Anybody or anything you want to see in the game? I will mesh it, animate it, and skin it. Also, does anyone have the Maxx? I feel like it was the first mesh made.
hello bearded
The boys and I have been doing some rather random things. I don't have Maxx on my computer, but I have an old removable disk with Freedom files, maybe there...
You can join in on the work we've been doing...
Sent the Maxx by JIK to you.
Cyclops from the 90s and Classic era. With Konami and Capcom moveset.
I know it's too much to ask. But he is kind of outdated right now since Gren and Ren never make him.
Quote from: MarvelHero on September 20, 2025, 03:27:06 AMCyclops from the 90s and Classic era. With Konami and Capcom moveset.
I know it's too much to ask. But he is kind of outdated right now since Gren and Ren never make him.
Can you show me a picture or animated gif?
On the request front. I think something we are missing is a male basic type mesh with proper whip animations similar to Gren's Warrior Woman. Tommy did some wonderful meshes but the whips were never put away. Maybe even one with retractable wrist whips (Constrictor). While there are some great skins for male whip using characters, there has been a lack of 'realistic' mesh animations for them.
just a thought.
Quote from: bearded on September 20, 2025, 09:39:32 AMQuote from: MarvelHero on September 20, 2025, 03:27:06 AMCyclops from the 90s and Classic era. With Konami and Capcom moveset.
I know it's too much to ask. But he is kind of outdated right now since Gren and Ren never make him.
Can you show me a picture or animated gif?
Would a youtube video do? Cyclops MVC2 has so many cool moves.
https://m.youtube.com/watch?v=bQePX1W3Lwk&pp=ygUWbXZjMiBjeWNsb3BzIG1vdmUgbGlzdA%3D%3D
@WyldFyre - I've tried asking Marvel Modders if they can convert the .bip of MUA and XML2. They said it's possible but it's tedious.
Just imagine if we can load the MUA and XML2 biped animations. It would be a gold mine.
Maybe if multiple people show interest they might make a plugin or a converter for us. :)
Quote from: WyldFyre on September 20, 2025, 10:45:15 AMOn the request front. I think something we are missing is a male basic type mesh with proper whip animations similar to Gren's Warrior Woman. Tommy did some wonderful meshes but the whips were never put away. Maybe even one with retractable wrist whips (Constrictor). While there are some great skins for male whip using characters, there has been a lack of 'realistic' mesh animations for them.
just a thought.
Just the animation for male basic? I can do that. Is there a good whip fx?
Quote from: MarvelHero on September 20, 2025, 11:04:24 AMQuote from: bearded on September 20, 2025, 09:39:32 AMQuote from: MarvelHero on September 20, 2025, 03:27:06 AMCyclops from the 90s and Classic era. With Konami and Capcom moveset.
I know it's too much to ask. But he is kind of outdated right now since Gren and Ren never make him.
Can you show me a picture or animated gif?
Would a youtube video do? Cyclops MVC2 has so many cool moves.
https://m.youtube.com/watch?v=bQePX1W3Lwk&pp=ygUWbXZjMiBjeWNsb3BzIG1vdmUgbGlzdA%3D%3D
I'm on it.
Quote from: MarvelHero on September 20, 2025, 11:08:03 AM@WyldFyre - I've tried asking Marvel Modders if they can convert the .bip of MUA and XML2. They said it's possible but it's tedious.
Just imagine if we can load the MUA and XML2 biped animations. It would be a gold mine.
Maybe if multiple people show interest they might make a plugin or a converter for us. :)
If you can get me some bips, I can try.
Quote from: cranlox on September 19, 2025, 04:53:56 AMhello bearded
The boys and I have been doing some rather random things. I don't have Maxx on my computer, but I have an old removable disk with Freedom files, maybe there...
You can join in on the work we've been doing...
How can I help? Want some custom animations?
@bearded - I only have the bip and max files of Gren and the default FFVT3R max files.
