Freedom Reborn

Freedom Force Forums => Requests for Skins and Meshes => Topic started by: eluvium on November 27, 2022, 04:53:48 AM

Title: not a request, just a little porting and weighting
Post by: eluvium on November 27, 2022, 04:53:48 AM
but could someone help me with weight some objs to be ff nifs? pretty please,
Tomato gave me some sweet animation tips
and I'm at a point where I can skope nodes and textures and  and more or less transfer keyframes without breaking a mesh and all that, I have a Ghost Panther and Iron Hammer obj, really nice, I think with a  little outside help we could bring these guys to ff1 and 2 in a few days
Title: Re: not a request, just a little porting and weighting
Post by: Randomdays on March 05, 2023, 11:59:48 PM
He sent me a copy of the files he's talking about. Since I think they're new characters that haven't been done before, and they don't look too difficult, I put them in my queue for somewhere down the line.

Ghost Panther will probably go on a Ghost Rider or Dormammu to preserve the flaming head. Iron Hammer will probably go on a Steel mesh since he has a similar hammer.

I had to set up the uv for them in Milkshape, and then make the quick unrigged nifs out of them.

Pic below

(https://i.postimg.cc/zXm3R7JT/panther.jpg)
Title: Re: not a request, just a little porting and weighting
Post by: eluvium on March 06, 2023, 03:21:57 AM
Amazing, I think Steel, the Bruce Timm version has the long hammer, there is also male heavy_hammer
Title: Re: not a request, just a little porting and weighting
Post by: eluvium on March 04, 2026, 04:56:28 PM
Quote from: Randomdays on March 05, 2023, 11:59:48 PMHe sent me a copy of the files he's talking about. Since I think they're new characters that haven't been done before, and they don't look too difficult, I put them in my queue for somewhere down the line.

Ghost Panther will probably go on a Ghost Rider or Dormammu to preserve the flaming head. Iron Hammer will probably go on a Steel mesh since he has a similar hammer.

Did anybody tackle these?
I had to set up the uv for them in Milkshape, and then make the quick unrigged nifs out of them.

Pic below

(https://i.postimg.cc/zXm3R7JT/panther.jpg)
Title: Re: not a request, just a little porting and weighting
Post by: UnkoMan on March 04, 2026, 09:42:59 PM
These are pretty cool!
Title: Re: not a request, just a little porting and weighting
Post by: Randomdays on March 04, 2026, 09:46:30 PM
Still sitting on my hard drive somewhere
Title: Re: not a request, just a little porting and weighting
Post by: eluvium on March 05, 2026, 04:58:51 AM
Quote from: UnkoMan on March 04, 2026, 09:42:59 PMThese are pretty cool!
yeah I wish there was more warp world stuff
Title: Re: not a request, just a little porting and weighting
Post by: Randomdays on March 05, 2026, 05:22:41 AM
I just did a quick check on deviantart and sketchfab and was able to find/ download models for;

Spider Supreme

Weapon Hex

Arachknight



Title: Re: not a request, just a little porting and weighting
Post by: eluvium on March 05, 2026, 06:03:37 AM
amazing, looking forward to seeing them
Title: Re: not a request, just a little porting and weighting
Post by: Randomdays on March 05, 2026, 10:47:46 PM
Just finished the first one - Spider-Man Supreme - a cross of Spider-Man and Dr Strange.

Rigged to Dr Strange_gren_vx, he looks good but was a bit hard to work with. While Blender can work withe multiple textures applied to a mesh by FF/ FFvt3R, it has problems with other models that do the same. Polycount is a bit higher than standard, but not too bad.

Looks good in most animations except flying. Might be fixable.

I'll probably upload all at once as a pack when done.

(https://i.postimg.cc/VNcNXWZt/warp1.jpg) (https://postimages.org/)
Title: Re: not a request, just a little porting and weighting
Post by: eluvium on March 06, 2026, 12:00:46 AM
exciting
Title: Re: not a request, just a little porting and weighting
Post by: cranlox on March 06, 2026, 01:12:49 AM
It's not ideal, but it's relatively acceptable, Captain Peace.

A quick contribution to this concern.

(https://i.ibb.co/YF7RXVDF/CPWW.png)
https://www.mediafire.com/file/q6qwb33jrdudhmm/CAPTAIN+PEACE.rar/file
Title: Re: not a request, just a little porting and weighting
Post by: Randomdays on March 06, 2026, 01:17:19 AM
She looks good except for the glasses - I'll see if they can be fixed.

Time consuming - I just finished Weapon Hex - a cross between X-23 and the Scarlet Witch
Title: Re: not a request, just a little porting and weighting
Post by: cranlox on March 06, 2026, 01:26:26 AM
Quote from: Randomdays on March 06, 2026, 01:17:19 AMShe looks good except for the glasses - I'll see if they can be fixed.

Time consuming - I just finished Weapon Hex - a cross between X-23 and the Scarlet Witch

I tried to fix it and thin out her hair, but I had no luck. Maybe it would be better to add eyeliner to both eyes. Or start from scratch again.
Title: Re: not a request, just a little porting and weighting
Post by: eluvium on March 06, 2026, 02:35:01 AM
Quote from: cranlox on March 06, 2026, 01:12:49 AMIt's not ideal, but it's relatively acceptable, Captain Peace.

A quick contribution to this concern.

(https://i.ibb.co/YF7RXVDF/CPWW.png)
https://www.mediafire.com/file/q6qwb33jrdudhmm/CAPTAIN+PEACE.rar/file
what are the proper keyframes?
Title: Re: not a request, just a little porting and weighting
Post by: eluvium on March 06, 2026, 02:37:32 AM
Quote from: cranlox on March 06, 2026, 01:12:49 AMIt's not ideal, but it's relatively acceptable, Captain Peace.

A quick contribution to this concern.

(https://i.ibb.co/YF7RXVDF/CPWW.png)
https://www.mediafire.com/file/q6qwb33jrdudhmm/CAPTAIN+PEACE.rar/file
also how can I get it to show up in the character tool is it for the first game or thesecond
Title: Re: not a request, just a little porting and weighting
Post by: Randomdays on March 06, 2026, 02:44:32 AM
Cranlox can't do rigging - he just does the meshes. I'll have to take it and rig it before it will work in either game.
Title: Re: not a request, just a little porting and weighting
Post by: cranlox on March 06, 2026, 03:42:09 AM
Quote from: Randomdays on March 06, 2026, 02:44:32 AMCranlox can't do rigging - he just does the meshes. I'll have to take it and rig it before it will work in either game.
I'll make the heads of her and Beetlejuice.
Title: Re: not a request, just a little porting and weighting
Post by: Randomdays on March 07, 2026, 04:28:42 AM
Finished.

I have to do some final checks and put them all together, but they should be up tomorrow.

Check my main topic for it.

Top row - Spider-Man Supreme, Weapon Hex, Captain Peace, Arachknight

Bottom Row - Iron Hammer, Ghost Panther, Ghost Panther's Panther


(https://i.postimg.cc/XJDzH1nf/warp7.jpg) (https://postimg.cc/0MDnrfMj)
Title: Re: not a request, just a little porting and weighting
Post by: cranlox on March 07, 2026, 04:40:11 AM
Quote from: Randomdays on March 07, 2026, 04:28:42 AMFinished.

I have to do some final checks and put them all together, but they should be up tomorrow.

Check my main topic for it.

Top row - Spider-Man Supreme, Weapon Hex, Captain Peace, Arachknight

Bottom Row - Iron Hammer, Ghost Panther, Ghost Panther's Panther


(https://i.postimg.cc/XJDzH1nf/warp7.jpg) (https://postimg.cc/0MDnrfMj)

 :o  :o  :o  :o  :o
Amazing!!! :pulgar arriba:
Title: Re: not a request, just a little porting and weighting
Post by: eluvium on March 07, 2026, 06:26:56 AM
 :thumbup:  :thumbup:  :thumbup:  :thumbup:  :thumbup:  :wub:  :cool: