Freedom Reborn

Freedom Force Forums => Hex Editing => Topic started by: Podmark on September 29, 2012, 01:54:38 AM

Title: Fixing darked extras
Post by: Podmark on September 29, 2012, 01:54:38 AM
Some of the extra bits on some of Tommy's meshes are darker, like they're not getting proper lighting. Is there any way to fix this using Nifskope?
Title: Re: Fixing darked extras
Post by: Cyber Burn on September 29, 2012, 02:53:05 AM
Yes there is, but it's been so long, I don't remember the "How". Sorry Pod.
Title: Re: Fixing darked extras
Post by: Cyber Burn on September 29, 2012, 03:44:26 AM
Just opened up a skope, it has to do with the NiMaterialProperty. Hope that helps.
Title: Re: Fixing darked extras
Post by: cmdrkoenig67 on September 29, 2012, 04:10:29 AM
CB is correct, Pod...Just open up the NiMaterial Property window (which will display the four color wheels).  The wheel called Emissive Color is the one I use, just move the little black dot (on the bottom of the triangle) from the dark area toward the lighter side slightly.  You don't have to move it much at all and you'll see a difference in the mesh piece that you want to lighten.

Dana
Title: Re: Fixing darked extras
Post by: Podmark on September 29, 2012, 05:13:04 PM
Thanks, that's useful tip and it helped resolve my problem. We should really have a nifskope tips thread for stuff like this.
Title: Re: Fixing darked extras
Post by: cmdrkoenig67 on September 29, 2012, 07:18:10 PM
No problem and I agree, we should have tips like this added to the Wiki or something.