Freedom Reborn

MMO Forums => Champions Online General Discussion => Topic started by: bat1987 on August 21, 2010, 10:00:51 AM

Title: Lots of cool new stuff coming up!
Post by: bat1987 on August 21, 2010, 10:00:51 AM
Patch on august 24th, Champions birthday celebration in september, new nemesis henchmen types and powers, pet changes in late september early october along with a new adventure pack!
Read more here
http://www.champions-online.com/node/595035

Cant wait for this! (assuming that I`ll find a way to renew my sub lol)
Title: Re: Lots of cool new stuff coming up!
Post by: Courtnall6 on August 21, 2010, 02:33:49 PM
Finally some new tights options. I was hoping they would release at least 10 new patterns...but this will have to do for now. :P

The new Nemesis henchman are nice...but they still really need to let us create our own.

They also finally fixed the inside colour cape glitch too. It only took a year. :wacko:
Title: Re: Lots of cool new stuff coming up!
Post by: BentonGrey on August 22, 2010, 04:24:57 AM
I do want to come back to this game eventually, but that monthly fee is just too much at the moment.  Hopefully when I do come back, it will be really well polished.
Title: Re: Lots of cool new stuff coming up!
Post by: lugaru on August 22, 2010, 05:00:43 AM
Yeah, it is a great game but it is rough, competing against a bunch of other games that have had years to put out cool content. I got me my 200 day rewards, I'm ready to take a break for a few months.
Title: Re: Lots of cool new stuff coming up!
Post by: GhostMachine on August 22, 2010, 05:36:51 AM
Adding more powersets to Nemesis and henchmen and more henchmen models is nice, but they need to add weapon customization to them, also. (It stinks if you want to make a Viking or Roman themed sword user and they're packing katanas, or a munitions using Cowboy with automatic pistols, for instance)

Title: Re: Lots of cool new stuff coming up!
Post by: Valandar on August 23, 2010, 03:42:29 AM
Quote from: GhostMachine on August 22, 2010, 05:36:51 AM
Adding more powersets to Nemesis and henchmen and more henchmen models is nice, but they need to add weapon customization to them, also. (It stinks if you want to make a Viking or Roman themed sword user and they're packing katanas, or a munitions using Cowboy with automatic pistols, for instance)



I'd actuallly call that minor, IMHO.

On the other hand, the exact same missions whether the Nemmy is a mastermind, monster, or maniac? Why would my hulk-like monstrous nemesis be building a doomsday weapon? That sort of thing.
Title: Re: Lots of cool new stuff coming up!
Post by: GhostMachine on August 23, 2010, 08:08:31 AM
Quote from: Valandar on August 23, 2010, 03:42:29 AM
Quote from: GhostMachine on August 22, 2010, 05:36:51 AM
Adding more powersets to Nemesis and henchmen and more henchmen models is nice, but they need to add weapon customization to them, also. (It stinks if you want to make a Viking or Roman themed sword user and they're packing katanas, or a munitions using Cowboy with automatic pistols, for instance)



I'd actuallly call that minor, IMHO.

On the other hand, the exact same missions whether the Nemmy is a mastermind, monster, or maniac? Why would my hulk-like monstrous nemesis be building a doomsday weapon? That sort of thing.

Now, THAT I agree with. I also hate the fact you get the same exact final mission with every Nemesis and the same starting mission with every Nemesis after the first. They need to add a few more random Nemesis missions and shake things up, aside from some Nemesis archetype specific ones.
Title: Re: Lots of cool new stuff coming up!
Post by: lugaru on August 23, 2010, 09:22:51 PM
I do wish they worked on that... NEMESIS is by far one of the best things they did in the game and expanding it is expanding the game for everyone of a certain level and up.

Personally I would love a "nemesis on demand" function for supergroups... being able to dial up scenarios in a training room so you and your friends can fight as a group against the nemesis of those in the training simulation.