I need help.
My custom made minions keep overpowering their attacks and they have no energy. I set their energy attribute to 1, but they start with all 3 bars filled. How can I fix this?
Increase their energy to 2 or 3.
I'll try that, but I don't want my minions to have any energy at all. But if that's the best way to do it, then I have no complaints.
I tried what you said and they are still overpowering their attacks :(
Stupid question: They don't have the Hot Headed attribute, do they?
Also: what AI do they have? Maybe that's standard for it.
I just deleted their M25AI files, and now they don't overpower anymore. It's kind of odd since I know I deleted the UseRemedy line, but I guess that's what M25AI files do, make the AI smarter :P
And no, none of my minions have the hot headed attribute.
Anyways, thanks for the help AA and daglob. I appreciate it.
To make M25AI not use overpowering, add the parameter overpower=0 to the tactic(s) you don't want overpowered.
"TMelee('punch',overpower=0)",
thanks for the info! That fixed it!