Freedom Reborn

Freedom Force Forums => Freedom Force Discussion => Topic started by: kobelee on June 06, 2013, 12:16:22 AM

Title: Kitty Pryde & Magneto help
Post by: kobelee on June 06, 2013, 12:16:22 AM
Don't know these two that well,and I have them in my game,so..  :unsure:

1.How would you use Magneto offensively in  :ffvstr: (Besides using the magnetic attribute from one of the mods)? What powers,besides a shield,could I give him?

2.How would you use Kitty Pryde offensively in  :ffvstr:(Besides using her dragon)? What powers,besides phasing,could I give her?
Title: Re: Kitty Pryde & Magneto help
Post by: BentonGrey on June 06, 2013, 01:22:47 AM
Howdy Kobelee, this kind of question should probably go in the Herofiles section.  As for Magneto and Kitty Pryde, I recommend you check out USAgents herofiles.  I've got my own version of Kitty in Marvel Adventures, as well.
Title: Re: Kitty Pryde & Magneto help
Post by: kobelee on June 06, 2013, 01:51:00 AM
Benton here,Benton there,Benton everywhere! Maybe I'll just ask you all my questions,since you're answering all of them  :D lol. (Not meant as a insult)

Sorry if this in in the wrong place.

USAgents herofiles?
Title: Re: Kitty Pryde & Magneto help
Post by: BentonGrey on June 06, 2013, 02:00:09 AM
Ha, well, I've had time on my hands this week. :)

You can find USAgents file here:
http://freedomreborn.net/forums/index.php?topic=55998.0
Title: Re: Kitty Pryde & Magneto help
Post by: kobelee on June 06, 2013, 02:22:51 AM
Wait i'm not missing any files,what am I supossed to do with...oh headache.Headache! The confusing file stuff makes my head hurt.
Title: Re: Kitty Pryde & Magneto help
Post by: detourne_me on June 06, 2013, 02:54:04 AM
here are some things I do.

Magneto - using FFX i give him the magnetic attribute, so he tosses stuff around.
I also give him a homing projectile called magnetize, using ffx i set it to magnetize the opponent, so a bunch of lightposts, mailboxes etc. try to crush him.
I usually give magneto some high knockback attacks too,  kind of like a force push.
theoretically you could give him a homing projectile with any piercing metal thing for fx,  like knives, shards of metal, etc.  In the comics he's started to carry around some ball bearings to whip around and whatnot.

Kitty - Remember, she's a fighter, trained by Wolverine,  so she should have some decent melee attacks,  I also give her a disrupting phase melee attack,   usually a High electricity high stun attack....  high electricity because she can short out robots, and it's kind of similar to a heart attack...people would freak out if they say a hand go through them!  Actually her phasing abilities are pretty great,  I usually send her into a pile of baddies hoping that they shoot through her and hit their partners in crime.
Title: Re: Kitty Pryde & Magneto help
Post by: spydermann93 on June 06, 2013, 03:13:16 AM
Quote from: kobelee on June 06, 2013, 02:22:51 AM
Wait i'm not missing any files,what am I supossed to do with...oh headache.Headache! The confusing file stuff makes my head hurt.

My suggestion for opening hero files just to take a look at:

place them in your hero files folder and use either EZHero to open the file or use Mr Brdo's Hero Tool.

Either tool will work, but Mr Brdo's will read cone attacks as projectiles, so be careful with that. Both tools can also change the mesh that the file reads from, so you can look at the mesh that the hero file requires, or you can change it to something that you have.