Freedom Reborn

Freedom Force Forums => Hero File Discussion => Topic started by: Shogunn2517 on August 10, 2012, 08:51:16 PM

Title: Magik?
Post by: Shogunn2517 on August 10, 2012, 08:51:16 PM
Anyone got a good idea of what she would look like?
Title: Re: Magik?
Post by: spydermann93 on August 10, 2012, 10:22:48 PM
This is assuming you're using FFX with :ffvstr:

Well, physically, she's just an average person. She's not an athlete per sae, but she is capable combatant. So, in this case, I'd give her only one or two melee attacks with slow swiftness.

She is proficient with her blade, a blade of which removes all magic powers from a non-supernatural being (hexes, curses, blessings, etc.) and can physically harm supernatural beings. It has no effect whatsoever on non-supernatural beings, though (passes right through them). This could be represented by making a melee attack that does mental damage (using a mystical attack), but have her only use it on arcane beings.

She has the ability to teleport herself and others via "Otherplace," some sort of outer dimension or something like that. Give her a teleportation power and possibly the Group Teleport attribute.

She also possesses the ability to Astral Project, so Astral Projection would be a good choice. Also, giving her Enhanced Senses ability would simulate her ability to "see through the Otherplace" (though she uses this as a method to look for people, friend or foe, to teleport to her).

She also possesses some sort of Psionic Shield that protects her from telepaths, even ones of Professor X's scale. Mindless would work here.

Another thing you could add is some sort of ability that keeps certain demons from attacking her (they fear her powers!). She is the Sorceress Supreme of Limbo, afterall.

But anyways, that's all I have on her. I hope it helped. :)
Title: Re: Magik?
Post by: laughing paradox on August 10, 2012, 10:36:34 PM
Magik is my favorite comic book character, so I may be just a tiny bit bias.

Definitely give her Group Teleporter. You could also give her the Summoner attribute to bring in her 'critters'.. which are demons. She's also impervious to telepathy, so give her Mindless. She's also a pretty skilled sorceress, so maybe either Level Headed or Unbeliever would be good. She also has that mystic armor that protects her both from magic and physical attacks, so you can gauge that accordingly.

She is an average person, physically, but she is quite rather agile. I mean, she's had to fight hordes of demons.. she knows how to handle herself.

For her attacks, I gave her a Hex --> Mental Damage sword melee strike.

Give her a Purgatory/Exile direct attack, too

Also, I gave her an eldritch beam that uses Alteration. While she's not as strong on Earth, that doesn't mean she can't do any magic at all. In her later incarnation, her magic powers are even stronger on Earth, so I think the Alteration power is warranted.

Naturally, she can teleport.
Title: Re: Magik?
Post by: Shogunn2517 on August 13, 2012, 03:21:40 PM
She actually ended up being much more than I originally thought she'd turn out being.  I thought she would be on the lower scale of 15k, but she topped out at just over 30K.  The soulsword attack I gave her was not a hex attack, energy leech(with a heavy stun).  I thought it made more sense.  I gave her a few magical attacks as well.  I did like the Summoner attribute, and gave her that as well.

But thanks guys.  I didn't know where to start with her or how well rounded she could be.  She's alright with me though.