Freedom Reborn

Freedom Force Forums => Hero File Discussion => Topic started by: trebean on August 04, 2014, 09:18:31 AM

Title: Superfoes
Post by: trebean on August 04, 2014, 09:18:31 AM
Anyone wanna help make my herofiles on these guys?
-Lex Luthor
-Metallo

I'm having trouble on utilizing Kryptonite Attacks, is it possible to change the material of an attack? Like turning a beam to have alien mineral properties? How exactly do you guys go around to this?
Title: Re: Superfoes
Post by: detourne_me on August 05, 2014, 11:01:55 PM
I don't think it's possible to give a beam alien mineral properties.  What I usually do is make a Limey lure grenade, and in ffx edit, swap Limey lure for summon. And summon an alien mineral.
This way, it's kind of like Lex throws a chunk of kryptonite at supes. But it is possible to destroy that piece of kryptonite.
Title: Re: Superfoes
Post by: trebean on August 06, 2014, 02:51:32 AM
Ah, say, is it possible to make those explosive?
Title: Re: Superfoes
Post by: BentonGrey on August 06, 2014, 04:42:25 PM
Yeah, the kryptonite beams are one of the few real weaknesses of FF, as there just isn't a good way to do them.  I make them a damage type that my kryptonian characters aren't resistant against, and I just make them extreme or very high in damage, so that it will soak through their invulnerability. 

I also generally have folks like Lex and Metallo with the Toxic attribute set to Alien Mineral.  That way, their mere presence makes Superman more susceptible to damage.