Freedom Reborn

Freedom Force Forums => Requests for Skins and Meshes => Topic started by: detourne_me on June 24, 2014, 05:39:01 PM

Title: Minions meshes with ghosting issue fixed
Post by: detourne_me on June 24, 2014, 05:39:01 PM
Hey All,
I was wondering if anybody had fixed the ghosting issue on some meshes they would like to share?

For example the AIM or HYDRA agents, or maybe Skrull, Kree or Hellfire Club Pawns.....
Title: Re: Minions meshes with ghosting issue fixed
Post by: spydermann93 on June 24, 2014, 07:39:54 PM
Quote from: detourne_me on June 24, 2014, 05:39:01 PM
Hey All,
I was wondering if anybody had fixed the ghosting issue on some meshes they would like to share?

For example the AIM or HYDRA agents, or maybe Skrull, Kree or Hellfire Club Pawns.....

Here's what I use to fix all of my ghosting issues: http://frp.unlimited2.net/ghosting-mesh-tutorial/

It takes a little bit of work to set up, but it's an extremely useful tool to have on hand. :cool:
Title: Re: Minions meshes with ghosting issue fixed
Post by: Cyber Burn on June 25, 2014, 04:29:41 AM
I hate to admit it, but I have yet to figure this out.    :banghead:
Title: Re: Minions meshes with ghosting issue fixed
Post by: spydermann93 on June 25, 2014, 04:38:40 AM
If it helps, I use Python27 rather than Python25 (aka Python 2.5) that the tutorial says to use and it works just fine for me.

Also, be sure to follow the installation of the programs in this order:

1. Python27
2. Python Win for Python27
3. pyFFI
4. ffvt3rskinpartition
Title: Re: Minions meshes with ghosting issue fixed
Post by: abenavides on June 25, 2014, 07:59:27 PM
Thinking of a better (say, "EZ"-ier) way to do this.
Title: Re: Minions meshes with ghosting issue fixed
Post by: daglob on June 25, 2014, 11:10:46 PM
Somebody (Flash_22798?) did a bunch of minions for different villains. I also did some vari-colored generic minions. They are for FF1, but should convert.

I don't know about the ghosting issue; I've never had that problem (just the alpha channel snafu).
Title: Re: Minions meshes with ghosting issue fixed
Post by: spydermann93 on June 26, 2014, 01:19:30 AM
Quote from: daglob on June 25, 2014, 11:10:46 PM
Somebody (Flash_22798?) did a bunch of minions for different villains. I also did some vari-colored generic minions. They are for FF1, but should convert.

I don't know about the ghosting issue; I've never had that problem (just the alpha channel snafu).

It only appears in :ffvstr: with converted characters.  Sometimes, when two or more of the same mesh is on the screen at once, a ghost-like aura will form around the character and mimic the movements of the mesh that appeared first, giving an odd, two-person character running around, doing different things.
Title: Re: Minions meshes with ghosting issue fixed
Post by: detourne_me on June 26, 2014, 02:22:39 AM
I've recently been able to back into the game, finding some workaround a to get things to work nicely in Windows 8.
Unfortunately I still can't get the nif convertor to work though. So I have my reservations with trying out some python scripting too. 
I guess I'll have to give it a shot.

Alex, an EZ solution would be astounding! Your resurgence was one of the reasons why I tried to get the game working in windows 8 again.
Title: Re: Minions meshes with ghosting issue fixed
Post by: crimsonquill on June 26, 2014, 04:28:32 AM
Quote from: abenavides on June 25, 2014, 07:59:27 PM
Thinking of a better (say, "EZ"-ier) way to do this.

I second and third this idea. Gotta be an easier way to solve this problem.

- CQ
Title: Re: Minions meshes with ghosting issue fixed
Post by: abenavides on June 26, 2014, 01:54:03 PM
I've mentioned it to Lightning Man, creator of EZNIF. I will get him a little more info/files and I think he can whip it up.
Title: Re: Minions meshes with ghosting issue fixed
Post by: Podmark on June 27, 2014, 01:32:00 AM
That sounds great Alex.
Title: Re: Minions meshes with ghosting issue fixed
Post by: Cyber Burn on June 27, 2014, 05:36:00 AM
Quote from: abenavides on June 26, 2014, 01:54:03 PM
I've mentioned it to Lightning Man, creator of EZNIF. I will get him a little more info/files and I think he can whip it up.

That would be extremely awesome!
Title: Re: Minions meshes with ghosting issue fixed
Post by: daglob on June 27, 2014, 10:37:45 PM
A new version of the EZ Converter would be good. However, my brother fixed me up with a virtual machine version of Windows 7, which I have to launch if I want to convert meshes. Dunno where he got it (he's like, a computer diety or something).