I have problems with the Graviton hero file. When use gravityincrease It doesn't hurt characters with invulnerability like Count Nefaria or the Tick. I've tried to mod the ffx but I haven't been able to do it. Can anyone help me with this?
If you're still struggling with this try to edit ffx.py like that:
under def updateStates(event)
find this line:
#gravitied characters
str=Object_GetAttr(char,'strength')
if str<0:
FFX_ApplyDamage(char,-str)
and change to:
#gravitied characters
str=Object_GetAttr(char,'strength')
if str<0:
FFX_ApplyDamage(char,(-str+FFX_ObjectGetAttr(char,'invPoints')))
I haven't tested this solution but it should make gravityincrease bypass invulnerability.