Freedom Reborn

Freedom Force Forums => Hero File Discussion => Topic started by: Jimaras8 on July 09, 2015, 06:27:08 AM

Title: Hero Files V11. Big Update.
Post by: Jimaras8 on July 09, 2015, 06:27:08 AM
Sorry it took me so long but some branding and some pc transfers held me back. V10 includes new arrivals such as: Davos the Steel Serpent, Bride of Nine Spiders, Nova (Sam Alexander), Jewel (Jessica Jones),  Bloodaxe, Corvus Glaive, Rescue, Shang-Chi, X-23, Wolfsbane, Kid Gladiator, Wind Dancer.
Title: Re: Hero Files V10
Post by: Cyber Burn on July 10, 2015, 01:23:25 PM
Question: Some of your Hero Files have the Hero File, the M25 File, the PY File, and then they have a ".hero.bak". a ".hero.bak2", and a ".hero.bak3". What are these extra Files for?

Sorry Jim, I know I should know this, but I am going blank right now.  :doh:
Title: Re: Hero Files V10
Post by: Jimaras8 on July 10, 2015, 02:49:44 PM
CB i guess apart from the main hero file, the py is for the custom ai i have created and the baks are because sometimes i rerun the files in the Centre for some attributes to work. So i guess you only need the main file and the py if it's indeed the ΑΙ file i am suspecting. Ι know i should have grabed the hero files only but i guess i was lazy  :P
Title: Re: Hero Files V10
Post by: spydermann93 on July 10, 2015, 05:32:05 PM
The .bak's are useless. You can just get rid of them.

You will need the .m25ai files (and the .py files for loading the customizations that Jim uses), though.
Title: Re: Hero Files V10
Post by: Jimaras8 on July 10, 2015, 06:34:17 PM
Sidenote guys, amny of the hfs use meshe with modified kfs. If you find in EZHero a melee animation thaty doesn't appear in the mesh you have on-game even if it's the same, e-mail me immediately and i will send you the tweaked one.
Title: Re: Hero Files V11. Big Update.
Post by: Jimaras8 on September 25, 2015, 03:09:40 PM
V11 will up in a few hours featuring many characters that i haven been working or reworked in the past months. As always if you are not finding some melee animations that appear on the hero file pm me and i will send you the modified mesh immediately.

New additions: Longshot, Sauron, Aaron Stack, Magma (two forms), Monica Rambeau (two forms), Rocket Racer, Elixir, Mirage, Karma, Hawkguy (Fraction run), Mandroid, Squirrel Girl, Squirrel, Vision 2.0.
Title: Re: Hero Files V11. Big Update.
Post by: Cyber Burn on October 04, 2015, 04:25:53 PM
Rocket Racer... :thumbup:

Just a suggestion though Jim, If you're setting up Custom Keyframes for these Hero Files, it might help to just upload them to your Yahoo Group. Just create "Read_Me" type Files to give Credit to the original creators, but otherwise, this would make it more tempting for people to want to download your Hero Files.
Title: Re: Hero Files V11. Big Update.
Post by: Jimaras8 on October 06, 2015, 06:01:18 AM
Good suggestion CB. So i will just upload the kfs.nifs right? Nothing else needed? Of course i am going to give credits to the creators, there was never going to be any other way :D. Your idea is much more practical than mine, i  will get to it.
Title: Re: Hero Files V11. Big Update.
Post by: Cyber Burn on October 07, 2015, 12:53:14 PM
I would say to put the KF File in a Zip File titled with the Character's name, just because, at least for me, it's easier to keep the Zip Files organized than it is a bunch of KF Files.