fs71/i/2010/301/1/1/two_punk_frogs_colored_b2p49_by_pedlag-d31pmnv.jpg

As for the other weapons, well Gren's Hogun does indeed have a nice mace, but Attila actually uses a flail...however, we may have to go with the mace instead of a flail, even if a one is available, for kf reasons.  I'm not sure.  I hope someone can provide some better insight on this point. 

As for Napoleon's whip, I think that Tommy's Catwoman mesh (either of them) would do nicely.  They have some pretty good whips, and if anyone can suggest a male_basic compatible mesh that has some "whipping" type animations, I'll port them onto the skope once it's done.

Genghis's axe shouldn't be too tough.  It's a nice, big axe, but there are a number of meshes out there who have them.  Tommy's or Gren's executioner mesh should fit the bill.

Anyway, that is a great skope CB.  It's so cool to see Rasputin the Mad Frog taking shape!
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on September 14, 2011, 03:03:59 AM
Quote from: BentonGrey on September 14, 2011, 02:57:58 AM

As for the other weapons, well Gren's Hogun does indeed have a nice mace, but Attila actually uses a flail...however, we may have to go with the mace instead of a flail, even if a one is available, for kf reasons.  I'm not sure.  I hope someone can provide some better insight on this point. 

As for Napoleon's whip, I think that Tommy's Catwoman mesh (either of them) would do nicely.  They have some pretty good whips, and if anyone can suggest a male_basic compatible mesh that has some "whipping" type animations, I'll port them onto the skope once it's done.

Genghis's axe shouldn't be too tough.  It's a nice, big axe, but there are a number of meshes out there who have them.  Tommy's or Gren's executioner mesh should fit the bill.

Anyway, that is a great skope CB.  It's so cool to see Rasputin the Mad Frog taking shape!

I'm really glad some people can remember how to correlate their names with their weapons!  It was so confusing to keep those Frogs straight.  :-)
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 14, 2011, 03:05:02 AM
I cheated.  :unsure:
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 14, 2011, 04:44:04 AM
Jeez, I made a big, long reply, hit the reply button, and lost the connection.

So ok, short version:

If I use the mace for Attila, then I can use that as a base for Ghengis, thereby using the same kf's. Tommy has a Blacklash_Tvlite with kf's similar to Catwoman_Tvlite that could be used for Napolean. Shirts and collars are possible if I can get them to fit correctly over the body of Ink's Toad mesh. Shorts, I need to find a template to try and figure something out.

Once I actually get the first one finished, the rest should be alot quicker (time depending of course), then all that would be needed is a skinner.

Still alot to do though and not alot of time to do it in, I hope I don't hold the mod up, but if it comes to that, I have no problem sending things to another skoper who can work withing a given time parameter.

Sorry if this post seems abrupt, but I feel my meds kicking in, and am getting really tired and unfocused.
Title: Re: Help a Hero in a Halfshell
Post by: Amazo Version 2.2 on September 14, 2011, 01:48:31 PM
if you use grensadiers original hogun mesh, the weapon is in the right hand, which may work better for what you want
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 14, 2011, 05:14:36 PM
Good suggestion Amazo.

CB, have no fear buddy, you certainly aren't holding up the mod.  I'm not in any huge hurry.  I'm hoping I can talk someone into whipping up a Turtle Blimp, and in any event, I'm pretty busy at the moment.  What you're doing, my friend, is putting me ahead of the game, giving me the tools that I'll need to race ahead and create missions, not being limited by art assets.  You, my friend, are the man, and I appreciate the heck out of all the effort you've been putting into this mod!

As for your suggestions, they sound pretty good to me.  It's a good idea to use Tommy's Blacklash.  I'll work on the skinner angle.  I have a couple of possibilities. :)
Title: Re: Help a Hero in a Halfshell
Post by: Amazo Version 2.2 on September 14, 2011, 07:57:05 PM
Quote from: Cyber Burn on September 14, 2011, 04:44:04 AM

If I use the mace for Attila, then I can use that as a base for Ghengis, thereby using the same kf's. Tommy has a Blacklash_Tvlite with kf's similar to Catwoman_Tvlite that could be used for Napolean. Shirts and collars are possible if I can get them to fit correctly over the body of Ink's Toad mesh. Shorts, I need to find a template to try and figure something out.


i seemed to remember an older mesh called male basic shorts or something?  that may be usable if the shorts could be scoped onto the toad mesh.
Title: Re: Help a Hero in a Halfshell
Post by: Randomdays on September 14, 2011, 08:08:28 PM
FR World has 2 meshes with shorts listed on their master Mesh List.

male_basic_shorts.zip = Interceptor

male_basic_shorts_glasses = Interceptor

They're listed as being found in Interceptor's yahoo group
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on September 14, 2011, 09:07:25 PM
Very excited to see the Frogs coming together.  Still, I'm a wee bit disappointed they won't be able to preserve that distinctive "two eyes close together on top of the head" look.  :-)
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 15, 2011, 03:27:47 AM
Quote from: Randomdays on September 14, 2011, 08:08:28 PM
FR World has 2 meshes with shorts listed on their master Mesh List.

male_basic_shorts.zip = Interceptor

male_basic_shorts_glasses = Interceptor

They're listed as being found in Interceptor's yahoo group

After checking both meshes, they're not going to work, both have the shorts as part of the main mesh.

As for the Robot's suggestion of Gren's original Hogun mesh, I'll check that out and see what the kf's are like.
Title: Re: Help a Hero in a Halfshell
Post by: JKCarrier on September 15, 2011, 06:00:55 PM
If I remember right, Renegade's Wing (Crimson Avenger's sidekick) mesh has shorts that are a separate piece.
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 15, 2011, 11:24:24 PM
Cool, I'll check that out.
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 16, 2011, 07:32:45 AM
Quote from: JKCarrier on September 15, 2011, 06:00:55 PM
If I remember right, Renegade's Wing (Crimson Avenger's sidekick) mesh has shorts that are a separate piece.

The shorts don't quite fit the frog's body frame, I'll post a pic after a few more touch-ups.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 17, 2011, 05:02:28 PM
Good call JKC!  CB, do you think the shorts can be tweaked to work?  If you have trouble with it, send it to me and I can mess around with it this weekend.  Sometimes having a second pair of (even much more inexperienced) eyes on a problem like that can help.  You're doing great work on these skopes man!

Let me reiterate the call for a skinner for these guys.  JKC very graciously took on the rock soldiers for us, and did a fantastic job with them, really going above and beyond the call of duty to provide a variety of skins.  I'll post some screenies soon-ish.  We still need a skinner for the Punk Frogs, though!
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 17, 2011, 05:21:22 PM
Sounds good Benton, you've got mail.
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on September 19, 2011, 10:41:29 PM
Quote from: Dan on September 19, 2011, 08:56:58 PM
Quote from: Podmark on September 04, 2011, 02:58:55 PMHere's a pic of the skin.
(http://i6.photobucket.com/albums/y246/podmark/RatKing1.jpg)
Seems a bit skinny he was more muscler in the toon and his hair and the bandages on his torso were yellow the ones on his face were green.

You know, I've had a really crappy day, so I come home and log in to FR so I can relax for a few minutes, and once again, I see what comes across as unappreciative nit-picking and criticism. So here are links for Nifskope and a few freebee art programs that you can use to make things the way you want them. Good luck and Good bye.

Nifskope Stuff

http://niftools.sourceforge.net/wiki/Freedom_Force

http://niftools.sourceforge.net/wiki/NifTools

Art Programs

http://www.gimp.org/

http://www.getpaint.net/
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on September 19, 2011, 11:39:51 PM
Cyber-Burn, your Rat King is awesome.  That's just all there is to it!  Don't let anything get you down, man!
Title: Re: Help a Hero in a Halfshell
Post by: Randomdays on September 20, 2011, 12:35:41 AM
The most important is to remember that the person you made it for, Benton, appreciated (sp?) and was grateful for your time and effort.
Title: Re: Help a Hero in a Halfshell
Post by: Amazo Version 2.2 on September 20, 2011, 05:05:16 PM
after reading this last night, i called cyber up. he's going through alot of personal issues right now, but he admits he 'might' of overrreacted. but he still wants to take a bit of a brake from the forums.

pod's skin is really nice, and i know cyber put alot of effort into the skope just trying to get things lined up properly.

after all of this, i went back and reread dan's posts, and i have to agree with cyber, some of your posts just come across as tho your nitpiking. for future reference, maybe you might want to consider how you word things in regards to others hard work.
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on September 20, 2011, 08:20:35 PM
Quote from: Dan on September 20, 2011, 07:50:20 PM
I'm not sure why Cyber got upset I was talking about the skin. Which I didn't have a problem with it's just that he said it was based on the old show and I just pointed out some of the colors were different from the ones on the show. I think it's more usefull to give input on something than to simply say it's great.

