Freedom Reborn

Freedom Force Forums => Skins => Topic started by: hmarrs on February 14, 2011, 04:50:17 PM

Title: Having a Problem
Post by: hmarrs on February 14, 2011, 04:50:17 PM
1.I hope somone can help me.I been playing with Blender and Nifskope and I can't figure out for the life of me to get the skins on them when I'm done when I go to Character tool nothing. :huh:
Title: Re: Having a Problem
Post by: daglob on February 14, 2011, 05:03:49 PM
You may need to tell Nifscope where the skin is; for me it usually runs about 70/30 as to whether the skin shows up or not.
Open Nifscope and click on Render>Settings and it should give you a menu that you can tell it where the skin is.
Title: Re: Having a Problem
Post by: hmarrs on February 15, 2011, 02:23:23 PM
Yeah but then nothing unless I click "search for Alternatives and then even then it never shows up in Chracter Tool any Ideas????
Title: Re: Having a Problem
Post by: Amazo Version 2.2 on February 15, 2011, 02:53:21 PM
possibly a problem with the mesh or skope itself. it may not be reading the skin files correctly. can you post a pic of what youre seeing?
Title: Re: Having a Problem
Post by: Tomato on February 15, 2011, 04:17:58 PM
Please post the folder your ".nif"s are in relative to FF, as well as the folder your textures are in and what format they are (Ex. ...\Data\art\library\characters\mymesh , ...\Data\art\library\characters\mymesh\skins\standard , and either .tga or .dds) it'll rule outsome simple issues for us.
Title: Re: Having a Problem
Post by: hmarrs on February 15, 2011, 05:28:36 PM
Tried it and it didn't work.It comes up Ghost,Invisable.
Title: Re: Having a Problem
Post by: Avalon on February 15, 2011, 05:30:38 PM
I've had come across this as well. Blender will rename all the textures to a .dds file. Unless you have the .dds files, it shouldn't be a problem. However, I just go into Nifskope and rename all the textures files with a .tga file format.
As always, you need to have all the refl and glow files as well. These all should be in the skins/standard folder.
Hopefully, we will get to see the fruits of your labors soon.
Title: Re: Having a Problem
Post by: hmarrs on February 15, 2011, 05:33:08 PM
Funny you should say that.I tried that and still it was to no avail. :banghead:
Title: Re: Having a Problem
Post by: hmarrs on February 15, 2011, 07:14:34 PM
Quote from: Avalon on February 15, 2011, 05:30:38 PM
I've had come across this as well. Blender will rename all the textures to a .dds file. Unless you have the .dds files, it shouldn't be a problem. However, I just go into Nifskope and rename all the textures files with a .tga file format.
As always, you need to have all the refl and glow files as well. These all should be in the skins/standard folder.
Hopefully, we will get to see the fruits of your labors soon.

AVALON THANKS!!!You were right what I was doing was I changing he main texture from.dds to .tga but I didn't do my .refl or my .glow but as soon as I did that BANG!!!There he was thank you Avalon and thank all you guys you guys are awesome.
I think we should leave this post around somplace available because it is such a small oversight that if you don't catch it it's a wrap.