That's my base for the Cyclops I nifskoped. (Gren, Ink and Tomato)
I think I downloaded the Gren max files here somewhere.
The MUA and XML2 animations are converted into something else. It's probably better if we go straight to Marvel Modders for help.
Hey BiL, there are killarilla whip animations in ffvttr. Gren did a warrior woman (its on the museum site) and tommy did some whip wielders on his mesh page.
How about an area attack animation like Batman? The majority of Batman meshes are missing this kind of animation.
Flying up higher than a 1st story building then slamming the ground.
Sample of Superman punching the ground.
https://m.youtube.com/watch?v=2mMZs4CdpNI
Superhero landings are good for aoe.
https://m.youtube.com/watch?v=t6gjkdeRTyQ&pp=ygUYYmF0bWFuIHN1cGVyaGVybyBsYW5kaW5n
Can be used by Batman, Superman, Hulk, Darkseid. Almost every RTS use this area of effect attack. (AOE)
And also Batman swinging around then going back in his exact spot for a taunt aoe attack. I do this when using Jik Spider-Man mesh to cause the enemy to flee.
Hello bearded.
I've asked the main guy in Marvel Mods. And he was nice enough to extract and convert the MUA anims into fbx and psa format.
Could you take a look if you can use it? It is in the help section.
https://discord.gg/gYW8zBm
I'm in the group now. I'll have to convert fbx to dwg or dxf, but that shouldn't be a problem. Is there a link to the files?
Edit: I found the files, working on it.
2nd Edit:: I'm getting "no root found" and "unable to load".
We're going to have better luck with animations from around the time of Unreal Tournament 1 and Quake. I found a few that import properly.
I use Max2012 and Max5 for FF.
I've tried converting them myself but I failed. :banghead:
If you could do it. Bringing the MUA combat anims alone would improve FF greatly. :)
Edit: Have you tried their Alchemy and Noesis? It can import stuff from 3dsmax
Edit: Do you have a superhero landing anim for aoe attacks? Gren and Ren Superman lacked that important attack.
I would like to see a Buttons McBoomBoom from COPS where twin guns come out his chest... shoot you mesh that and I'll skin him! :thumbup: :thumbup: :thumbup:
Oh man, Bearded, this is pretty epic for these later days. It's awesome that you're doing animated requests! :thumbup: :thumbup:
How much time do you have? Haha! With my various projects, I've got just a few wish lists. :D
Seriously, here's one that is on my list for my Saturday Morning Adventures mod, and which will be difficult (at best) to skope:
Maligna from TMNT Comics: https://turtlepedia.fandom.com/wiki/Maligna_(Archie)/Gallery
I realize that four insect-like legs would be a nightmare to animate, so I'm sure we could go with two normal-moving legs that just LOOK insectoid. In the same way, she has two sets of arms, but I don't see any reason they'd need to animate separately.
I'd be delighted if you're interested, but there's no pressure at all. I really mean it when I say that I'm just thrilled that you're creating cool content!
Quote from: BentonGrey on October 02, 2025, 02:24:27 AMOh man, Bearded, this is pretty epic for these later days. It's awesome that you're doing animated requests! :thumbup: :thumbup:
How much time do you have? Haha! With my various projects, I've got just a few wish lists. :D
Seriously, here's one that is on my list for my Saturday Morning Adventures mod, and which will be difficult (at best) to skope:
Maligna from TMNT Comics: https://turtlepedia.fandom.com/wiki/Maligna_(Archie)/Gallery
I realize that four insect-like legs would be a nightmare to animate, so I'm sure we could go with two normal-moving legs that just LOOK insectoid. In the same way, she has two sets of arms, but I don't see any reason they'd need to animate separately.
I'd be delighted if you're interested, but there's no pressure at all. I really mean it when I say that I'm just thrilled that you're creating cool content!
