Freedom Reborn

Freedom Force Forums => Requests for Skins and Meshes => Topic started by: Tomato on February 21, 2013, 05:27:50 AM

Title: four armed male mesh?
Post by: Tomato on February 21, 2013, 05:27:50 AM
Could someone point me in the direction of a male mesh with four arms? I'd prefer something with animations for the additional arms (so I can replace it with my own mesh), but I'll settle for a good skope or mesh.
Title: Re: four armed male mesh?
Post by: Randomdays on February 21, 2013, 07:41:55 AM
I've got at least one that I remember. It was for one of the Savageland Mutates I think. If no else answers, I'll look for it when I get home.

Oh, and 3dmaster has a male_basic_4arms in his second yahoo group. Might be the same one.

Edit; Yep, that was it. I've got a skin for it by zuludelta of Barbarus.
Title: Re: four armed male mesh?
Post by: hoss20 on February 21, 2013, 07:08:01 PM
3dmaster's mesh is here: http://games.groups.yahoo.com/group/3DMastermeshes2/files/ and the hex for Barabarus of the Savage Land Mutates is here: http://games.groups.yahoo.com/group/remyskins3/
Title: Re: four armed male mesh?
Post by: Tomato on February 23, 2013, 06:57:59 PM
(http://i.imgur.com/Yzn2LmK.png)

Something tells me that this isn't supposed to happen.
Title: Re: four armed male mesh?
Post by: hoss20 on February 23, 2013, 08:26:37 PM
I had an idea when I first saw the image, so I downloaded the mesh and checked it for myself. I'm hoping that you are using CTool2, because if that's the case, then just convert the mesh and that will fix the problem. I don't know if you need the FF1 version of the mesh to work with because it's actually the keyframes that are causing the distortion. Unfortunately, the animations don't show up in CTool2 if you put the converted keys with the unconverted mesh.