Nah, man, pointing out stuff like bandage color on an otherwise amazing skope/skin like this really is pretty nitpicky.  Most of these game characters don't have perfect resemblances to the Fred Wolf cartoon, but have elements composed from various incarnations of the franchise.  And at the end of the day, it's the artist's right to make the character look however he or she wants.

A basic rule on giving "constructive criticism" is to make sure you point out the many positives before emphasizing the negatives... or in this case, your personal opinion as to how you would like a character to look.  Sometimes people just aren't in the mood for it.
Title: Re: Help a Hero in a Halfshell
Post by: Podmark on September 20, 2011, 10:27:12 PM
The colours for the Rat King skin were sampled from screen caps of the show provided by Benton. As most people here know accuracy is main priority to me.
Title: Re: Help a Hero in a Halfshell
Post by: tommyboy on September 21, 2011, 12:54:29 AM
Well, no point arguing about it.
The criticism may well have been made in good faith.
I know I've sometimes felt pretty ticked off about stuff that probably wasn't intentionally provocative.
As critics, we need to be tactful.
As artists we sometimes need thicker skins.
Nobody would be here posting, releasing or commenting if we didn't all feel more or less the same love for comics, cartoons, and FF itself.
That should outweigh most other things.

Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on September 21, 2011, 02:07:33 AM
Quote from: tommyboy on September 21, 2011, 12:54:29 AM
Well, no point arguing about it.
The criticism may well have been made in good faith.
I know I've sometimes felt pretty ticked off about stuff that probably wasn't intentionally provocative.
As critics, we need to be tactful.
As artists we sometimes need thicker skins.
Nobody would be here posting, releasing or commenting if we didn't all feel more or less the same love for comics, cartoons, and FF itself.
That should outweigh most other things.

Very well said Tommy.  Guys, constructive criticism is great.  Good feedback on mods, skopes, or skins is rare.  Dan's right insomuch as just saying "it's great" may not do tons of good.  However, we must always be mindful of the fact that pure text is a pretty limited medium.  You can't always get tone, and you can't always be 100% certain of context.  We can approach an innocuous piece of writing and erroneously attach malicious intentions to it.  At the same time, we can easily create text that isn't clear, unconsciously assuming that our intimate knowledge of our subject and intentions will be as clear for our readers as they are for ourselves. 

Whatever we do, in creating content, commenting on it, or even just enjoying it, we must keep in mind the fact that the people who have made this game immortal, folks like Pod, Cyber Burn, and Tommy all create things for this game, not because they have to, not because they're paid, but because they love the game, the subject matter, and this place.  They do it out of kindness and generosity, so we need to above all, remember to be grateful to the people who devote their time and energy to creating for this community.
Title: Re: Help a Hero in a Halfshell
Post by: Amazo Version 2.2 on September 21, 2011, 02:27:01 PM
the thing with cyber is that, and mind yuou, i've known him for years outside of the forums, he has no problem with constuctive critisism, and he really isn't interested in hearing "thats great" if its not, but when someone just says: "this is wrong, that is wrong, and this is wrong to", then there is no constructive critisism going on, and to him, he feels like its straight on bashing. and in dans case, he just picked the wrong day to do this. in the future, instead of sayig that this, that , and the other thing is wrong, maybe just suggest ways to improve. and i dont want to seem as tho i'm coming down on dan, and i'm sorry if it seems that way, but again, for future reference, just choose your words a little differently.
Title: Re: Help a Hero in a Halfshell
Post by: tommyboy on September 21, 2011, 10:57:50 PM
Nobody is saying you did anything wrong, or had any bad intent, Dan.
What you posted caught someone on a bad day is all.
We've probably all been there, and we don't need to go there again.
The skin and skope look good, though not being a big TMNT fan, I got no idea who the guy is.
*gets chased out of thread by angry TMNT fans*
Title: Re: Help a Hero in a Halfshell
Post by: Amazo Version 2.2 on September 22, 2011, 07:32:46 PM
Quote from: tommyboy on September 21, 2011, 10:57:50 PM
Nobody is saying you did anything wrong, or had any bad intent, Dan.
What you posted caught someone on a bad day is all.
We've probably all been there, and we don't need to go there again.
The skin and skope look good, though not being a big TMNT fan, I got no idea who the guy is.
*gets chased out of thread by angry TMNT fans*

very well stated tommyboy. like i said in a previous post, cyber is goinng thru a lot of personal issues right now, and it wasnt going to take much to set him off. i dont want this to seem like anyone is singling you out dan, and if it came across that way, i'm sorry.  cyber considers the forums a second home, and really likes the peole here. i'm sure that once he works things out in real life, he'll be back.
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on January 16, 2012, 04:52:45 PM
On a recent thread, I inquired about the possibility of adding custom comic book loading screens to a Mod.
http://freedomreborn.net/forums/index.php?topic=54715.0

I appreciate all the feedback, but I have yet to dive into the process.  From what I've read, it doesn't sound like it should be too hard though.

I figured I'd show some of my progress on my custom covers for Benton's TMNT Mod!

(http://i9.photobucket.com/albums/a56/slimer2erasmus/art/BentonGrey-TMNT4colorFixed.jpg)

(http://i9.photobucket.com/albums/a56/slimer2erasmus/art/BentonGrey-TMNT5fixed.jpg)

(http://i9.photobucket.com/albums/a56/slimer2erasmus/art/BentonGrey-TMNT6.jpg)

Can ya'll guess the homages?
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on January 16, 2012, 06:11:25 PM
Hah, these are looking awesome Winters!  I've seen two of those before, but that third one is just fantastic.  I was actually going to suggest a very similar idea for that cover, so I think the design for it is just plain perfect!  I love these mock covers; they are just too cool.
Title: Re: Help a Hero in a Halfshell
Post by: Randomdays on January 16, 2012, 10:21:48 PM
Did you ever get your blimp/ hanglider? Put up a link of what they look like and maybe I can convert a couple of meshes together.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on January 16, 2012, 10:42:01 PM
I did not, and I could certainly use one:

Turtle Blimp: I think this may actually be possible!  I recently came across a mesh called "Gotham Police Blimp" which is about 90% of the way to being the Turtle Blimp already, it just needs the glider skoped onto it.  I would REALLY love to get my hands on this particular vehicle in order to punch up the one of my upcoming missions that will have a giant Krang terrorizing the city.
http://tmnt.wikia.com/wiki/Turtle_Blimp
http://tmnt-action-figures.blogspot.com/2009/04/turtle-blimp-ii.html
http://farm3.static.flickr.com/2585/4081089987_9c570be9d4.jpg
http://forums.thetechnodrome.com/showthread.php?p=813427&highlight=blimp#post813427
http://forums.thetechnodrome.com/showpost.php?p=719329&postcount=2945

Also Winters, I went ahead and posted your covers in the TMNT mod thread.  I figured that might get a bit more traffic than our request thread, so hopefully you'll get more feedback.  As for feedback, I've already told you how much I like these, and already confessed my lack of artistic skill or insight as well, so I'm afraid I can't be as helpful as I'd like to be.  However, I did notice that Shredder's chin/faceplate might need to extend down a bit further in the bottom one.  The proportion in pictures I've seen seems to be about 1/3 eyes/face to 2/3rds mask.
Title: Re: Help a Hero in a Halfshell
Post by: Randomdays on January 17, 2012, 01:10:30 AM
More complicated than I thought.

Maybe the chair from here ;

http://sketchup.google.com/3dwarehouse/details?mid=3e310890622eb700a369192213b37d3&prevstart=12

or here;

http://sketchup.google.com/3dwarehouse/details?mid=1393820480a8364229ae2edb98fc7df0&prevstart=36

the blimp from here;

http://sketchup.google.com/3dwarehouse/details?mid=1fa1958254cec26a27842496eed9db&prevstart=132

engines here;

http://sketchup.google.com/3dwarehouse/details?mid=d6de4f3e3baa997e76691786b1e6e10d&ct=mdrm&prevstart=48

the main body;

http://sketchup.google.com/3dwarehouse/details?mid=11d7d1416dc2a61ace2cec85ea6ae00d&prevstart=0

or

http://sketchup.google.com/3dwarehouse/details?mid=2c7381117f10955024a182d01c698394&prevstart=0


tieing things together, resizing, deleting parts etc.

Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on August 05, 2012, 06:33:49 PM
Howdy guys!  The great, inimitable Johnny Patches has hit the ground running once again, putting together really amazing versions of some of my TMNT requests.  He's done a fantastic job of getting meshes/skopes together for these vehicles and characters, so I'm hoping I can find someone willing to give them equally awesome work in the skins department.  Is anyone willing to contribute their texturing skills to the Turtle Blimp:
http://i293.photobucket.com/albums/mm56/wicketharley_photo/blimp.png
And to Leatherhead?
http://i293.photobucket.com/albums/mm56/wicketharley_photo/leatherhead.png

More to follow!
Title: Re: Help a Hero in a Halfshell
Post by: oldmanwinters on August 06, 2012, 01:08:22 AM
I was super excited to see that Turtle Blimp (never thought I'd see the day!), but the Leatherhead WIP was a huge surprise.  Here's hoping somebody can hook you up for some Punk Frogs to setup some great Bayou swamp missions!
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on August 11, 2016, 04:07:15 AM
Howdy guys!  With the MA mod and the Pulp mod just about 100% finished, just gathering a last few characters in each, I thought I'd go ahead and start the ball rolling with my next project that I'm aiming to finish up and release.  I've already got a fully playable TMNT mod out, but I didn't quite finish the first story arc, and I've got several more that I'd really like to do.  Fortunately, thanks to the awesome aid of Daglob and SickAlice, I've actually got pretty much everything I need to tell several more stories.  There are other characters I'd still like to see made eventually, but I'm sitting pretty well, for the most part. 

There are two things I'd like to see, though, in order to add in a classic 'Turtles in space' arc, and to begin creating my own little version of the mythos. 

First, I'd like to see the Fugitoid made.  He's a scientist trapped in a robot's body, and I'd love to throw him in as a link between Krang, the Turtles, and the wider universe of Dimension X.  Plus, he's a great character in his own right, and I'd love to have him in my version of the Turtles.  He's got a fairly simple design.  I'm not sure what could serve as a base for him, but I feel like there is already something out there that would be pretty close.  I just can't quite place it.
http://tmnt2012series.wikia.com/wiki/Fugitoid
http://turtlepedia.wikia.com/wiki/Fugitoid

Second, to provide some fun antagonists for the space arc, I'd love to see some Triceratons made.  This gets a bit tougher, though I think they could be skoped relatively easily.  I think maybe some of the spacemarine meshes might work as a good base.  Basically, they're humanoid triceratopses with sci-fi weaponry. 
http://turtlepedia.wikia.com/wiki/Triceratons
http://1.bp.blogspot.com/-tfXuDjZ52A8/Tl6Jkn-GgiI/AAAAAAAAGqY/V8r0hKbDngE/s1600/TriceratonLonae01.jpg

There's no hurry on these, but I thought I would put them out there while I was thinking about them.
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on August 11, 2016, 09:02:58 PM
I think I may have an idea or two as far as Skopes go for both of these, but I'm not sure how close to the source material they would turn out.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on August 11, 2016, 10:54:48 PM
Cool CB!  That's not a huge problem for these two.  As long as the Triceraton looks more or less like a humanoid triceratops, that's really all that matters.  The Futuroid is a bit more distinctive, but there have been a few different versions of him, so still not a huge issue.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on August 19, 2016, 03:12:02 AM
Howdy guys!  I'm wondering, does FF have anything like an alligator or crocodile? 
https://en.wikipedia.org/wiki/Alligator
Title: Re: Help a Hero in a Halfshell
Post by: Cyber Burn on August 19, 2016, 10:57:46 PM
Unfortunately, my ideas for Futuroid didn't pan out. So I'm going to put him on hold and try some of the other things on my List. I'll come back to him later, but I won't be offended if someone else steps in.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on August 19, 2016, 11:35:11 PM
Too bad, but no worries.  I'm in no hurry for him.  I'm a long way from releasing the second TMNT volume.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on February 11, 2017, 03:04:13 PM
Howdy guys, with Marvel Adventures Vol. 2 FINALLY released, I'm moving on to the next project on my list, TMNT Vol. 2!  I've got a lot of what I need already thanks to a host of awesome folks, but there are a few odds and ends I still need. 

