Does the Battery attribute prevent Active Absorption "gain State Energized" from working?
I have a guy who uses the Electrical Grid to recharge but nothing is happening on FF3R Dream/Bump in the Night map.
Looking at the code, my guess would be that it doesn't work if your character has less than 15 EP left.
I tried a number of work arounds to try to get a similar effect but active absorbtion is not working at all for me.
I'm having so many problems with this version of FFX3 I think I need to redownload. Is the one on Freedom Force Forever verified to work with the GOG version of 3R?
No, but from very limited testings, it worked fine.
I did peek through the Gog version's files and other than it being in a different directory, it appears identical to the US version, so there should be no issues aside from making sure it goes into the right place.
Hmm. I can't understand what the problem is then. I still cannot get most swaps to work and active absorbtion does not work. There are other problems as well.