Freedom Reborn

Community Forums => Other Games Discussion => Topic started by: AfghanAnt on September 28, 2009, 06:33:41 PM

Title: Super Street Fighter 4 to be Announced
Post by: AfghanAnt on September 28, 2009, 06:33:41 PM
So this weekend was Tokyo Game Show and the previewed shots of [Super Street Fighter 4 they haven't announced the game yet but I gathered together some details and screens about the game.

http://afghanant.wordpress.com/2009/09/28/super-street-fighter-iv-4/ (http://afghanant.wordpress.com/2009/09/28/super-street-fighter-iv-4/)

I don't know about you guys but I am extremely excited.
Title: Re: Super Street Fighter 4 to be Announced
Post by: deano_ue on September 28, 2009, 06:59:53 PM
should have known this was coming, yet like a mug i got the first release
Title: Re: Super Street Fighter 4 to be Announced
Post by: MJB on September 28, 2009, 07:07:39 PM
Here's hoping that there will be a download pack we can get to upgrade to SSF4. I'm so not buying another copy.
Title: Re: Super Street Fighter 4 to be Announced
Post by: kkhohoho on September 28, 2009, 07:41:25 PM
You can find some more pics at the link below. It includes all of the previous pics plus some new ones.

http://forums.shoryuken.com/showpost.php?p=7564727&postcount=2280
Title: Re: Super Street Fighter 4 to be Announced
Post by: AfghanAnt on September 28, 2009, 08:25:55 PM
Quote from: kkhohoho on September 28, 2009, 07:41:25 PM
You can find some more pics at the link below. It includes all of the previous pics plus some new ones.

http://forums.shoryuken.com/showpost.php?p=7564727&postcount=2280

NICE FIND!
Title: Re: Super Street Fighter 4 to be Announced
Post by: Jakew on September 29, 2009, 04:13:59 AM
Hmm, not really a fan of some of these new characters (T Bird? He was pretty crap), or the way SF IV DLC (paying for extra costumes???) and online modes (no viewing or group battle modes) were run.

I loved the core game, however.
Title: Re: Super Street Fighter 4 to be Announced
Post by: AfghanAnt on September 29, 2009, 04:22:04 AM
 T.Hawk Character Design Plus Additional Screens (http://afghanant.wordpress.com/2009/09/29/super-street-fighter-iv-t-hawk/)

Juri Character Design Plus Additional Screens (http://afghanant.wordpress.com/2009/09/29/super-street-fighter-iv-juri/)
Title: Re: Super Street Fighter 4 to be Announced
Post by: Jakew on September 29, 2009, 10:55:03 AM
"Capcom has now confirmed that Super Street Fighter IV indeed exists, and will be a standalone title heading out to PS3 and Xbox 360 in Spring next year

For Super Street Fighter IV, Capcom will be adding eight new characters, including tweaks to the original game based on feedback from the community, with the promise of an improved online experience.

Super Street Fighter IV will reportedly not be sold at full price, and those gamers who own both games will be entitled to an unspecified treat."


Sweet ... that addresses a few of my issues!

http://www.el33tonline.com/past/2009/9/29/capcom_confirms_super_street_fighter/ (http://www.el33tonline.com/past/2009/9/29/capcom_confirms_super_street_fighter/)
Title: Re: Super Street Fighter 4 to be Announced
Post by: kkhohoho on September 29, 2009, 01:45:27 PM
T.Hawk and Juri in action. (Just don't except the best quality...)

http://www.youtube.com/watch?v=csly3YrSVPQ

EDIT: T.Hawk, Juri, and Dee Jay, along with just a bit of everyone from the previous SF4.

http://www.youtube.com/watch?v=1jyK3j0rqAk
Title: Re: Super Street Fighter 4 to be Announced
Post by: TheMarvell on October 01, 2009, 04:40:30 PM
I never bought the original, mostly because I just suck at fighting games now and don't have the time to get good at them. However, I used to love SF as a kid and, well, nostalgia is a powerful thing. I want this.
Title: Re: Super Street Fighter 4 to be Announced
Post by: bat1987 on October 02, 2009, 10:12:58 AM
I`m a bit worried because they haven`t announced the pc version yet. Keeping my fingers crossed...
Title: Re: Super Street Fighter 4 to be Announced
Post by: Jakew on October 22, 2009, 12:49:30 AM
Apparently we're going to have to pay a brand new game and not just DLC???

http://multiplayerblog.mtv.com/2009/10/16/gamestop-lists-super-street-fighter-4-price-and-ship-date/ (http://multiplayerblog.mtv.com/2009/10/16/gamestop-lists-super-street-fighter-4-price-and-ship-date/)
Title: Re: Super Street Fighter 4 to be Announced
Post by: lugaru on October 22, 2009, 07:24:30 AM
I wish they would have included the capoeira girl from Africa from SF3, I loved her design and fighting style.
Title: Re: Super Street Fighter 4 to be Announced
Post by: kkhohoho on October 22, 2009, 01:56:10 PM
Quote from: Jakew on October 22, 2009, 12:49:30 AM
Apparently we're going to have to pay a brand new game and not just DLC???

http://multiplayerblog.mtv.com/2009/10/16/gamestop-lists-super-street-fighter-4-price-and-ship-date/ (http://multiplayerblog.mtv.com/2009/10/16/gamestop-lists-super-street-fighter-4-price-and-ship-date/)

From a video interview I saw,which you can see at the link below, there is apparently too much new content for DLC. Besides new 8 or more new characters, there will also be new stages, balance changes, 2 Ultras instead of one for everybody, etc. At least it's 40 bucks instead of 60, which is great news for anyone who never picked up the first one. If you do happen to have the first game though, you'll apparently get some sort of bonus. Nothing big though.

http://www.youtube.com/watch?v=REZmIpddURU&feature=player_embedded
Title: Re: Super Street Fighter 4 to be Announced
Post by: thalaw2 on October 22, 2009, 11:36:55 PM
It's still pretty cruel to come out with this game so soon after so many people spent money on the last one.  They should have at least pushed it back a few months.  Give wallets time to recover.
Title: Re: Super Street Fighter 4 to be Announced
Post by: bat1987 on November 28, 2009, 12:52:48 AM
New video!

http://www.youtube.com/watch?v=oAz9mJWAt9A&feature=player_embedded

Still no word about the PC version   :(
Title: Re: Super Street Fighter 4 to be Announced
Post by: deano_ue on November 28, 2009, 08:36:48 PM
price and and what the hidden content is will be a major factor for me. i already on SFVI and only played the single player, got bored of sad little 10 years throwing racist crap my way
Title: Re: Super Street Fighter 4 to be Announced
Post by: gengoro on December 10, 2009, 03:53:45 AM
Quote from: thalaw2 on October 22, 2009, 11:36:55 PM
It's still pretty cruel to come out with this game so soon after so many people spent money on the last one.  They should have at least pushed it back a few months.  Give wallets time to recover.

They should of just waited and saved it for the sequel, but this is capcom we're talking about. Might not get SF 5 for another 10 years.
Title: Re: Super Street Fighter 4 to be Announced
Post by: kkhohoho on December 19, 2009, 02:54:01 AM
The select screen of SSF4 has been leaked, and thus, the character count has been confirmed also. 10 more from SF4's 25 will ad up to 35, and the final 4 are rumored to be Dudly, Ibuki, and Makato from SF3, along with one entirely new character. Below, you'll see my proof. The first link shows the select screen, while the 2nd link shows a zoomed in select screen with an outline of sorts on it. Oh, and in case this hasn't been covered yet, Cody, Guy, and Adon have been confirmed.

http://www.fightersgeneration.com/np3/ssf4-sel.jpg

http://www.fightersgeneration.com/np3/ssf4-sel2.jpg
Title: Re: Super Street Fighter 4 to be Announced
Post by: Star on December 20, 2009, 04:54:27 AM
Quote from: gengoro on December 10, 2009, 03:53:45 AM
Quote from: thalaw2 on October 22, 2009, 11:36:55 PM
It's still pretty cruel to come out with this game so soon after so many people spent money on the last one.  They should have at least pushed it back a few months.  Give wallets time to recover.

They should of just waited and saved it for the sequel, but this is capcom we're talking about. Might not get SF 5 for another 10 years.

Capcom ... ie the guys who wanted you to pay for extra costumes in Street Fighter IV, deathmatch in Resident Evil 5, etc.
Title: Re: Super Street Fighter 4 to be Announced
Post by: AfghanAnt on December 20, 2009, 06:31:14 PM
They confirmed a while ago the other new character is Hakan, a Turkish wrestler and Juri, a Korean acrobat.
Title: Re: Super Street Fighter 4 to be Announced
Post by: kkhohoho on January 06, 2010, 10:33:32 PM
Quote from: AfghanAnt on December 20, 2009, 06:31:14 PM
They confirmed a while ago the other new character is Hakan, a Turkish wrestler and Juri, a Korean acrobat.

New trailer, showcasing some of the new costumes and ultras. Apparently, each character will be able to choose from one of 2 Ultras before a match, like the 3 Supers in SF3.

http://www.youtube.com/watch?v=265zNvG-kkM&feature=player_embedded
Title: Re: Super Street Fighter 4 to be Announced
Post by: bat1987 on January 06, 2010, 10:45:23 PM
OMG, OMG, OMG that is just sick!!! Zangief`s new ultra is just plain awesome!!!
Looks like Capcom really nailed it.
Title: Re: Super Street Fighter 4 to be Announced
Post by: TheMarvell on April 22, 2010, 10:53:11 PM
I'm bumping this since it comes out next week.

Quick question for you guys: is the game worth buying for offline play only?

I used to love SF back in the day, but stopped playing fighting games in general with the PS1 era, with the exception of a few. I have no intention of playing online at all because A) I don't have Gold, and B) I'll get my arse kicked royally by a bunch of preteen trash talkers.

so, is it a good buy for single player against the computer?
Title: Re: Super Street Fighter 4 to be Announced
Post by: electro on April 23, 2010, 01:57:56 AM
If your itching to play a fighter again & don't mind fighting AI - This new version of the game has supposidly good endings for the characters & rival match ups - A huge list of characters & if you havn't played fighters since the PS1 then you might find alot of the new characters pretty interesting - They all have different multiple costumes - The graphics are cartoony & cinematic which is cool - My only problem with the game is no air blocking - Here's 2 videos with all the hyper moves :blink:

Spoiler
http://www.youtube.com/watch?v=IEive2pHf18
http://www.youtube.com/watch?v=F6mLwCLk2c8
Title: Re: Super Street Fighter 4 to be Announced
Post by: TheMarvell on April 23, 2010, 04:15:24 AM
I guess I should rephrase that: I haven't really been super excited about a fighting game since the SF2 era. I've played plenty of fighters since then, just not to the point where I played them regularly like I did SF2. I've played Mortal Kombat, Soul Calibur, Dead or Alive, etc, but it's strictly casual and I don't really spend that much time with them. I even bought Marvel Vs Capcom 2 on XBLA, and even though I like it, I haven't really played it since it came out simply because I suck at the game and losing gets old pretty fast.

But SF has the nostalgia factor and I've always loved the characters in that series (except for 3, because that was in the PS1 era. I'm just reluctant to pick this up because a lot of people have said the main bulk of the game is online play. I just want to play single player, watch the character endings, etc, but if that's just tacked on as what is meant to be a Live game, ehhhh.  :unsure:
Title: Re: Super Street Fighter 4 to be Announced
Post by: TheMarvell on May 03, 2010, 05:25:06 AM
decided to take the plunge with that $10 Amazon credit offer on this game.

The nostalgia is coming back in a whole new way. Still love the characters and seems like a fun fighter once you get relatively decent at it. But holy crap am I rusty at the game (not that I was ever that good to begin with, lol).

Does anyone have any tips? I'm reading how to pull off some of these Ultras and special moves, and I'm really, really inconsistent with pulling them off. I've been in training mode for a while, tried out Ken, Fei Long, Ibuki, Cody, and Blanka. And a lot of these characters ultras (except maybe Blanka) have the same input (which is basically the regular command of doing a standard hadoken fireball, just twice in a row). But it seems like sometimes it works, and sometimes it doesn't (and yes, I made the settings have infinite ultra meter full). I'm scratching my head at this. I had the best of luck with Ken's, but there have been times where I did them 3 in a row, and then couldn't pull it off again for another 10 minutes. It's frustrating. What do you think I'm doing wrong?
Title: Re: Super Street Fighter 4 to be Announced
Post by: kkhohoho on May 03, 2010, 07:55:18 PM
Quote from: TheMarvell on May 03, 2010, 05:25:06 AM
decided to take the plunge with that $10 Amazon credit offer on this game.

The nostalgia is coming back in a whole new way. Still love the characters and seems like a fun fighter once you get relatively decent at it. But holy crap am I rusty at the game (not that I was ever that good to begin with, lol).

Does anyone have any tips? I'm reading how to pull off some of these Ultras and special moves, and I'm really, really inconsistent with pulling them off. I've been in training mode for a while, tried out Ken, Fei Long, Ibuki, Cody, and Blanka. And a lot of these characters ultras (except maybe Blanka) have the same input (which is basically the regular command of doing a standard hadoken fireball, just twice in a row). But it seems like sometimes it works, and sometimes it doesn't (and yes, I made the settings have infinite ultra meter full). I'm scratching my head at this. I had the best of luck with Ken's, but there have been times where I did them 3 in a row, and then couldn't pull it off again for another 10 minutes. It's frustrating. What do you think I'm doing wrong?

This may sound like a stupid question, but did you remember to press two punches or kicks instead of just one?
Title: Re: Super Street Fighter 4 to be Announced
Post by: bat1987 on May 03, 2010, 09:55:15 PM
I can pull of SF4 ultras easy on my comp using the standard 8 way pad.
But when I tried it on my friend`s xbox I was horrible, so in my case it was the 360 gamepad that caused trouble.
Title: Re: Super Street Fighter 4 to be Announced
Post by: TheMarvell on May 04, 2010, 11:13:38 PM
Quote from: kkhohoho on May 03, 2010, 07:55:18 PM
Quote from: TheMarvell on May 03, 2010, 05:25:06 AM
decided to take the plunge with that $10 Amazon credit offer on this game.

The nostalgia is coming back in a whole new way. Still love the characters and seems like a fun fighter once you get relatively decent at it. But holy crap am I rusty at the game (not that I was ever that good to begin with, lol).

Does anyone have any tips? I'm reading how to pull off some of these Ultras and special moves, and I'm really, really inconsistent with pulling them off. I've been in training mode for a while, tried out Ken, Fei Long, Ibuki, Cody, and Blanka. And a lot of these characters ultras (except maybe Blanka) have the same input (which is basically the regular command of doing a standard hadoken fireball, just twice in a row). But it seems like sometimes it works, and sometimes it doesn't (and yes, I made the settings have infinite ultra meter full). I'm scratching my head at this. I had the best of luck with Ken's, but there have been times where I did them 3 in a row, and then couldn't pull it off again for another 10 minutes. It's frustrating. What do you think I'm doing wrong?

basically I'm doing the QCF (quarter circle forward) motion twice, and at the end of the second one I'm hitting the left bumper (or trigger for kicks) which, according to the manual, all three types of punches mapped to one button. Do I need to hit this button twice after the second QCF?

This may sound like a stupid question, but did you remember to press two punches or kicks instead of just one?
Title: Re: Super Street Fighter 4 to be Announced
Post by: kkhohoho on May 06, 2010, 01:06:08 PM
Quote from: TheMarvell on May 04, 2010, 11:13:38 PM
Quote from: kkhohoho on May 03, 2010, 07:55:18 PM
Quote from: TheMarvell on May 03, 2010, 05:25:06 AM
decided to take the plunge with that $10 Amazon credit offer on this game.

The nostalgia is coming back in a whole new way. Still love the characters and seems like a fun fighter once you get relatively decent at it. But holy crap am I rusty at the game (not that I was ever that good to begin with, lol).

Does anyone have any tips? I'm reading how to pull off some of these Ultras and special moves, and I'm really, really inconsistent with pulling them off. I've been in training mode for a while, tried out Ken, Fei Long, Ibuki, Cody, and Blanka. And a lot of these characters ultras (except maybe Blanka) have the same input (which is basically the regular command of doing a standard hadoken fireball, just twice in a row). But it seems like sometimes it works, and sometimes it doesn't (and yes, I made the settings have infinite ultra meter full). I'm scratching my head at this. I had the best of luck with Ken's, but there have been times where I did them 3 in a row, and then couldn't pull it off again for another 10 minutes. It's frustrating. What do you think I'm doing wrong?

basically I'm doing the QCF (quarter circle forward) motion twice, and at the end of the second one I'm hitting the left bumper (or trigger for kicks) which, according to the manual, all three types of punches mapped to one button. Do I need to hit this button twice after the second QCF?

This may sound like a stupid question, but did you remember to press two punches or kicks instead of just one?

Did you check your controls to see if the manual is correct? If it is, try modifying your controls. If that doesn't work, press both punches and kicks manually. Although, this might have to do with how you're performing the command, such as if you're sliding the controls, or how much time there is between using the controls and pressing the buttons.
Title: Re: Super Street Fighter 4 to be Announced
Post by: TheMarvell on May 07, 2010, 10:48:22 PM
I guess I'll keep practicing. On SF2, I never had much problem pulling off a hadoken, but here with the thumb stick I do. How fast does the command have to be? Is it supposed to be super quick or somewhat slow?

I just don't get how it only works some of the times, and not all.  :huh:
Title: Re: Super Street Fighter 4 to be Announced
Post by: kkhohoho on May 08, 2010, 01:38:30 AM
Quote from: TheMarvell on May 07, 2010, 10:48:22 PM
I guess I'll keep practicing. On SF2, I never had much problem pulling off a hadoken, but here with the thumb stick I do. How fast does the command have to be? Is it supposed to be super quick or somewhat slow?

I just don't get how it only works some of the times, and not all.  :huh:

The command has to fairly quick, but not too quick, nor should it be somewhat slow. Although, I'm a fighting game enthusiast. What's easy for may not be easy for you.
Title: Re: Super Street Fighter 4 to be Announced
Post by: TheMarvell on May 08, 2010, 05:25:26 AM
just played for probably 3 hours just practicing and playing online. I think I played about 12 games, and barely won ONE match. Ugh...

anyways, here's my issue. I'm finding I either just do a sweeping motion, a standard standing kick, or the shoryuken move (whether it's punch or kick, you get the idea). I don't get the science of the timing of this thing. I feel like the Xbox controller is freaking horrible for this game. I know hardcore players use a fightstick, but surely the controller should be just fine, right?

like I said, I've been able to pull off the move 3 or 4 times in a row, and then unable to do it again for 10 minutes. I'm doing the same motion, and as far as I can tell, the same timing, possibly milliseconds off.

I also can't get past any of the characters trials after about round 9...
Title: Re: Super Street Fighter 4 to be Announced
Post by: lugaru on May 08, 2010, 09:05:44 AM
Quote from: bat1987 on May 03, 2010, 09:55:15 PM
I can pull of SF4 ultras easy on my comp using the standard 8 way pad.
But when I tried it on my friend`s xbox I was horrible, so in my case it was the 360 gamepad that caused trouble.

Yeah... some new computer games want me to buy an x-box controller when I already have top quality PC ones that work great with fighting games. Meh.
Title: Re: Super Street Fighter 4 to be Announced
Post by: kkhohoho on May 08, 2010, 01:26:22 PM
How to use a controller on Street Fighter IV.

http://www.youtube.com/watch?v=lmV7lYxrOps (http://www.youtube.com/watch?v=lmV7lYxrOps)
Title: Re: Super Street Fighter 4 to be Announced
Post by: TheMarvell on May 09, 2010, 08:42:26 PM
I watched that video and I'm doing exactly the same thing he's doing. I guess it could be just the controller itself getting old, but I don't think so. It's been fine in every other game except this one.
Title: Re: Super Street Fighter 4 to be Announced
Post by: kkhohoho on May 09, 2010, 10:57:55 PM
Quote from: TheMarvell on May 09, 2010, 08:42:26 PM
I watched that video and I'm doing exactly the same thing he's doing. I guess it could be just the controller itself getting old, but I don't think so. It's been fine in every other game except this one.

In that case, all I can tell you at this point is to ask someone you know if they play fighting games and can you teach the basic controls firsthand.
Title: Re: Super Street Fighter 4 to be Announced
Post by: TheMarvell on May 13, 2010, 05:32:06 AM
I figured out there's an option to have input commands show up on your screen from what you're doing. It's helped out tremendously by showing exactly where my button presses are going wrong.

Still, I'm not very consistent, even though I know what I'm doing wrong. The controller is pretty janky and it's hard to get it down consistently each time.
Title: Re: Super Street Fighter 4 to be Announced
Post by: kkhohoho on May 15, 2010, 03:18:14 PM
Quote from: TheMarvell on May 13, 2010, 05:32:06 AM
I figured out there's an option to have input commands show up on your screen from what you're doing. It's helped out tremendously by showing exactly where my button presses are going wrong.

Still, I'm not very consistent, even though I know what I'm doing wrong. The controller is pretty janky and it's hard to get it down consistently each time.

I think what your problem is now, is memorization. You have to be able to remember where the keys are that your fingers are pressing, without resorting to looking down at the controller. Don't worry though. All you need now is practice. (And maybe a better controller...)
Title: Re: Super Street Fighter 4 to be Announced
Post by: Velocity on June 04, 2010, 02:12:44 AM
If you don't mind spending money on a controller, the Mad Catz Fightpads are really nice. They feel like old school Sega Saturn controllers. Or, you could do what I did the day SF4 (not Super) came out and drop $150 on a TE Stick. But I'm also a huge fighting game fan, so it made sense for me to do so. Basically, if all depends on how much you want to get into it as far as fighting games go.
Title: Re: Super Street Fighter 4 to be Announced
Post by: Velocity on June 07, 2010, 02:43:17 PM
I wrote this on another board, but I think if anyone here still plays Super and plays as Abel and is having problems, I figure I may as well post this:

Alright, first things first, I'm going to tell you what the abbreviations that I'm going to use are and what they mean.

f = Forward (used right before a move. ex: fMK)
c = crouching
cl = close
COD = Change of Direction
TT = Tornado Throw
FS = Falling Sky
WK = Wheel Kick
MS = Marseilles Roll
XX = Cancel
FADC = Focus Attack Dash Cancel
BnB = Bread and Butter combo

Alright, first and foremost, Abel is a guessing game character. He isn't a grappler, though he looks like one. What a guessing character means is that your best way for doing damage is to make your opponent guess wrong in every situation. Wrong guess? They eat a TT. Right guess, at best for you the situation resets and you're back to trying to get them to guess again.

Basically, for Abel your two main ways for getting in are MS or fMK XX Dash (he is the only one in the game that can cancel a normal into a dash). the fMK XX Dash is also a way to set up his TT and to go into his BnB [fMK XX Dash clHP {cancelled after the first hit} XX HP COD (finish]). The Dash xx clHP part of this combo is a one frame link, so you probably won't be hitting it at first. Just go into practice mode and work on it for a few minutes every day and eventually you'll get it.

Another thing fMK sets up is that on block, you can throw someone with your normal throw. The block stun on it is long enough that you can just throw them. Then, once they start realizing that's what you're doing, start TTing them. Why? Because TT (non EX) is throw immune. The EX TT is hit immune, so if someone is up close and repeatedly hitting you, you can use it to put them on the ground and start the guessing game again. Just be careful because the TT has a lot of recovery time and a wrong guess on your part will mean Abel is eating a huge combo (could even be an ulta).

MS is his other great way to move around the screen, but it's not very safe. You see, you can be thrown out of it on reaction. The EX one, though, is a great way out of the corner if your opponent if keeping the pressure on (just be careful of being thrown).

That's pretty much all I can think of right now. Abel is a very execution based character. Just keep working at it and you'll get good with him.
Title: Re: Super Street Fighter 4 to be Announced
Post by: Velocity on July 06, 2010, 05:26:39 AM
So, is anyone here actually playing this on 360 or is it just me at this point? Because I would like some new competition since I have a tourney to play in in a few weeks.