Freedom Reborn

Freedom Force Forums => Requests for Skins and Meshes => Topic started by: Podmark on May 04, 2012, 03:22:04 AM

Title: Skoping help: Agent Venom
Post by: Podmark on May 04, 2012, 03:22:04 AM
My next skin will be Flash Thompson aka Agent Venom (http://images1.wikia.nocookie.net/__cb20110221190751/marveldatabase/images/e/ec/VenomFlash.jpg), I've already started and he's coming along slow and steady.
Now I could use some suggestions for the skope.

This is what I'm looking for:
1. Dual handguns
2. Swinging flight animation (actual cord isn't necessary)
3. Symbiote esque animations such as claws, axes etc in melee animations
4. Some combination of other firearms (machine gun, shutgun, sniper rifle, grenades)

Unless there's a perfect mesh I'm forgetting I'm not expecting to get all of this. I've ranked things in terms of what I find most important. If anyone has any ideas of how I could pull some (or all) of this off please let me know.

I was thinking of going with Grenadier's or TJ's Punisher meshes, that gives me a nice variety of firearms. Is there a way I could get a swinging flight on one of those?
Title: Re: Skoping help: Agent Venom
Post by: murs47 on May 04, 2012, 05:08:49 AM
Gren's super spy mesh maybe?
Title: Re: Skoping help: Agent Venom
Post by: ghazkul on May 04, 2012, 07:38:53 AM
My thoughts would be using Deadpool _muscular, its what I have my skin on. Or the Blue_knight mesh from NPI>
Title: Re: Skoping help: Agent Venom
Post by: danzrocker on May 04, 2012, 10:15:27 AM
Perhaps a combination of TJ `s Punisher with Carnage animations as well sprinkled with a some of Venom `s structure???   :huh:
Title: Re: Skoping help: Agent Venom
Post by: ghazkul on May 04, 2012, 09:10:30 PM
Out of interest, which style of Venom are you going to do?

The Smooth Style
http://home.1059651.n5.nabble.com/file/n4950277/Agent_Venom.jpg (http://home.1059651.n5.nabble.com/file/n4950277/Agent_Venom.jpg)

Or the current more feral/bumpy style?
http://1.bp.blogspot.com/-Uyb0ulkBUY8/TwtjHwXkVvI/AAAAAAAACrI/OzZ80UeJCcw/s1600/SecretAvengers23.jpg (http://1.bp.blogspot.com/-Uyb0ulkBUY8/TwtjHwXkVvI/AAAAAAAACrI/OzZ80UeJCcw/s1600/SecretAvengers23.jpg)
http://home.1059651.n5.nabble.com/file/n4675880/heroes2011_venom.jpg (http://home.1059651.n5.nabble.com/file/n4675880/heroes2011_venom.jpg)
Title: Re: Skoping help: Agent Venom
Post by: Podmark on May 04, 2012, 10:33:46 PM
Quote from: murs47 on May 04, 2012, 05:08:49 AM
Gren's super spy mesh maybe?

Definitely an option, I used that for my Jason Todd skins. It's vx based and I'd prefer something male_basic based, unless mb bodies can be placed on vx bodies.

Quote from: ghazkul on May 04, 2012, 07:38:53 AM
My thoughts would be using Deadpool _muscular, its what I have my skin on. Or the Blue_knight mesh from NPI>

I'll take a look.

Quote from: ghazkul on May 04, 2012, 09:10:30 PM
Out of interest, which style of Venom are you going to do?

Right now I'm going smooth, but I'll be investigating going bumpy.

Quote from: danzrocker on May 04, 2012, 10:15:27 AM
Perhaps a combination of TJ `s Punisher with Carnage animations as well sprinkled with a some of Venom `s structure???   :huh:

Good ideas but I'm not sure if it can be done. My knowledge of keyframe/weapon skoping is limited. Anyone know if something like this can be done.

Right now I'm looking at Tommy's Comedian mesh. It's got guns and swinging animations so that's good. I'll take a look those suggestions though.
Title: Re: Skoping help: Agent Venom
Post by: Helix on May 05, 2012, 12:25:15 AM
Can you take the guns from Gren's Cable mesh and slap them on Deadpool_muscular?
Title: Re: Skoping help: Agent Venom
Post by: Cyber Burn on May 05, 2012, 04:10:37 AM
I'd lean towards the Comedian myself.