Freedom Reborn

Freedom Force Forums => Meshes => Topic started by: Arachobia on October 11, 2014, 01:03:11 PM

Title: Convert Nifs. from ffvstr to ff
Post by: Arachobia on October 11, 2014, 01:03:11 PM
Hey all

So sorry if there's any obvious way to do this but I was curious if you there was something like Alex's EZnif converter but which worked the other way.

I.e. Instead of converting a mesh from  :ff: to  :ffvstr: it would convert from  :ffvstr: to  :ff:.

Is there a way to do this?
Title: Re: Convert Nifs. from ffvstr to ff
Post by: daglob on October 11, 2014, 05:52:54 PM
This has been discussed, and I even have a FF1 Renegade Hulk that was originally in FFv3R. I didn't do it though.

Look around in the hex-editing forum; I think that's where the most recent discussion was (concerning putting Irrational's Tombstone in FF1).
Title: Re: Convert Nifs. from ffvstr to ff
Post by: Sioux City Dynamo on October 11, 2014, 10:59:47 PM
u can try importing into blender then export to FF.
Title: Re: Convert Nifs. from ffvstr to ff
Post by: hoss20 on October 12, 2014, 02:21:39 AM
Quote from: Sioux City Dynamo on October 11, 2014, 10:59:47 PM
u can try importing into blender then export to FF.

I have been successful with doing this for mesh pieces that I then pasted onto a skope. I've even done this with a whole male_basic mesh. What I haven't tried is converting keyframes. I have no idea if this will work. FFVTTR keyframes have a different structure than FF1 keyframes and ones made specifically for FFVTTR (named character.kf, not keyframes.kf) have an even more different structure.
Title: Re: Convert Nifs. from ffvstr to ff
Post by: daglob on October 13, 2014, 09:34:00 PM
The Hulk I have uses Male Hulking KF I believe, so he was converted a LOT.
Title: Re: Convert Nifs. from ffvstr to ff
Post by: abenavides on October 15, 2014, 12:21:30 AM
I managed to convert the tombstone mesh, but haven't had time to go in and try to "attach" him to another ff mesh so his anims will work.