Freedom Reborn

Freedom Force Forums => Mods => Topic started by: bearded on October 05, 2025, 03:58:13 AM

Title: zombie idea
Post by: bearded on October 05, 2025, 03:58:13 AM
I was thinking about a zombie mod for the main campaign. The story would be the same, but a zombie would be somewhere randomly on the map. It's goal is to attack civilians. When the civilian is defeated, it would turn into a zombie, and find other civilians. This would work with all the levels that have civilians.
Title: Re: zombie idea
Post by: deanjo2000 on October 05, 2025, 09:43:33 AM
That sounds really good.
Title: Re: zombie idea
Post by: bearded on October 05, 2025, 11:29:21 AM
I finally got leveledit to work. I'll be able to work on this Wednesday.
Title: Re: zombie idea
Post by: BentonGrey on October 06, 2025, 03:25:12 AM
That sounds really interesting!
Title: Re: zombie idea
Post by: GogglesPizanno on October 06, 2025, 09:57:11 PM
You could probably accomplish this with an FFX plugin. That would make it easily available to any mod you wanted to use it in.
Title: Re: zombie idea
Post by: bearded on October 08, 2025, 04:00:56 AM
Quote from: GogglesPizanno on October 06, 2025, 09:57:11 PMYou could probably accomplish this with an FFX plugin. That would make it easily available to any mod you wanted to use it in.
Is there an ffx you can think of? I was simplying going to make a zombie.py for any mission to access by command. Generate a zombie at a random location, depending on the map, and regciviliandeath, like in the first map, and spawn a random zombie from a list. I'm probably going to port my male zombie keyframes to everything, including the main characters. Liberty Lad Zombie.
Title: Re: zombie idea
Post by: bearded on October 12, 2025, 09:46:04 PM
I've got it working. When a civilian is killed for any reason, they pop back up as a zombie immediately and start searching for other civilians. I've got the voices from 7 Days to Die, and I have a growl that happens whenever a new zombie appears. I've just got to put it in the missions now.
Title: Re: zombie idea
Post by: cranlox on October 12, 2025, 10:02:20 PM
It would be great if you could package everything up in a playable way.
Right now I'm making the teeth you asked for. :thumbup:
(https://i.ibb.co/Qv0sZNxY/22.png)
https://www.mediafire.com/file/3sc5ybmo1zvft5v/zombie+tooth.TGA/file
Title: Re: zombie idea
Post by: bearded on October 13, 2025, 01:33:40 PM
Thank you. And yes, I hope to have it finished by Halloween, a full mod.
Title: Re: zombie idea
Post by: MarvelHero on October 15, 2025, 07:59:00 AM
A full mod? Wow.

Why don't you try 3d model resources.

There is a ton of Resident Evil resources in there. Ps1 and Ps2 models fit FF the most.
Title: Re: zombie idea
Post by: J.P. on October 20, 2025, 02:03:12 AM
sounds kool buddy.. ill donate to it!!  :thumbup:
Title: Re: zombie idea
Post by: bearded on October 23, 2025, 11:54:53 AM
Quote from: J.P. on October 20, 2025, 02:03:12 AMsounds kool buddy.. ill donate to it!!  :thumbup:

(https://i.postimg.cc/XY2vxT0m/Screenshot-2025-10-23-075353.png) (https://postimages.org/)

Progress is being made. I really just need to playtest and bug fix.
Title: Re: zombie idea
Post by: J.P. on October 24, 2025, 04:15:21 AM
can you say zombies?


(https://i.postimg.cc/WDpqgdzN/Marvel-Zombies.png) (https://postimg.cc/WDpqgdzN)
Title: Re: zombie idea
Post by: bearded on October 24, 2025, 06:24:41 AM
Wait...are you johnny patches?
And are those ff skins?
Title: Re: zombie idea
Post by: J.P. on October 24, 2025, 07:27:33 AM
yes sir thats me.. i think?  :blink:

drop me a message i might have some max files for you...
Title: Re: zombie idea
Post by: bearded on October 24, 2025, 08:44:44 AM
Message sent. Did it work? In any case, beardinlair@aol.com, I'd be greatful for max files!
Title: Re: zombie idea
Post by: bearded on October 24, 2025, 08:45:24 AM
(https://i.postimg.cc/fbpSzpyV/Screenshot-2025-10-24-044236.png) (https://postimages.org/)

And yes, that is the german female in  :ff:
Title: Re: zombie idea
Post by: deanjo2000 on October 24, 2025, 09:47:35 AM
That just looks so cool.
Title: Re: zombie idea
Post by: cranlox on October 24, 2025, 02:29:43 PM
I loved how the German version turned out with the zombie version and in the animated game it looks even better! :thumbup:
Title: Re: zombie idea
Post by: BentonGrey on October 25, 2025, 12:37:25 AM
This is such a fun idea.  I love the zombified versions!
Title: Re: zombie idea
Post by: bearded on October 29, 2025, 10:38:39 AM
I don't think I'm going to finish before Halloween...
Title: Re: zombie idea
Post by: cranlox on October 29, 2025, 09:59:56 PM
I imagine you were probably racing against the clock with that issue!
No one's rushing you, thanks for everything you do!
Title: Re: zombie idea
Post by: BentonGrey on October 30, 2025, 02:24:28 AM
Right, I don't think I once finished my Halloween projects by actual Halloween, ha. ^_^
Title: Re: zombie idea
Post by: Epimethee on November 01, 2025, 01:41:55 AM
Quote from: bearded on October 29, 2025, 10:38:39 AMI don't think I'm going to finish before Halloween...
The real Halloween is going to be whenever you finish this, Bearded. :mjboo
Title: Re: zombie idea
Post by: RingsOfReznor on November 16, 2025, 07:51:08 AM
This looks sick, I love it.

I made a ReShade preset for the first stage. Here's Minuteman giving a patriot's prayer before squaring off against untold horrors...
Comparison screenshots (https://imgur.com/a/CMkf2mI)

If this is too dark try toggling off MXAO - it will also brighten hero abilities & increase their radiance.

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