Just finished the meshwork on my next mesh, but one of the things I wanted to include was a cane/walking stick... I already meshed my own, but I was wondering if there was already a mesh with animations that made use of one (Ink's riddler has one, but it shows up in all animations, which isn't really helpful)
I think Tommyboy has a riddler mesh, but I dont know about the animations though. Would a mesh with another type of weapon that disappears be helpful? Tommyboy has a lot of good weapon meshes.
Bobby69/Vertex's mesh of the golden age Shade has a cane. I think it's called Shade69.
Maybe pulp_versatile? It has a cane/walking stick like Minute Man's which shpws up in the melee animations. if you're looking for actually walking with it I dunno.
Hmmm... B69Shade is a possibility, even though it is still more or less permanent through the animations... at least v set up the animations for it, so it's not as odd. About the only thing I want to do is switch out the idle pose... I just can't see the character I'm making constantly hunched over like that.
I would still be interested in switching out some of the melee animations, but overall this seems like the best solution.
Be nice if you could do something like a sword care.
There's also Beyonder's Daffy Duck too.. I think.
I instantly thought of the shade mesh when i read this. Another choice could be one of Gren's male_basic Staff variants...