So I've been asked about this a few times, so I'll go ahead and try and explain my set up.
Of course, you start with the "Art" folder:
(https://i.imgur.com/fmAXalr.jpg)
Then you have your "Library" folder: (Sometimes it works with the other folders, sometimes it doesn't, so I would just reccommend using the "Library" folder)
(https://i.imgur.com/nG9bHdW.jpg)
Inside your "Library" folder, you would normally have your "Characters" folder (I had already re-named mine when I took this screenshot, sorry)
(https://i.imgur.com/x1JqasZ.jpg)
So inside of all of these alternate "Characters" folders, are all my different Meshes:
(https://i.imgur.com/heaHvtZ.jpg)
Of course, in each Mesh's folder, you have the standard set-up:
(https://i.imgur.com/1Wjh53i.jpg)
And in your "Skins" folder, you have all your different Skins:
(https://i.imgur.com/NJJcq4X.jpg)
So there are two ways to do this:
The first is, you could first put the Meshes in the actual "Characters" folder, and then create your Hero File, and then move your Mesh, and then use one of the "Hero Tools" to change the path of your Hero File to the new folder.
The second method is to start with the Meshes in the alternate "Characters" folder, use a "Hero Tool" to create a generic Hero File pointed at that Mesh, and then create your Hero File in the game...IMPORTANT: This method does not always work!!!
And this is how I have gotten past the lag issue of having too many Meshes/Characters at a time. Sometimes it works, sometimes it doesn't. I usually just play the regular game, so this usually works for me.
As always, thanks for the tutorial Cyber!
Your guides and resources have always been tremendously helpful!
Thanks Spyder. I just hope this is beneficial to someone.
:banghead: I forgot to mention:
IMPORTANT: ALWAYS BACK UP YOUR FILES FIRST, BEFORE MAKING ANY CHANGES TO THEM.
Absolutely! Thanks for the guide, CB!
THANK YOU!!!!! :thumbup: :thumbup: :thumbup: :thumbup: