Freedom Reborn

Freedom Force Forums => Meshes => Topic started by: bearded on October 26, 2025, 07:22:20 AM

Title: DEINOTOR, or dinoman
Post by: bearded on October 26, 2025, 07:22:20 AM
Seriously, DinoMan. That's a good name, has there ever been a character?

(https://i.postimg.cc/50Xg5yKr/Screenshot-2025-10-26-031732.png) (https://postimages.org/)

Do you see the problem? I can change the basic skeleton (the blue and green blocks), but when I turn the animations back on, his legs will snap into male basic. And then there's the tail. I feel like daemon would be a good fit, that's my go to for tails. I also have the raptor mesh, that would work also, but it's more animal than person.

Oh, and another trick I have is to use anyone with a cape. I simply move the cape bones down to the hip level and rig the tail to it.
Title: Re: DEINOTOR, or dinoman
Post by: cranlox on October 26, 2025, 09:59:56 AM
I understand what's complicating things for you, I thought you wanted your arms in a T position, I'm going to try to correct your legs to what suits you best and have them come out straight from now on and confirm if you want your arms in a T or A shape. :thumbup:

Just for your information, this model that I sent you in the attached image would fulfill the "ideal" position.
(https://i.ibb.co/d4c7YDnr/KING-CRYOS.png)
(I'm just giving an example, would this pose be the most useful for you?)


here the new model with new position is more big DINOMAN MODEL 2
https://www.mediafire.com/file/1vj0ojzcntpf0dx/dinoman+model+2.rar/file
Title: Re: DEINOTOR, or dinoman
Post by: bearded on October 26, 2025, 01:56:35 PM
Dinoman was great! it's the male basic keyframes that isn't working for him.
Title: Re: DEINOTOR, or dinoman
Post by: bearded on October 27, 2025, 05:08:32 AM
But I've actually got an idea for that now...
Title: Re: DEINOTOR, or dinoman
Post by: cranlox on October 27, 2025, 04:25:59 PM
I hope it comes out soon!I hope it comes out soon! :thumbup:
I'm having problems with my computer, but I'm trying to fix them for the time being.