First off, what kinds of skins do we have for Irrational's Mech Men?  I'm looking for something circuit-y, computer-y, or the like. 

Second, I'll need someone to do some simple object skinning for me, basically just put a circuit-type pattern on a conveyor belt.

Third, I'm still looking for any alligator/crocodile like resources.  I'd also take something that was partially humanoid.

Fourth, what do we have that is rat-ish?  I've got some regular rats, but I'm looking for a rat-man type resource, basically anything that says 'big mutant rat.'

Thanks guys!
Title: Re: Help a Hero in a Halfshell
Post by: daglob on February 11, 2017, 04:28:33 PM
Bearded has a Ratman in one of his Yahoo groups, the body is like Male Rotund and the head is like the one on the Splinter scope you have. Alberik did a bunch of skins for the FF characters; I don't remember if he did any for the Mech Men, but he has a Yahoo group too. I did Mouseman, an old Wonder Woman villain.

I've thought about scoping the head on a few other meshes: 4 and 6 armed, couple of others.
Title: Re: Help a Hero in a Halfshell
Post by: Deaths Jester on February 12, 2017, 01:09:58 AM
Ah good, BG is off to do TNMT...means I won't be asked to skin stuff because I don't skin TNMT. :-P
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on February 12, 2017, 01:11:20 AM
That's what you think!   :D  C'mon, you know you want to skin a hideous mutant!  There are also several robots that need skins.  ;)

Thanks DG, I'll check those out.  I don't think that those rat-type men are quite what I'm looking for.  I wonder if there is anything a bit more bestial and monstrous. 

:EDIT: Can someone link me to Alberik's Yahoo group?  I can't seem to find it.
Title: Re: Help a Hero in a Halfshell
Post by: daglob on February 12, 2017, 01:33:56 AM
https://de.groups.yahoo.com/neo/groups/alberiks_freedom_force_skins/files

This one does have some Mech Man skins.

As for mutierat, what do you have in mind (says the man who can't run Nifsope and barely can run Photoshop)?
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on February 12, 2017, 04:24:09 AM
Ohh my gosh, how did I not know about all this awesome stuff Alberik did?  I just downloaded basically everything he made.  There's tons of great alternate skins here.  I'm sure I'm going to get some use out of all of this!

Of immediate importance is that those Mech Men will do great!

DG, I don't have anything terribly specific in mind.  I'm thinking about giving the Rat King some slightly more formidable minions to back up his rat army.  I guess I was thinking about something sort of like an R.O.U.S.:
https://www.youtube.com/watch?v=BOv5ZjAOpC8

That's not super important, as I can do without them if necessary.
Title: Re: Help a Hero in a Halfshell
Post by: daglob on February 12, 2017, 06:04:49 AM
Rodents of Unusual Size? The only thing I can think of is to enlarge regular rats. I've been thinking of sticking some parts on the wolf for some Giant Shrews.
Title: Re: Help a Hero in a Halfshell
Post by: deanjo2000 on April 19, 2020, 09:27:37 AM
Wanted to put some new life into this thread :P
Quick mess about and did this.
(https://i.imgur.com/9Pw6EN4.png)
I usually come up with other ideas whilst working on stuff.
It's dm's lizard with sickalices raptor head. Could be a good start for leatherhead.
Title: Re: Help a Hero in a Halfshell
Post by: daglob on April 19, 2020, 01:58:45 PM
 :thumbup:
Title: Re: Help a Hero in a Halfshell
Post by: SickAlice on April 19, 2020, 06:14:29 PM
I like it for Lizard. I have a better template in the works for Leatherhead already though, I modified Jik's dragon for it. I figured Leatherhead should have some sort of biting action and it's one of the few I know of that does. Else for future reference when bringing in models from other games if you want Val's Trogledyte is GREAT for characters with reptile tails. I mean the end result is just flawless.
Title: Re: Help a Hero in a Halfshell
Post by: BentonGrey on April 20, 2020, 05:53:28 AM
Wow, cool skope, Dean! 

SA, that sounds really neat!