I'm going to knock out some of these simple requests first, then I can give it a go. I'm thinking the ant would be a good base. And what I'll do is duplicate the bones, this will make an easy way to animate the limbs separately.
Quote from: style on October 02, 2025, 12:43:06 AMI would like to see a Buttons McBoomBoom from COPS where twin guns come out his chest... shoot you mesh that and I'll skin him! :thumbup: :thumbup: :thumbup:
male_basic base? I can do that. What do the guns look like?
Quote from: MarvelHero on October 01, 2025, 11:52:08 AMI use Max2012 and Max5 for FF.
I've tried converting them myself but I failed. :banghead:
If you could do it. Bringing the MUA combat anims alone would improve FF greatly. :)
Edit: Have you tried their Alchemy and Noesis? It can import stuff from 3dsmax
Edit: Do you have a superhero landing anim for aoe attacks? Gren and Ren Superman lacked that important attack.
I've got a ton of animations, they are just on a computer 2 generations back. You want the Black Widow landing?
Quote from: bearded on October 02, 2025, 04:14:45 AMQuote from: MarvelHero on October 01, 2025, 11:52:08 AMI use Max2012 and Max5 for FF.
I've tried converting them myself but I failed. :banghead:
If you could do it. Bringing the MUA combat anims alone would improve FF greatly. :)
Edit: Have you tried their Alchemy and Noesis? It can import stuff from 3dsmax
Edit: Do you have a superhero landing anim for aoe attacks? Gren and Ren Superman lacked that important attack.
I've got a ton of animations, they are just on a computer 2 generations back. You want the Black Widow landing?
Could you upload all of it?
Anything that resembles a superhero landing. For area of effect attacks.
I have a few characters I'd love to have in it, but I can't seem to get them to work:
1) Edgar from Men in Black (I did everything I could from Men in Black, which is my favorite series) (I have the model to do the rig and animation)
https://www.mediafire.com/file/qjgoauooax6xnzy/edgard+bug.rar/file
2) The worms from Men in Black (making just one would make the 6 different known worms work, since they're almost identical with minor quirks that would change in the skin) (I have the model to do the rig and animation) here the link https://www.mediafire.com/file/qhn77yhor27ygot/neeble.zip/file
3) Stitch (Disney) with his 4 arms and weapons
https://models.spriters-resource.com/3ds/disneymagicalworld2/asset/339943/
4) Killer Croc (the 2004 Batman animated series) is a particular favorite because I have this figure, and the previous animated version always seemed anything but crocodile-like to me. (I have a model to do the rig and animation)(in cranlox lab)
5) The Terror Dogs (Zuul and Keymaster from Ghostbusters)
https://www.mediafire.com/file/s2xfobi2iw9l5ay/Zuul_model.rar/file
6) Any Disney character: I'd mainly like some specific ones like Mike and Celia from Monsters, Inc. (RD import Sullivan). Elena of Avalor and Skylar (RD import Zuzo).
https://models.spriters-resource.com/playstation_2/monstersinc/asset/318404/
https://models.spriters-resource.com/mobile/disneymirrorverse/asset/346675/
https://models.spriters-resource.com/mobile/disneycolorandplay/asset/344595/
Isabel from Elena of avalor:
https://www.mediafire.com/file/siymecquney5tjn/Elena-07.zip/file
If you decide to accept any of these, I'd be more than happy to develop what I can for them.
Do you also have Dragon Ball animations? Like Max5 files of ESF or ZEQ2? they are Half-life and Quake 3 mods.
Quote from: bearded on October 02, 2025, 04:09:34 AMI'm going to knock out some of these simple requests first, then I can give it a go. I'm thinking the ant would be a good base. And what I'll do is duplicate the bones, this will make an easy way to animate the limbs separately.
No worries, man. I'm not in a hurry. I'm going to be moving slowly until the semester ends.
Oh! That's a great idea! I look forward to seeing what you do with the character. :thumbup: