Freedom Reborn

Community Forums => Artist's Alley => Topic started by: Kommando on May 24, 2024, 08:55:03 PM

Title: Kommando's AI Stuff
Post by: Kommando on May 24, 2024, 08:55:03 PM
I removed the videos from my skin thread and am making a new thread here for my experiments.

Using Krea:


This latest one is the best thing I have generated on my computer so far. I am making the images from a music video I made 10 years ago.


And since no one knows I was a Vocaloid Producer for a short period of time before I got sick, here is the music video that I am trying to recreate using AI. I made everything, including the music.

Title: Re: Kommando's AI Stuff
Post by: Kommando on May 25, 2024, 03:26:46 PM
I took the video I made yesterday and extracted some stills which I used to make some new videos on Krea.ai. This is a quick edit. I'm still working on this.

Title: Re: Kommando's AI Stuff
Post by: RommyNa on May 25, 2024, 10:51:34 PM
Today's artificial intelligences are amazing and scary at the same time
Title: Re: Kommando's AI Stuff
Post by: Kommando on May 28, 2024, 06:01:24 AM
I deleted the previous post with the music test. I did quite a bit of work on the video tonight. I tried to make things smoother, and I replaced the static staring eyes with animated staring eyes. I also made some more animation footage so I could make it less repetitive. I figured out simple transitions, as I've only been using Davinci Resolve for a week. Thanks to my father the 71-year-old Linux geek for recommending it. I know the song is unsettling but it's supposed to be. I had just bought music software called Sibelius, and it was the first song I composed on paper with a pencil. The singing voice is Vocaloid software called Megpoid and the green-haired mascot is named Gumi. The version I used had a very melodic and easy-to-tune voice out of the box, so my goal with this song was to make her sound discordant and off-key because I wanted her to sound like a normal person who wants to sing but it's a struggle.

I also upscaled the video to HD for this preview.

Title: Re: Kommando's AI Stuff
Post by: Kommando on May 29, 2024, 07:06:53 AM
This is the full song. I may do more edits, but this is more or less how it will look. With new animations.

Title: Re: Kommando's AI Stuff
Post by: Kommando on May 29, 2024, 04:17:55 PM
I mixed a new Stable Diffusion 1.5 model for animated styles. It's about half western animation, half anime.

(https://i.imgur.com/wlqG6Al.png)(https://i.imgur.com/CF2Q58t.png)
(https://i.imgur.com/Udr013W.png)(https://i.imgur.com/gdsBNA2.png)
(https://i.imgur.com/NSDmC4f.png)(https://i.imgur.com/BBhe2H6.png)
(https://i.imgur.com/7a4lyey.png)(https://i.imgur.com/9X5hRof.png)
(https://i.imgur.com/seqdsRs.png)(https://i.imgur.com/ZEIqYHe.png)
(https://i.imgur.com/X4b7Enp.png)(https://i.imgur.com/ZgoPRAB.png)
(https://i.imgur.com/9Angqat.png)(https://i.imgur.com/cIvMAOY.png)
(https://i.imgur.com/isfvaFi.png)(https://i.imgur.com/2ABIwEw.png)
Title: Re: Kommando's AI Stuff
Post by: Kommando on May 30, 2024, 04:02:45 AM
I got face-swapping working in A1111, and I'm working on some ideas for Ghost Lion's character, Silverlion.

(https://i.imgur.com/HJMeqd3.png)(https://i.imgur.com/H5JmAzD.png)
(https://i.imgur.com/V2zD2F9.png)(https://i.imgur.com/1WJumGW.png)

Once I can get a look he likes, I can see about translating it to a Freedom Force skin. I already have one in the works, but I'd like to get the face right if I can.

Here's a couple I made of Blue without a Lora, using face-swapping.

(https://i.imgur.com/vUdoWmE.png)(https://i.imgur.com/dDoVQnx.png)
Title: Re: Kommando's AI Stuff
Post by: Kommando on June 24, 2024, 04:51:08 AM
Made on Luma.