I discovered that when a character that uses the Kilowog mesh by Ink is knocked out of the air there's some kind of animation bug that freezes up my copy of :ff:. Has anyone else seen this, and more to the point does anyone have any suggestions for how it might be fixed?
Anyone? Did no one else ever use Kilowog?
I have a Kilowog mesh by Ink, but I'm not sure if it has Grenedier's keyframes on it. Whatever keyframes it has, it works fine in :ffvstr:
The Kilowog I have is by Ink also. I've looked through the animations and don't see a grenade effect.
It was meant to be "Grenadier Keyframes" which was a mistake it was "Renegade Keyframes". A screw-up within a screw-up. I shouldn't post on the mornings after the nights I can't sleep.